OpenGeofiction

Topo Map Update

Posted by Paxtar on 23 July 2016 in English (English)

I got a lot of good feedback from my original diary entry, after which I started a new version of my topo map. It's almost complete, and has turned out better than I expected, but not as good as hoped. I think I've corrected the worst of the problems that were pointed out. After several months of working on the project, it's become a bit of a chore, so other than some minor corrections, I've settled on this one as the final version.

I've been using a version that also includes an overlay with calculated likely waterway locations, as a background in JOSM. I'm hoping this will improve my mapping--once I get everything reorganized. I expect that will take a while, since I have many cities, towns and roads in places where they should no longer be.

Here is a screen grab of the topo map in JOSM showing what I'll be fixing. Larger version here.

It's currently a big mess. After fixing the map, it's on to the Wiki problems...

Wish me luck!

Comment from JBstad1 on 23 July 2016 at 19:06

Awesome. I like how you did the elevations/contours. Good stuff you did.

I hope for the best.

Hide this comment

Comment from isleƱo on 24 July 2016 at 01:01

Wow, that looks amazing. :-)

Hide this comment

Comment from bhj867 on 24 July 2016 at 04:37

This slays. Completely. What are the programs you used?

Hide this comment

Comment from JBstad1 on 24 July 2016 at 05:33

I second that, bhj867 ;)

Hide this comment

Comment from Thunderbird on 24 July 2016 at 12:35

Holy crap, what a great job. I'd like to get to the point where I can attempt something like this. What program did you use? Is that a JOSM plugin?

Hide this comment

Comment from Bstn on 24 July 2016 at 17:18

Wow, what an increase of detail in one month of work! Like what you did on your own.

@bhj867 Programmed with Java using Eclipse, I guess. All 2d stuff is possible to be made with the default Java installation on your computer.

Keep on the work. I am looking forward to topographize Gobrassanya!

Hide this comment

Comment from Paxtar on 24 July 2016 at 21:15

I wrote/programmed several algorithms in Java using Eclipse (@Bstn thank you again for the Java help) that manipulated a data array of elevations. My starting point was a grayscale image that marked basic elevations. White for mountains, black for sea level, and shades of gray for hills and everything between. I applied a cloud-type fractal pattern to fill in detail, and then used simulated water erosion to add more detail. The output was created by exporting the elevation data to a colored image. The current version took about four weeks to complete. If anyone is interested in specifics, let me know.

Hide this comment

Comment from bhj867 on 25 July 2016 at 09:41

I just downloaded the program. Would love a step by step tutorial. I want Pretany to go Boss. Would give me something to work with in correcting and detailing my forested areas.

Hide this comment

Comment from JBstad1 on 26 July 2016 at 06:18

Hey, I'm interested Paxtar.

Hide this comment

Leave a comment

Parsed with Markdown

  • Headings

    # Heading
    ## Subheading

  • Unordered list

    * First item
    * Second item

  • Ordered list

    1. First item
    2. Second item

  • Link

    [Text](URL)
  • Image

    ![Alt text](URL)

Login to leave a comment