OpenGeofiction

louis_walker has commented on the following diary entries

Post When Comment
Baby you can drive my karst 2 months ago

Yes! Caves are going to be very important in the area. I like the idea of some of the dome hills being partially collapsed due to the caves beneath, so that's a great reference.

I just chatted with Ricardo from Draco today and we're planning to have that region be the historic home of an independent tribe called the Yagui, from which the present-day river and hills take their name. The Yagui will first settle the area around 1800 BCE and will have their Golden Age from 1100-600 BCE, trading with the Hellanesians along the Yagui River. They'll found their cities at the mouths of some of the great karst caves, and build them into the sides of the conical hills. Think Petra and Anasazi spliced with Ronda amidst the hills of Guilin, but with more of a savanna climate and lost temples tucked inside the karst caves.

Initial plan is that due to a punishing trade war, the Yagui will collapse rapidly in the 6th century BCE, leaving behind some fabulous ruins amidst the karst. :D

Baby you can drive my karst 2 months ago

Blërg...I was afraid someone would say that. Your ability to create a detailed, organic looking topo layer is amazing, but I know myself well enough to know I would never have the patience to do a convincing job on something like that. Or, at least, I don't have it right now.

I've looked into a few different topo generator tools but haven't really found anything Mac-friendly yet. Been chating with Paxtar too, but it sounds like the topo tool they're working on is a ways off.

So I'll have to either come up with a workaround or put my karst ambitions to the side for the time being...either way, thank you for the links. And bravo on that level of detail. Really, really impressive stuff.

Largest City in OGF 3 months ago

This New Yorker is throwing you some serious side-eye right now, Portopolis. Our density is not ridiculous, it is awesome. ;-P

Tenders Open for Saviso Cricket Ground 3 months ago

No problem-o. :D

Tenders Open for Saviso Cricket Ground 3 months ago

Let me know if this is more to your liking and I'll upload it to the Saviso site. It's drifting alongside the Col River in Patermas for now so I could make sure I got everything right in JOSM and wouldn't muck up your city. Still learning my multipolygons. ;D

http://opengeofiction.net/#map=17/18.91273/30.58380

Tenders Open for Saviso Cricket Ground 3 months ago

LOL...good god, there is indeed a button that says "PREVIEW" in giant letters. That's fairly embarrassing.

Moving on.......

The 'wings' are meant as a structural element from which a roof can be extended during inclement weather...I had in mind the types of fancy pants iconic-y roofs that seem to be so popular in modern stadium design. Here's the closest corollary I could find via a super quick Google image search:

Alt text

But if you just want a classic oval, I can easily chop them off. :)

Tenders Open for Saviso Cricket Ground 3 months ago

Hm...trying that again: Saviso Cricket Ground

(And here's a dropbox link in case I've failed again. Once again wishing it were possible to edit or delete previous comments, or at least preview new ones...)

Tenders Open for Saviso Cricket Ground 3 months ago

Thoughts?

Saviso Cricket Ground

Gardensa: changes in the map (Verisimilitude). 3 months ago

Ok, I've posted my response to the questions about [http://wiki.opengeofiction.net/wiki/index.php/Special:WikiForum/Tunnels_under_cities why tunnels under existing buildings would be more expensive than tunnels under streets in the forum here].

That being said (and linked to) --

@eleinads I want to say again that I don't think that you couldn't or shouldn't have the A1 mapped as-is; just that it is an unusual feature that may require some additional information. I would hate to be mistaken for a member of the "That Isn't Perfectly Realistic So You Can't Do It" camp...on the contrary, I think that the most interesting things about places are usually the most unusual. But part of the reason that they're interesting is that they typically have a good story behind them. If they didn't, they wouldn't exist...there would be something unremarkable ("usual") in their place. I am not saying "unusual" in a negative way, I mean that it is just not the typical thing you would expect to see.

