OpenGeofiction

I finally made a town! -Naophis

Posted by jobrni113246 on 12 December 2017 in English (English)

Naophis is a new town I have created with 2 streets and 4 simple homes. I will continue to improve it, as it isn't that good right now. I hope you check it out! :) (I also set it as my home location)

Location: Carretera de la Costa Este, Rugenia, Midistland

Comment from jobrni113246 on 12 December 2017 at 17:06

Ummm why does it say rugenia? Is it a region or something? :0

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Comment from jobrni113246 on 12 December 2017 at 17:58

Oh so rugenia is a region

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Comment from trabantemnaksiezyc on 12 December 2017 at 18:34

Mate, calm down a bit! I know that the name might be implying otherwise, but User Diaries are more of an important information/huge projects board than well... diaries ;) . You've made 4 entries over the course of 3 days, and only 6 edits! That's a record, hehe :) . If you want to log your mapping then I hugely recommend creating a bliki. Rugenia is indeed a region of Midistland. There is also a major city called Rugenia in the area.

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Comment from jobrni113246 on 12 December 2017 at 18:47

I saw :) Also it did not add my edits. I added a new street and the view mode does not show it.

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Comment from An egg trying to draw a map on 12 December 2017 at 18:58

It takes time to render the new edits, just be patient

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Comment from jobrni113246 on 12 December 2017 at 19:18

It has been 30 minutes.

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Comment from Marcello on 12 December 2017 at 19:20

OK

You're started. Congrats on that and wellcome to the club. Next challenge: scaling. All of your buildings are 60 by 60 metres - unless my eyes deceive me. Maybe you could make them a bit more realistic size ?

Second: rendering takes time. Any edit you make takes time to be rendered on the map - and that's after you closed your changeset or uploaded it. Just be patient, take a cup of coffee (you seem too minor to me to drink alcohol) and wait. It will show up eventually.

Marcello.

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Comment from jobrni113246 on 12 December 2017 at 19:22

Well I see part of mason lane but it is glitched, it only shows 1/4 of it

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Comment from compdude on 12 December 2017 at 20:47

Yeah, because only that tile has been updated. To get your new edits to show up, sometimes it helps to hold down the shift key and click refresh in your browser to make the map reload with the new tiles.

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Comment from jobrni113246 on 12 December 2017 at 23:23

Hey it worked! I see it! Thanks guys! I can continue mapping

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Comment from zhenkang on 12 December 2017 at 23:26

Patience is the key in OGF. Your edits needs some time to show up.

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Comment from Jesus Antonio on 12 December 2017 at 23:28

And know what you will do is the key too...

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Comment from jobrni113246 on 12 December 2017 at 23:30

Okay my laggy and bad wifi is not lettong me on the wiki and I can not get a picture of the midistland flag. Can someone give it to me?

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Comment from jobrni113246 on 12 December 2017 at 23:34

Also how do you know what the population of your city is?

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Comment from jobrni113246 on 12 December 2017 at 23:40

Fixed the avatar

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Comment from Jesus Antonio on 12 December 2017 at 23:51

You should think of what is the aproximated but if you want a exact number you should do complicated things. First calculate the habitants of every building then divide it in the number of slots avainable in you commercial area (how many works are) and then you sub. the number of services that are not in the city and sub. it 21 you get it!

That is my way to do that.

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Comment from jobrni113246 on 13 December 2017 at 00:06

My population is 21?

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Comment from jobrni113246 on 13 December 2017 at 00:07

Well how exactly many people live in a house?

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Comment from jobrni113246 on 13 December 2017 at 00:41

@compdude it works I can see granite way clearly

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Comment from Jesus Antonio on 13 December 2017 at 01:40

Or simply think in logic i calculate that your town is like 12 people and each house has 1-3 people so 2x6=12 thats my another way.

PD: The other way was wrong ignore them xD "Comment from Jesus Antonio on 12 December 2017 at 23:51", that one

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Comment from jobrni113246 on 13 December 2017 at 01:53

Tomorrow I will add more homes and even apartments so that number might triple

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Comment from Marcello on 13 December 2017 at 11:01

Watch your scale. Please.

On the lower left of your screen is a measurement scale. In the largest size (19, I reckon) it is 20 metres.

To help you out I've drawn an about average free-standing 1 -family house, with garage and garden shed. It's located in Betterscale Crescent, just on the southern edge of your development. So unless you intendedly were builing giant flat blocks, you can see how far you were off.

Hope this helps,

Marcello.

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Comment from jobrni113246 on 13 December 2017 at 13:58

Uhhh okay 12 homes coming up

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Comment from jobrni113246 on 13 December 2017 at 14:01

Well now that I know that my homes were as big as an average residential area, I will have to rebuild my whole town. But I will make it better. Whew. Here goes.

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Comment from Alessa on 13 December 2017 at 15:04

Here's a tip when working with ID to edit: press "S" on a polygon to make right angles and square it up. You have a few houses that are really close to square but just off. Also, try rotating a few to make them a little more aligned with the streets.

Lastly, is there a reason why the tag "access=no" is on all the streets?

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Comment from LemonKing on 13 December 2017 at 15:06

Congrats, you had a good start so far!

My hint: learn by looking at what experienced users have done. Free-to-edit areas are not the bets examples of good mapping, so go to an owned territory and zoom into some city with lots of details. Then switch to edit mode to see the tags, but do not make edits, just look. Pay special attention to scale. Then go back to your home location in the free area and try to imitate some of the things you just saw.

Users have different styles, so it may be useful to compare several cities. Level of detail vary a lot: most people skip details like house numbers, pavements etc but generally detailed work is appreciated here.

Avoid posting to User Diaries too often, it is meant for general discussion. There are also other useful ways of communicating, like the new discussion board, wiki discussion pages and private messaging. For reports on your mapping, you can start a bliki.

Happy mapping!

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Comment from jobrni113246 on 13 December 2017 at 15:16

Let me square those houses and I will be good.

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Comment from jobrni113246 on 13 December 2017 at 15:22

Also it has been 40 minutes and my edits have not changed. I have done shift+refresh too.

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Comment from Alessa on 13 December 2017 at 15:37

Be patient. Sometimes the renderer takes a while to update. Last night, for example, I had to wait about two hours for something to come through. Just keep working in the mean time. You seem to be using ID. All your edits are still stored in there, so you can keep working away even if the map hasn't fully updated yet.

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Comment from Sarepava on 13 December 2017 at 16:06

Here's what happened to me when I realised there were scale issues: I started paying much more attention to the real world. I learned the typical sizes of common objects and buildings. I also started using my car as a yardstick: it is precisely 4,5m long so I now estimate things in car lengths and measure them out when drawing.

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Comment from jobrni113246 on 13 December 2017 at 18:00

Hey it fixed! I am gonna make a big change to my town now.

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Comment from Jesus Antonio on 13 December 2017 at 22:36

39 commentss... wow

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