Toadwart has commented on the following diary entries

Post When Comment
Road Numbers: What should I do? 12 days ago

There are so many ways to make a coherent numbering system. I could talk hours if someone wants to listen. I made a very cunning plan for my country itself. But anyway, what I miss, is a mechanism not to assign a number twice. You tend to forget the numbers already assigned.

Inner Borders 24 days ago

Are you using JOSM?

Inner Borders 24 days ago

I understand, that learning these things is tricky. But do you expect us to explain it to you now in full detail? I mean, I could copy the tutorial here. Wouldn't help no one.

Maybe you could tell us where you got stuck?

Did you manage step 1: "plan the overall layout of your country first"?

Did you draw them as lines?

Having trouble putting them into relations?

Changes not showing on map 26 days ago

Indeed. Nothing has been changed today. Rendering has maybe temporarily been switched off. The overlays in the multimap don't update either.

Infoboxes 29 days ago

You actually defined an infobox with the definition being: Use this infobox.

That's like travelling to the past and tell an inventor about his invention before he invented it.

Pathfinding/Directions Issues about 1 month ago

Has it been discontinued then?

Verisimilitude on a global level: on the ever-growing number of small States 2 months ago

At least, we could split by topic there:

Some Suggestions:

  • Ideas for collaboration? How can you encourage users to work in a team? What would encourage you to join a team?

  • Ideas for projects? AR120? Existing countries? Ingerish Commonwealth?

  • What you would like to see in the Western Hemisphere? Themed? Colonial? Restricted to experienced Users? Moderated? What would you do better than in the Eastern Hemisphere?

Verisimilitude on a global level: on the ever-growing number of small States 2 months ago

I think the wiki is one issue, too.

I started a thread in the forum:

Verisimilitude on a global level: on the ever-growing number of small States 2 months ago

Somehow, I feel more discouraged now than before.

I feel, nothing's going to happen. While all different topics mix in here, no one has opened a thread on the forum about all those different topics. May I open some or should I leave it as it is? It the forum open anyway?

I am basically waiting with my mapping until I get a space where I can map properly. I found a space in the Western Hemisphere, but I don't know if they are opened up before I completely lose insterest in this project. And if it may happen in time, there is a non-zero chance that my plan won't qualify for global inconsistencies or the continents are not open for non-collaborative countries. In that case, all work ready for the bin.

Some days, I am so frustrated about this and that and everything, that I actually think of properly deleting it, so I am never again tempted to waste my time on it.

Those are just thoughts about my personal issues. And if they are an isolated problem then it's completely justified that they can be ignored, as I am not the center of the universe. But if my problem is a sub-problem of the global problem, then something must happen, and may it only be communication for now, so we see where we are, at least.

Verisimilitude on a global level: on the ever-growing number of small States 2 months ago

I am actually trying to do "bits of disjointed mapping". And it I must say, it's bloody unsatisfactory.

And I don't know a solution. I would like to think about it, but I don't know if my input would be valued.

For instance, all the gray territories. They are reserved for future use, but I is at least not widely known for what precise reason. Mostly the western continents. Are they held back to make a plan to make something better? Not to repeat mistakes from the eastern continents? Are they going to be themed? Will they have regional restrictions for language, culture, colonial history, etc?

If they are colonial, and Ingerland the biggest colonial power, then Ingerland must first somehow become a "common" territory, or there must be a new great colonial power. Anyway looking at the prepared borders, they don't look like they could be colonial anyway.

Will they be restricted to experienced mappers? Will certain regions be reserved for experienced mappers? Then it would be concentrated along a narrow stretch of latitude. So some of the good mappers might want to miss out, because they don't want their country moved there, because it's too far or too close to the equator.

What about AR120? Just imagine, it would become a US-like federal state. Further imagining I got a slice of it. It would be much larger than my current territory, and that is already big enough. Would everyone (or anyone "accepted") allowed to edit anywhere?

