Recent diary entries
i just started mapping on this site a week ago.
I just want some advice to how to make my city better. I want to start a new country, but I want to finish to what I have started. I tried going to that old European city and then with suburbs spreading out at the outskirts. I still want to ask you dear mappers to what I should do to my city more to make it look better. Thanks. JOMO.
I have tried my best to produce the highest quality work I can for OGF, and I am improving, but nevertheless, how could I improve (roadwise) on this place? I want it to have a more planned theme like Salt Lake City, which by the way is not bordering a lake, with a giant grid. I know that there is something missing within this framework, but I can't place my finger on it. Please help me. Any kind of criticism for this area only is welcomed. Ignore the surrounding cities. I am not proud of them and will be redeveloping them soon.
I like to make a question: what will be happen if everything gets very crowded, and with the exagerated thing that you can't make new buildings because everything as get very crowded and the oceans are full of crowded islands and there is no green/yellow countries anymore and the blue gets very crowded, what will happen when OpenGeoFiction when gets crowded? (And the under construction countries get avainable and then gets crowded too)
What do you all think about the city, as mapped so far? Should I continue like this or should I change something?
Hi! Im the owner of Unglend and I need a good city builder. I am planning the city of Dönland. If you are interested, contact me. You will get details.
To the owners of Nordurland, Slavonia, Ingerland, Schwaldia, Scandmark, Florescentia, Kalm, Myrcia, Ionadalba, Cernou, Wesmandy, Vinnmark, Welstand-Westrijk, Shilesia, Utterland, Ventria, Garlis, Pretany, Tircambry, Lanyenja, Bloregia, Piicura, Pohjolsmaa, Svedonia, Konsiat, Galicja and Isztianorszag.
We share more than just NorthWest Uletha. We are the closer thing to Europe here in OGF.
Yesterday, a discussion about verisimilitude started in users diaries, and we all saw that some things have to change. The union makes the force, and it can be the solution to many of our problems.
Lets create an union in our area in order to coordinate our politics, history, economy and international affairs.
Lets create a Parliament on Facebook, where we can discuss and vote for any of the decisions that could have be made.
Write a common history, coordinated and rich. Help between us. There are experts of so many different areas, such as history, mapping, transport, design, languages, etc. We can help each other and make not only our country but also the rest of our community countries great too.
If we have new users, and the new users politics discussed are finally acepted, we can discuss in our parlament where to let them map in order to control them and teach them without any risk of destruction or flooding. There are many blank countries in the area, or maybe we can just let a part of our countries for that in a rotative way between countries.
If we vote as a group, we can give the admin team the decisions or opinions we make or have and we will be listen in a quicker and better way. A vote for each country, not for each user. An unique democratic answer.
Lets work on the construction of this community and lets make us big and united.
you might need a raincoat today, johnny.
As some of you may already know, one of my main interests in OGF has to do with the interaction between nations, international relations, collaboration as a whole. So, considering the rule of verisimilitude much discussed around our numerous forum posts, I'd like to propose a new question: is the international politics of OGF realistic?
Maybe most users are not concerned about that issue, but I am. So, I'd like to propose a few topics for discussion on issues that have always annoyed me on the global level lack of realism:
- Number of Nation-States
So far, half of OGF is open for mapping. On a quick look, I could count around 400 nation-states (areas separated by administrative borders level 2). Sure, most of those nation-states don't have an owner and even a lot of those that do, lack a present, participating owner. Nevertheless, my first question would be: Is that number realistic? A world that expects to copy the current configuration of our real life Earth would ever have 800 nation-states? My short answer would be "no". I understand some regions of Earth are overly divided into countries, like the Caribbean and Central Europe, but those are exceptions. Of course I also understand the need for OGF to have always open green states for potential users, but to which extent that would still be possible? Wouldn't that lead to a world with a thousand micro-countries? That leads to the second observation:
- Size and power structure
Every time we think about a competition like the Geolympiad, we see something like this: "Your country cannot host such a large event, it is too small". Well, from my perspective today, every active country in OGF is too small, with the exception of Pretany and maybe some other. Small countries like those wouldn't have resources to develop and expand their influence abroad. Three or four countries, again, exceptions, had large colonies in the past of OGF, but most of the other didn't. Today, in the real world, big players are physically large countries and countries that have had a large colonial territory, the USA, China, India, Russia, the UK, France, Japan, Australia, Canada, etc. I understand big countries are difficult to edit and some users may abandon them, but we could have experienced users mapping those. My country, Neo Delta, which is quite active and I see it as an important player in international affairs, is half the size of Portugal. Sure, small countries can be big players internationally, but those are rare exceptions. I have asked the admin team to make my country bigger, so that it could act as a regional power in Astrasia/Archanta, but never got a response.
