OpenGeofiction

tule00's diary

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Upgrading Klausburg

Posted by tule00 on 25 March 2018 in English (English)

Hey everyone,

One of my best cities is Klausburg. Some people may know it from earlier, but now I've made a lot of additions to the city. I've drawn the railroads to some point; also, I have drawn ring roads (the northern primary road and the southern trunk road).

So, what do you all think?

Best regards

Further development of Symflusstat

Posted by tule00 on 2 January 2018 in English (English)

So I've continued developing the "confluence city", or in Reelandic, Symflusstat. I've expanded the city beyond the island. For now I've just made a few streets, but I like it a lot. What do you people think?

Looking forward to all kinds of comments and criticism. Regards

Location: Alt-Inselstat, Symflusstat, Fluslant, Reeland (Reelant)

A potential way to have an objective opinion about your own mapping

Posted by tule00 on 14 November 2017 in English (English)

Hey everyone,

You know how people say that you should look at your own painting in the mirror so you could know if it's good? Well, I tried to do that with OGF maps, like this: Igwepir flipped

This way, you won't recognize your own maps, so it will be easier to tell if it's good.

What do you all think about this?

Edit: the point is that if you can't look at your own maps objectively, a mirrored image could help you have a different perspective.

New updates in Igwepir

Posted by tule00 on 7 November 2017 in English (English)

Most people who know me, know that my flagship city is Igwepir. Lately, I've added/changed some parts of it:

  • Bergtorf - made the street network more realistic
  • Flusstat - mapped the whole district from scratch
  • Neu-Igwepir - changed the streets around the railways

So what do you all think?

A planned port city

Posted by tule00 on 15 October 2017 in English (English)

I've started mapping the city called Fridrichshafen. An interesting thing about it is that it has few intricate shapes and is mostly planned from scratch, like Mannheim.

What do you all think about the city, as mapped so far? Should I continue like this or should I change something?

Location: 42,974, 108,796

Mapping suburban areas

Posted by tule00 on 11 October 2017 in English (English)

Hey everyone,

I have some knowledge on how to map central city areas, but when it comes to city areas which are not urban or rural, I get very confused. I've mapped some suburban areas of Igwepir, which you can see here. I'm referring to Vagheen Nort -- a modern, densely populated suburb (similar to New Belgrade and Petr┼żalka) It needs some work, but it looks decent. On the other hand, there's Kritzen, which is supposed to be a typical German suburb (like this, for example). But when I map Kritzen, it never looks good at all. It just looks like a bunch of randomly placed streets.

Do you all have some advice on how to make better suburbs?

Regards

Working with Maperitive

Posted by tule00 on 6 October 2017 in English (English)

I see that people have used Maperitive to create custom maps. I'd like to make one too, but it's all new to me. Can someone give me instructions?

Regards.

Symflusstat: Confluence City

Posted by tule00 on 30 September 2017 in English (English)

Inspired by many European cities, I've started to map Symflusstat, a city on a confluence of two major rivers. For now, I've mapped an old part of the city, on the island. I'm honestly very surprised how well it turned out.

What do you think? What should I add or change?

Regards

Location: Alt-Inselstat, Symflusstat, Fluslant, Reeland (Reelant)

Tagging dual tram networks

Posted by tule00 on 30 September 2017 in English (English)

Hi everyone,

So, the worldwide standard for railway gauge is 1435 mm, and most tram/streetcar networks use that. However, another popular gauge for trams is 1000 mm. In some cities, it's possible to have two independent tram networks with different gauges.

My question is: do you think it could be tagged differently? I want them to be rendered differently, but I don't know which tag to use. I considered S-Bahn (light rail), but I don't think that's a good solution (for example, if I already have light rail in my city).

Any thoughts or ideas?

EDIT: The conclusion is that it's better to make a map in the wiki than render it in OGF.

Drawing a park

Posted by tule00 on 31 July 2017 in English (English)

I think many of you already know about my most detailed city, Igwepir. So I've noticed that there are not enough parks in the city, and I thought this was a nice place for a large park.

My question is, does it look good that way, and should I expand it to the whole area marked green (the part of the trunk road (marked red) would be a tunnel, and the parallel tertiary road will probably be deleted or turned into a small street)? I'm not sure if the park would be too big that way.

Proposed park expansion

OGF: perhaps too much real world-based?

Posted by tule00 on 16 April 2017 in English (English)

We can all agree that OGF is supposed to be like the real world, but does not have actual real-world features. And if something exists in the real world, we avoid having it in OGF.

But, it often happens that we just keep something in OGF, changing nothing but the name (example: German->Gaerman). So basically, we have an OGF version for almost everything, just with a different name. I think this has gone too far - we need to be more imaginative, more inventive, more creative!

Industry

Posted by tule00 on 6 April 2017 in English (English)

I do not know much about industrial zones and factories:

  • how to know in what city/village to make one, and how to know where exactly it should be?

  • what are characteristics of them i.e. what else to map except landuse=industrial?

Regards

Kinda proud of my work; thoughts?

Posted by tule00 on 28 March 2017 in English (English)

So I made this mountain (tagged as forest/heath) and rivers around it and I like what I did. Does anyone have any comments, criticism, anything?

Regards

(P.S. I just uploaded it so it might not be visible yet)

Trolley buses

Posted by tule00 on 23 March 2017 in English (English)

Has any of you ever tried introducing trolley buses to one of your fictional cities? They are present in Eastern Europe, as well as Italy.

  • If so, I'm interested in how you did that. How to visibly tag trolley wires? How do trams work in combination with them (I've seen the combination of both systems in Rome, Szeged and Belgrade, but I'm not sure if that's the common practice)?

  • If not, is anyone interested?

Regards

New good spot for a town?

Posted by tule00 on 8 March 2017 in English (English)

Hi everyone!

I was editing some topography and I think I accidentally discovered a good spot for a town, right here. What do y'all think?

Regards

Railways in Igwepir

Posted by tule00 on 24 January 2017 in English (English)

Hi everyone

As the title suggests, I've been working a lot on the railway system in my city of Igwepir. Some things (main station, old main station, yard, underground platforms) have yet to be finished, but I'd like to hear your opinions, and whether y'all think I'm on the right way. If I'm doing something wrong, be sure to let me know.

Regards

Edit: the Nortkap line is not supposed to end there

Toponymy

Posted by tule00 on 6 January 2017 in English (English)

I figure this and similar articles could be useful for naming things.

International highway routes

Posted by tule00 on 5 September 2016 in English (English)

Is there such a thing as the E-road network in OGF? If not, is someone interested in creating that system?

Topography of Waltburg

Posted by tule00 on 28 June 2016 in English (English)

In the wiki it says that most realistic cities are made by making topography first. I tried mapping the city of Waltburg that way. I am quite satisfied with how I did it, although I'm not sure if the scale is good.

I'd like to hear your suggestions and advices.

Regards

Location: Altstat, Waltburg, Nortkapkris, Fluslant, Reeland (Reelant)

A new territory

Posted by tule00 on 23 January 2016 in English (English)

I've made a little territory on the boundary between Reeland and UL021. It's supposed to be a territory not claimed by either country, like Liberland.

It's free to edit by anyone (EDIT: I think it's better to keep it collaborative for now), but I think it'd be better to make a plan first, so please don't edit without consulting one another.

I'll make a wiki page and a talk so we can discuss there.

I hope you'll have fun, regards ^^

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