Is it even worth thinking about it? We don't know, what the options are. If anyone could come out with an idea, and then we could use the forum to discuss the options, that would be nice.

Do admins have plans already? Then they could present them in the forum. If they don't, they could use the forum to ask for suggestions.

Mapping suburban areas 2 months ago

Yes, all of us trying to map European non-grid style need to figure out how it's done.

My biggest city doesn't look too bad, but still something feels wrong about it. A place where I edited recently looks a bit more realistic.

But anyway, what makes roads look realistic or unrealistic.

  • + curves: Not perfect circle segments in your Vagheen suburb. I mean simple natural curves.
  • - junctions with sharp angles. Especially those where both roads are through roads. The road through Kritzener Garden has a nasty junction at the northern end of the park. Roads approaching a main road in a sharp angle should curve and meet the main road in a nearly right angle.
  • - uneven spacing between roads. That's not a good-bad thing, but unless there is a good cause, roads should be evenly spaced. About two houses with gardenes should fit between two parallel roads in the suburbs.
  • - unbalanced natural curving vs. geometrical figures. Look at your tram lines, ignore everything else. They somehow look "wrong". It's not too bad, it just doesn't trigger the "realistic"-neuron.

Anyway. I definitely don't say everything is bad. And I also don't say I did better. I am just trying to identify some of the keys to realistic mapping. None of them are absolute do-s or don't-s. But maybe we can gather some of them and update the tutorial about realistic cities

Public competition 2 months ago

I did a second attempt. I kept the number of tunnels, which remained at two. The NE-SW and N-S relations don't conflict now. Most of the green space is free. I got rid of all traffic lights, by replacing them with two smaller roundabouts. Also, I included the SW-S-SE relations through the roundabouts. And - for your monumental dreams - the northern center pedestrian boulevard does not cross road traffic. Nevertheless, it might scare the shit out of the drivers.

Unfortunately I did not manage to include a section of left hand traffic. Anyway, we haven't used our full potential yet. Maybe some tram lines or bus lanes could be included.

Public competition 2 months ago

I'll try later tonight. Should there be two parallel two lane roads north?

Public competition 2 months ago

I don't know where the monument is exactly and how much space around it is available.

If you could draw some buildings or other areas to show where space is not available, I can redraw it.

Public competition 2 months ago

I uploaded my first attempt. I built two small tunnels to avoid the biggest conflicts of movement while trying to keep the circle intact for decoration. I haven't connected the three southern roads.

Let me now how this meets your expectations.

Public competition 2 months ago

Ok, I think I have a clue now how to do it. About 1 or 2 hours.

Public competition 2 months ago
  • So, the three boulevard roads are not used for traffic anymore? If they still are, consider banning traffic.
  • Only the four tertiary roads (SW, S, SE, NE) should be connected?
  • No connection between SW-S, SW-SE, S-SE?
  • (If no road at N, as assumed by me) The "roundabout" is for pedestrians, bicycles etc. but was in use decades ago?

How would you like me to try my luck? Upload it to the server or draw a sketch?

Public competition 2 months ago

I need more information.

  • What is the purpose of the 3 parallel streets in the north?
  • JOSM shows 3 parallel lines for all junction roads, do they have a meaning?
  • to leave such a big space empty for a junction is unusual, thinking of 19th century traffic. There should be some stuff in the center. A monument maybe. Or was the space vacated later for a bigger junction.
  • should it be a one-way system? optimized for any specfic relation? level free where necessary?
  • any more streets than those shown?
Working with Maperitive 2 months ago

Basically, you download and open Maperitive. Then you clear the map and open a *.osm file.

You get the *.osm file when you save data in JOSM.

Hello! I'm new to this community! 2 months ago

Liberal-minded view towards infrastructure?

What do you mean? Motorways wherever space is?

But remember: Low taxes! That means there is no money for government built motorways. They must be toll routes with toll booths. And most importantly, these unregulated companies never connect their motorways to those of the other companies. Bye bye, five-level-stack-interchange then...