Users' diaries

Recent diary entries

Safety of Parallel Asumptions

Posted by Trombonist2003 on 2 August 2018 in English (English)

Would it be safe for me to assume a specific country as the official parallel to a real world place if another future country will come with that intent?

As an example, I am assuming that Ataraxie is the parallel of France since there is no other parallel currently in existence. In the future though, there will be a future parallel (UL141 I believe) for it. So is it safe in this case for me to assume that Ataraxie is the "France" of OGF and write a history based on Ataraxie being "France"?

(PS on the wiki page for a proposed war in the past, I placed Bélice in one Pot specifically against Ataraxie as it was seen as the imperialists that were the closest to Bélice culturally like USSR against Russian empire in the rw)

Sorry if the wording is confusing.

(NOTE: I don't own Ataraxie)

Thanks, Zekiel

Location: Route du Fort Lamy, Stains, Rive Sud, Rive-Sud, Ataraxie-Centre, Ataraxie

Project Simaye'

Posted by ZyrellfromJB on 1 August 2018 in English (English)

I will be constructing several cities and roads connecting them in Project Simaye'. You may already notice the City of Ramani, it's rather unconnected Beltway, and construction on the Ombo-Ramani Parkway. This project is officially in place, and if you would like to join Project Simaye', you are free to do so. Just talk to me about it. Thank you

People are still bringing up discord here?

Posted by plainoldbread on 31 July 2018 in English (English)

The OGF discord failed, my own Planorian Discord failed. What's the point?

Plans For Planoria

Posted by plainoldbread on 31 July 2018 in English (English)

I really think I can replicate a lot of Canada in the small space I have, so here's some of my plans:

Southern Planoria

I feel like Planoria needed some kind of northern Ontario feel. So I plan on making it have a bunch of lakes and small towns. Since Planoria isn't at that winter year long area, I decided to add some big towns but nothing bigger than 100,000.

Northern Planoria

This entire area needs some more detail, I plan on adding more parks to the area and tourist attractions due to me wanting the area more touristy. I'd add farms around the roads but not too much. I want to try and keep it realistic and touristy along the coastline, while still keeping a realistic feel to the rest of the country

Theme Parks

Yeah honestly would fit into Northern Planoria if I didn't mention I only have 1. I want to at least have a couple around Planoria, especially Northern Planoria. So Far I wanna make the biggest theme park near the capital because that's the most amount of people which would make the park enough money to be big. I'm using this reasoning because in the real world theme parks would be in cities with a lot of people and relevancy, like how Disneyland is in Los Angeles instead of Sacramento, and why Canada's Wonderland is incredibly close to Toronto.

I'd like to know your thoughts on my plans.

Location: Brusselspoint, Lenwood, Lenwood County, Fyndarie, Planoria

The City of Lafort

Posted by FancyFoxy on 30 July 2018 in English (English)

I've been working on a new city for a little bit of time now. Lafort is supposed to be a mostly urban city, with some regions of suburbs. The central region inside Lafort Boulevard and Coast Road is the first region to be developed, and acts as a "downtown" region. It is a major city of Peaceland, and its population is around 400,000. It's incomplete in many areas, but I want some advice on what I should add and what I need to fix.


Posted by Davieerr on 30 July 2018 in English (English)

I for a long time didn't care about natural resources because i was, and still am trying to make my country. But looking, i wondered, is there any rules for where resources can be found? Or you guys try to follow a more realistic sense of where the things would be? Because if yes, how do i know where the resources are located ?

Offshore Oil and Territorial Waters

Posted by poweikao on 30 July 2018 in English (English)

The Latina Sea is one of the major oil reservoirs in OGF. And when I was going through the maps of my neighbors, I noticed that some country, like Latina ,extend their territorial waters far into the sea because they got the offshore oil platforms.

I am interested in building some oil drills for my country, the new formed Kaosha . And I want to know if their is any rules of building those oil platforms. Because as far as my knowledge goes, offshore oils are not considered islands and can not extend territorial waters into the sea.

I checked the Rule of Seas and didn't find anything regarding oil platforms.

Logic of English

Posted by Jesus Antonio on 30 July 2018 in English (English)

I think all countries that talk Ingerish or any "Euro-OGF" language should be colonized in his history bu the actual country (because it is logic isnt?)

How do i number roads

Posted by MarcustheMapper on 29 July 2018 in English (English)

How do I number my roads

Location: York County, UL052

JOSM authentication issues?

Posted by lanai on 29 July 2018 in English (English)

My JOSM keeps refusing to authenticate? I have tried both my OGF and my OSM username and password and neither are working? any help would be amazing.

JOSM not working

Posted by tule00 on 27 July 2018 in English (English)

Hey everyone,

When I run josm.jnlp, it says "Unable to launch the application", and when I run the preinstalled JOSM, it runs and shows an error message that says it failed to connect to The home screen says "(Message of the day not available)", and whenever I try to download something from OGF, it shows the error "Failed to connect to the remote server".

Does this happen to anyone else? Is there an issue with JOSM servers?


