OpenGeofiction

¡Tárrases!

Posted by Luciano on 20 August 2016 in Korean (한국어)

Tárrases is open for business!

The tiny city-state, in an ambiguous relationship with its giant, undemocratic neighbor Mahhal, has a history of laissez-faire capitalism and open borders. Because of this, it is a popular place for international brands seeking to get a foothold in Mahhal, and in any event there are almost no barriers to entry to the small domestic market for any international brand, manufacturer, franchise or retail chain.

The country's surprisingly well-educated, cosmopolitan workforce typically receives below-market wages due to the country's isolated location, uncertain political future, and cold, damp antarctic climate, with 20-hour-long winter nights. This is a capitalist paradise!

Luciano_Screenshot_DT_Landcover_Complete.png

OOC

I have completed my landuse and landcover relations for Tárrases, and so I'm ready to get down to the business of business.

If you want to place your retail or manufacturing business in Tárrases, here's how to do it. I want to make it easy.

  • 1) One-time application, on a "per user" basis rather than on a "per-business" basis. Essentially, I will approve you as a user and then trust you to place whatever you wish in the country. That said, if you place something without prior permission, it will be removed and I'll be less likely to approve you in the future.
  • 2) Please place businesses logically. The ENTIRE COUNTRY is now "zoned". Retail businesses should be in commercially-zoned areas (landuse=commercial), although small retail chains like petrol stations, restaurants or convenience stores may be placed in residentially-zoned areas (landuse=residential); manufacturing or trading operations (warehouses) belong in industrially-zoned areas (landuse=industrial); if the spot you want is not zoned correctly, please consult with me first
  • 3) For retail businesses of all kinds, place NODES - do not tag the buildings. Most of Tárrases is very high density, and most businesses share buildings with other businesses or apartments - even the little convenience store on the corner has an apartment on the second floor - so tagging the building doesn't make sense
  • 4) For insdustrial operations, create a multipolygon relation, tagged man_made=works or other appropriate tag, around the building(s) and parking areas surrounding. However, if you're not comfortable working with relations, go ahead and place a node in a central location to your business complex, and I'll build the relation later.
  • 5) You may "share" existing buildings (best idea) or make new ones as long as they fit with the character of their area.
  • 6) Pay attention to the topography of an area when placing new buildings (see the TopoMap). Tárrases is VERY mountainous, and flat land is hard to find in some neighborhoods. Therefore do not make new roads (even service roads).
  • 7) There are no rules about language - I want the country to have a cosmopolitan feel, so the more languages on businesses and signs, the better.
  • 8) Save edits frequently and work in small areas (in e.g. JOSM), since this new approach will mean we'll all be overlapping some in our edits.
  • 9) If you add multiple locations of a single brand, please add the business name to my work-in-progress business names listing.

If you're interested in placing businesses in Tárrases, send me a message

Happy mapping

Location: Terminales, Mahhal

Comment from dryerlint on 20 August 2016 at 17:00

Wow. This looks fantastic, I really like how the entire country is covered in landuse areas. Good job!

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Comment from Yuanls on 21 August 2016 at 05:17

I agree, very nice job here. I've had a similar 'no blanks' approach with the region around Harcourt, but not anywhere else.

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Comment from Pawl on 21 August 2016 at 07:27

I'm impressed! I've just started mapping my own island mini-state (Cernou), and Tárrases certainly provides a high standard to aspire to!

I try for total landuse cover too (including coastal beaches, rocks etc.) : it makes more sense and looks better, in my opinion.

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Comment from Luciano on 21 August 2016 at 12:47

Thanks for the positive feedback. I'm happy with how it worked out, but I'm not sure the style/process I've used is "scalable" to a project like the Ardisphere. I will continue experimenting.

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Comment from deltanz on 22 August 2016 at 06:37

I'm in! Just sent you a message!

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Comment from isleño on 23 August 2016 at 16:40

This is awesome, Luciano. I added it to the featured map list in the wiki.

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Comment from Alejandro24 on 27 August 2016 at 03:47

How you did the Topomap, it is amazing!

There are no still business from Aŭstrasuno, but something will come anyway.

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Comment from Luciano on 27 August 2016 at 23:58

@Alejandro24 - I've discussed the Topo pretty extensively. A few mentions on my diaries but best documented in the wiki here:

http://opengeofiction.net/wiki/index.php/User:Luciano/Sandbox/Contours

The process of drawing contours for Tárrases was mentioned in my Bliki several times, starting here:

http://opengeofiction.net/wiki/index.php/User:Luciano/Bliki#2016-04-08_Challenge_Diary_.22No_Highways.21.22

I will only add: contours are the way to go! EVERYTHING I have mapped in Tárrases since making the contours has been done with reference to the contour map - I have the contour layer always open in JOSM while I work - and I think the result makes more sense and is more realistic because of it.

Happy mapping.

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