The fact that the Burj is in the middle of the desert is unusual—and the reasons behind it are a big part of why it's interesting. They tell us a lot about the way that our society was structured at the time it was built (the importance of oil, the rise of the Emirates, economic competition in the east, et al).

All of that is to say, please don't feel a need to "defend," as I am not intending to offend, but to inquire. Part of the reason OGF is so much fun is that we can find interest in each others' work and want to learn more about it. It's a storytelling platform as much as it is a mapping project. Giliarca is a beautifully mapped city, and I want to find out more about how it was built.

So to wrap up, I'll reiterate my most important point, which is that your mapping of Giliarca is great—so much so that, because I see something in it that seems out of the ordinary to me, I am inspired to want to learn more about how it got to be that way. :)

Gardensa: changes in the map (Verisimilitude). 3 months ago

Just to clarify, I don't think anyone (myself included) would say that a tunnel of this length is impossible — we certainly have the technology. My question was more about the cost. There are two factors that make this tunnel unusual, I think: first, the fact that it runs under an existing, urban area, and the fact that it is completely straight.

The reason this is unusual is that tunneling under a building is extremely expensive, even if you are relatively deep down. The deeper you go to avoid causing damage to buildings above, the more complicated it gets to build the tunnel, and then ventilate it once it opens, increasing long-term costs. There are certainly very long urban tunnels, but they typically follow existing rights-of-way above them (en existing street, usually) to avoid having to deal with tunneling beneath private property, which is inevitably verrrry unpopular with the property owners no matter how much they might benefit from the finished tunnel.

As far as I know there's not a direct comparison in the real world; the Lincoln and Holland Tunnels are, as you noted in your earlier post, straight and both about half the length of the A1, but they also run under a river, not the city—so no buildings to bother overhead (or, more to the point, building owners to sue, haha).

Again, I'm not saying it's not possible or that you shouldn't map it, just that it is unusual, so it will always raise questions that you might want to have answers ready for. :)

Freedonia 3 months ago

It looks like great progress to me! The first thing that jumps out at me is that there is a lot of rail infrastructure given that the country is just a few small islands. That makes me wonder whether there are some especially rich mines or quarries producing exceptional marble or...some other kind of activity that would lead to such a high density of rail transport in a small area. Have you thought much about the resources and industries of the islands?

In the end Tedima is ready for world... 3 months ago

I like the idea of a city that has almost all Living Streets! Are you planning to write a wiki article for Tedimah soon? I would be very interested in learning more about the country and its capital city, and depending on its history it would certainly make sense for Patermas (my country) to have traded with the Tedimahians.

Gardensa: changes in the map (Verisimilitude). 3 months ago

This looks great. Again, I don't think there's anything unrealistic about your city being on the tip of a peninsula, so adding a protecting mountain only strengthens its defensive position. Being located on a distinct landmass makes it a more likely place for colonists to establish themselves since it sets them apart from indigenous tribes, which is important for Gardensa given what you've written about conflict between the Darcodian settlers and the native residents of the area.

The other issue that was raised in your earlier thread was the A1 tunnel—the more I have looked at it, the more I have wondered why the huge expense of a tunnel was taken on, rather than building a road around the edge of the city at the time. Not saying it couldn't or wouldn't be done, but since it stands out, I wonder if there is an interesting story there that could tell us more about the Gardensans. It is certainly a great engineering feat to build a 4km tunnel directly under an historic city!

Giliarca (Gardensa). 3 months ago

I keep seeing this thing about cities on peninsulas being a bad idea—but there have been plenty of cities built on peninsulas...in fact it was its location along a peninsula that made Constantinople one of the most impregnable cities of the middle ages. That city resisted siege after siege for centuries. Granted, it's a much smaller peninsula...but still.

For a more recent example, since Giliarca is a newer city than Constantinople, there's San Francisco, which is on a peninsula that is almost exactly the same size as Giliarca's.