For now those are the two aspects I'd like to focus. I'd like very much for the world we are building to follow similar verisimilitude rules we are expected when building countries, but that doesn't seem to be the case to me. My first suggestion would be to allow experienced owners to have larger countries and make more larger colaborative countries that, contrary to Commonia, ARE NOT open to free editing of new users. Other large countries could be open to new users, some could be responsible for different regions inside the same nation. Those countries would work as regional and global powers and make the world of OGF more realistic, in my point of view.
Thank you for your attention!
I have a multipolygon named Borgense Park in the east of Utterland. However, the label for the MP appears far away from the actual location - look at http://opengeofiction.net/#map=10/55.6047/46.9116. The westernmost extremity of Borgense Park shows up to the east of Uisteren, yet the label is rendered 60 km to the west, near Rijksbergen. I have previously split the multipolygon, which may have something to do with it. The issue only appears in zoom 10.
Hello I invite you to submit entries to the 2017 Aulean Touring Car Championship. As many entries from outside Auleus are accepted as are circuits. Also, Ben Feltman Racing needs an international manufacturer International Teams can also use RaccSport and AADMA-Snyder cars. Please fill them in yourself on the wiki.
I have some knowledge on how to map central city areas, but when it comes to city areas which are not urban or rural, I get very confused. I've mapped some suburban areas of Igwepir, which you can see here. I'm referring to Vagheen Nort -- a modern, densely populated suburb (similar to New Belgrade and Petržalka) It needs some work, but it looks decent. On the other hand, there's Kritzen, which is supposed to be a typical German suburb (like this, for example). But when I map Kritzen, it never looks good at all. It just looks like a bunch of randomly placed streets.
Do you all have some advice on how to make better suburbs?
Dear OGF Mappers,
if there is someone who has the talent in designing roads and streets: i need help.
I'm trying to design this complicated intersection, but I'm not talented for this. (you can see it better in JOSM).
That is why I invite all those who are interested and competent to offer me their solutions.
This part of my city was built by the end of the 19 century so, the intersection should be designed from that perspective.
As a reward I offer:
1.To anyone who suggests something seriously: One street or park in the city named after them or someone from their OGF history.
2.To the winner of the competition: or
*mentioned square (crossroads) named after them or someone from their OGF history; or
*Avenue north of the square named after them or someone from their OGF history; or
*If you like something of buildings that I designed; I can make something similar in your country.
I hope there will be at least one offer. ;)
Hello!! I'm new here. So, I just want to ask on how to do these couple of things: My town is around 55 km Northwest of the capital of West Commonia.
Questions: How do yo name a place?
I have been mapping my first village in Eelanti for a while. The area is not complete yet but I would like to get some feedback on it. The village is called Peräkylä
What do you like? What would you change/improve? Does the area look realistic enough? Any ideas to improve the quality of my mapping?
Peräkylä is a small village in Northern Eelanti. There are two major factories: Peräkylän Junatehdas (Peräkylä Train Factory) and Peräkylän Paperi (a paper factory). The odd railway is used by the train factory. Buildings that I have mapped are mostly bigger apartment buildings (3 or 4 floors). The outer parts of the village will have smaller houses. The village is growing so there are quite many new buildings.
So yeah, for those who know the ARMA series of military simulation games, I'm gonna make ARMA 1's setting come to this world. The Sahrani Democratic republic, though I've made my own simple history that it was a Constitutional Republic for over 217 years until a Right-Wing faction of the Sahrani military overthrew it's Left-leaning president Juan Veraluz in the year 1967, but the country still has elections but military officials take part in the elections. It is actually a Dictatorship run by the Military of Sahrani. It is NOT RACIST though. The current president of the country is Major-General Francisco C. Montes.
So, I have settled on a name for my new country, which is Capitalia. (I got the name out of capitalism, since this country is a "fanatic capitalist" state.)
I also made a wiki page, which, is pretty empty. I'm not very good at making wiki pages...
But anyways, here's the link: http://wiki.opengeofiction.net/wiki/index.php/Capitalia
I don't know how to revert it and I'm NOT happy.
Uh... hey. It's been a long time... hasn't it?
The lovely direction finder has lost its way; it claims there are no road connections between places that patently do have a direct road link. Could someone have a look?