Possible recreation on OGF

Posted by ImmortalHawk on 27 July 2018 in English (English)

After a long hiatus from OGF, I've decided to maybe come back and do something... (since the long days of summer can get kinda boring). Anyways, I have this project that I want to recreate on OGF. It's on paper, and the scale is kinda weird, but I would like to see if there is a place that I might be able to recreate this project online.

Here is my project: Map of Argent

Thanks, ImmortalHawk

P.S. I was wondering if the admin could allocate a country area for me to map. This city is supposed to have a typical climate of a North American City, and is not too far from water (ocean), but is not an island. Thanks


Posted by iiEarth on 26 July 2018 in English (English)

Previously, I made a mall which came out to be too big. I decided to delete it and make it more realistic by sights, OSM, and Google Maps. I am trying to make it as realistic as possible, but can I get tips about how to make it more realistic?

P.S. After I'm done I'll save and put the coordinates there.


Location: North Coast Highway, Blaan, Dilleland, Commonia

I'm back Everyone!

Posted by plainoldbread on 25 July 2018 in English (English)

I'm starting to get back into OGF. I'm working on some stuff in my country. I realized I only have one operational airport in Planoria, So i'm gonna have to make another one just because people don't find driving across far areas that great for them. I kinda see how everyone else's airports are much more detailed and I look at my sadly basic airport, should I upgrade that or build a new one?

Location: Brusselspoint, Lenwood, Lenwood County, Fyndarie, Planoria

Public Transport Viewer

Posted by austinhuang on 25 July 2018 in English (English)

In this comment I mentioned that I altered the Route viewer to make it more suitable to public transit. Since it's getting messy I decided to put everything on a separate diary entry.

Using the PTV

The Skype and Share buttons are just there - You can adblock it if you want.

Differences from the original

  • No non-public transport routes - That means no highway routes, no electric lines, no ferry. Bus, Train, Tram, Light Rail, and Subway only.
  • Works from Zoom 8 instead of 10!
  • stop:1 (Or whatever number other than 1), stop_entry_only and stop_exit_only are rendered as stops instead of being ignored.
  • platform and platform:1 (Or whatever number other than 1) are ignored instead of being rendered.
  • Displays parent relations - That means you can see what lines are available at a stop/station!
  • Show lines of specific transport types!
  • Option to show 1 specific line! (Press "Reload" to restore to all lines)

Special tags

  • When you click a stop, it shows all the lines, with their background coloured by default. If you want to colour the text instead (Invert the colour), you may add ogf:invert=yes to the relation. You may want to use this feature to differentiate types of lines (Rush-hour, Express, Different frequency, etc).
  • NEW! You can change the width of your line by adding ogf:width=<Number> to the relation. By default, the number is 5. Floats should work.

Can I improve this?

Sure, it's on GitHub.

Calculating Area Size

Posted by GregoryLoss on 25 July 2018 in English (English)

Hey everyone,

I've noticed that certain states have their area size calculated, maybe in km2 or m2. Anyways what would be the best way to calculate it!

If your offering to calculate my area the link is below!

Location: -40.832, 160.950

Former fortress in Vumrupstat

Posted by tule00 on 24 July 2018 in English (English)

EDIT: Forum thread here

Hey everyone,

I've started mapping Vumrupstat one of the most important cities in Reeland, the capital of the province Oberlant. The first part of the city I'm about to make is the former fortress (like Innenstadt in Frankfurt, Innere Stadt in Vienna, Budavár in Budapest). For now, I made a palace like Hofburg in Vienna, a ring road around the former city walls, and a few streets inside.

I'm interested in whether I'm doing a good job for now. Do you all think this is realistic?

Also, I'm not sure if the palace should be used for tourism, or maybe as a parliament building for the province?

I'm open for all criticism and suggestions.

Best regards

Cosperica - natural features

Posted by wangi on 24 July 2018 in English (English)

For experienced editors, the first phase of the AR120-84 collaborative state Cosperica is open. The initial focus is on natural features:

Location: -28.149, 134.401

Hi, need help and tips

Posted by Charentoire on 23 July 2018 in English (English)

I have tried to look at every tutorial, helpful guide and tips and can't seem to grasp how to work JOSM, do you guys suggest beginners start with a more simpler program, or have any suggestions?

Interstate Freeway 45 and the Peakton Cliff

Posted by iiEarth on 23 July 2018 in English (English)
  1. Hey, guys. I was wondering if I could enlarge a freeway (45) so that it could reach Chico? I made this freeway to connect my city to Katsnelson. Soon I thought of making it bigger, and I saw Chico. Because Katsnelson is not connected to Chico, and Chico is not connected to any city, can I enlarge 45 to Chico?


  1. Hey, guys, in this diary entry I also wanted to list a problem. Somebody (I don't know who) made the cliff 'Peakton Cliff'. It surrounds a lot of Commonia, and I don't remember seeing it before. I've been editing my city for long, and I don't remember the cliffs there. Can I delete parts of it surrounding my city?
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