And wouldn't a colonial force actually be more interested in a peninsular location, given the fact that it's easier for a colonizing force to clear a clearly defined area and keep out indigenous tribes with which it will likely have conflict? New York was mentioned above, and a big reason that the Dutch close to locate their new settlement at the tip of Manhattan (which functioned, effectively, as a peninsula at that point in a lot of ways) was that it was relatively easy to defend.

I am genuinely curious where this concern comes from since it runs counter to what I've read elsewhere, so I am very interested in counterpoints! :) Also, As I have told eleinads before, I think Giliarca is fantastic, and Patermas is proud to have an embassy there.

One last note, on the A1 tunnel—I may just not have looked closely enough, but are there ventilation tunnels? Very long tunnels like this (the Lincoln included) need ventilation towers along the route so that the people driving through them can breathe!

Largest City in OGF 3 months ago

Lol.

Largest City in OGF 3 months ago

@mstr That's a really interesting idea...you can say "this city has 50 million people" but until it's actually reflected in the map, it doesn't actually count. I've sort of just thought of it that way inherently, so I think of places like Latina and Marie as being the "world's largest cities" because they are actually mapped as such. I'll have to do some googling to learn how overpass queries work...

@LemonKing I get excited whenever I see people making this distinction...because I think it happens far too often, and reflects a deeper misunderstanding that most people have about how cities work. It's especially problematic here in the US, where we have HUGE sprawling metropolitan areas and ridiculously confined city centers thanks to postwar development patterns (driven largely by racism, of course, because it's the US).

Miami is a prime example: the city itself has barely 450,000 people, so if you just look at city population Mesa, Arizona, is a "bigger city" than Miami, even though it's really just a suburb of Phoenix. Meanwhile Miami's metropolitan area is home to 6 million, crushing metro Phoenix, which is home to 4.8 million. If you look at Combined Statistical Areas, greater Miami is actually the 10th largest city in the whole country. Numbers can be misleading!

Personally, I think of cities as economic units, so given that I think what people are really trying to determine when they talk about a city's size in relation to other cities is their "importance" in the larger world, I tend to think of the economic region as the best way to compare. But then, different countries have different ways of determining what constitutes a metro area so...round and round we go...

Sorry for the sermon! Clearly you struck a very nerdy chord with me! 😅

Hyperloop vs Verisimilitude 3 months ago

I was definitely leaning toward 'no hyperloop in OGF til there's a hyperloop in real life,' but then I read UN1TY's comment (The Dubai-Abu Dhabi Hyperloop project is scheduled to begin construction in 2019. It’s planned, it’s funded, and it’s approved by the Emir. If Hyperloop is realistic enough for the real world, why isn’t it realistic enough for a fictional world that allows individual users to put mountain ranges wherever they like?) I [1] burst out laughing, and [2] changed my mind.

I like isleño's suggestion—draw it, mark it as under construction, and leave it that way until a real hyperloop is built (or at least significantly under construction). Big infra projects can take ages to build, anyway. (Context: I live in New York, where it takes us a century to build the first phase of a freaking subway line).

Side note: You should definitely incorporate Lorredion's hyperloop plans into its Expomondiale pavilion in Tarott. >:-D

Rodana S1 E1 – The beginning and the port problem 3 months ago

Always good to see another mapper that likes to write as much as draw! :) Looking forward to following Rodana's development on your bliki.

Newcomer 4 months ago

Hi there! I'm also fairly new, and it's great to "meet" you! Your coastlines are great—so much detail!

One word of wisdom: new users are only allowed to map in the territories that are marked in blue on this indispensable little map; anything that gets mapped outside of that will probably be marked for deletion, so I'd recommend moving your two new islands inside the boundaries of a blue territory. After seven days you'll be able to request your own country, where you can create islands to your heart's content. ;)

What Happened to Word of the Week (I think it was called...)? 4 months ago

It does seem to have died off...I've discovered some cool stuff by searching back through the archives, but the most recent Weekly Word post I've been able to find is from August.

You should start it back up in the new Forum! I'd definitely participate.