Recent diary entries
An entry like this is better suited as an entry for my (extremely sporadic) bliki, but the OGF wiki has been a game of roulette for me in recent days. Half the time it loads after taking about three minutes, or more. The rest of the time, it doesn't load at all. So here's the general just of Holdwell, in a diary entry.
Holdwell is economically above-average urbanised suburb of Glaster's capital, Wyndham. It hosts a quite pleasant and well-developed town centre, and a railway station with regional services and also some national services. The waterfront has seen redevelopment as industry has shifted further north and east, away from the town.
South of the town centre there is the Holdwell Sanitorium, an area currently being redeveloped into student accommodation. On the other side of National Way lie the Westriver Estates, a classic, brutalist-era housing complex.
In the north you find more monotonous, but more pleasant suburbs, along with Holdwell and Sanford station, the second railway station in the area. Further north is the yet-unmapped locality of Sanford. Sanford Southern Dock is the southernmost point of industry on the west bank of the River Holder.
Any comments on the area, or on the general structure of Wyndham are appreciated! I'm particularly interested at this early stage, because the general groundwork has been laid out, but no detailed mapping has taken place yet. This way it's a lot easier to fix large-scale structural problems.
Very frustrating not having the present-day iD functionality in the OGF version. Actually considering going back to JOSM. Ugh.
I don't suppose a refresh of the OGF-flavor of iD is forthcoming?
Okay - I'm officially taking it on. Wow!
But now Enkalang sounds too Malay to me,
Kalango? Agolide? (Chichewa for "golden") Zabaria...?
I've decided main native language will be "Chechiwa": largely parallel to rw Chichewa.
Digging into my Chichewa dictionary tomorrow!
I am going to be going on hiatus because of this reason: school. My school is dumping lots of work on me, so I really don't have any free time. This means I am going to be gone until next year, so If I get ejected from my country, that will be why. If I do, I have had a lot of fun working on the Nahele Republic, and I will miss it dearly. Thank you all for understanding, and I hope to see you some time again.
I have returned, this time with AR099q in my hands! I promise I won't build a third Cryopticon.
I envision this nation as a sort of South Africa/Moçambique/Zimbabwe hybrid, a "savage" land settled by (mostly) Ingerish-speaking colonists 100 or so years ago. Land holds vast mineral wealth, but was not effectively exploited until the last 50 years when technology made extraction easier.
Government is classic Plunderocracy. Tribal government (patterned loosely on Malawi's Tribal Authority system) exists as a puppet in concert with repressive colonial government - coastal settlements are primarily colonial and reap the benefits of lucrative trade in minerals, while the mostly native population inland exists in poverty and slowly burns with decades of injustice and accumulating anger. A powderkeg, really.
Native language will borrow liberally from Lingala, Bamwe and Chichewa. Most bigger inland settlements will have both a native and colonial name.
Climate will fit what has already been mapped and what is adjacent: drier inland, resembling Somalia's thorn forests - wetter and jungled on the coast - with belts of food producing areas as well. And of course sprawling mines all over the central part of the country (see graphic).
I envision that relations with Arataran will be favorable, but other nearby countries will undoubtedly have issues with the horrible human rights situation here, and things might be a bit strained.
What is mapped already has a LOT of references to England and the US, I'm not sure if I have to stick with that or if it's permitted to change the names that are there. Accordingly, I don't have a name picked yet - I was thinking New Victoria if I have to keep Port Victoria as the capital. Otherwise, I'm leaning toward an Ingerish-ized version of the Chichewa word "Nkhalango" which translates to "jungle fortress": so something like "Enkalang".
Also... might be more interesting to have some other non-Ingerish colonial influence as well. Get some Praia and Plage names in there! So many possibilities!
Hello, I’ve been mapping for close to two months here and I am enjoying it a lot, I used to map before that but in a more amateur way.
The Country I am mapping is Aden in Tarephia, I would love for you to give me feedback about it. I’ve planned mostly everything and I am finishing the overall mapping of the provinces one by one, the only province that’s mapping is done (without details) is Nadal, if you check it out and give me feedback, it would make my day.
If you want, you can check my wiki page too, I’ve written a cute history about the country with pictures and all that you would like!
I have made lines on JOSM to show the elevation of my country Aden, it is very detailed and realistic but I don't really know the process on how I can upload it into the topographic map, does anybody know a way?
Out of curiosity, how often are the tiles updated? They appear to not be updating... completely, that is. Both TopoMap and Histor are updated from zooms 10 to 13, and Histor has appeared to be partially updated at zoom 19, but standard OGF hasn't appeared to have updated its tiles on any zoom for the past few hours.
If you have a look at Bromley, you'll be able to see the borders that sude has kindly placed for me because I can't do borders to save my life.
The border has been altered slightly to make it look more interesting as it was very straight and a bit too ordered originally.
Below is a summary of V2.0 and V2.01:
V2.0: -Brand new borders drawn -All or the vast majority of horrible mapping has been deleted
V2.01: -Vast majority of capital cities of regions placed -Main road linking major cities drawn out as a schematic to help with planning -A slight addition to Ulyaromorsk/Umbersea in Westrange to help with planning the west of the country
We are currently devising a regional language which ties in with Ohemian and that should be done soon.
Bromley has joined the Jolantian family of languages as a minority language along with the Holmic language family to create a diverse speaking country.
Any questions feel free to ask!
I joined here yesterday and started making Polish town as my test phase.
Already done: Railways, Stadium, City Lake, City Centre (Old Town), Zoo
Under construction: Living spaces, Main Roads, Industrial District, Village
Planned: Power Plant, Public Transport (maybe Airport), National Park
Don't worry, I'll continue expanding UPDATED: 29.08.2020 12:30
Recently I have been trying to expand and detail power generation and transmission infrastructure (as well as some industrial areas).
I am not from an area with many power lines, and I am not very familiar with the best practices for how to set them up: i.e what Voltages to use and where, how many circuits, lines, where do I put substations, what is the typical land density of power lines, what do maintenance facilities look like, etc.
But if anyone has any expertise or resources regarding power infrastructure, it would be greatly appreciated, as well as any feedback on the little bits I have mapped thus far.
My current focus in mapping is Tavauru’s capital, Faiai’ita here: https://opengeofiction.net/#map=14/10.4808/86.5392
Tavauru is loosely based on island nations in the Caribbean, Reunion, Mauritius, Tahiti, Fiji etc.
I would love some feedback on my mapping and how realistic Faiai’ita is compared to those places. Faiai’ita is still a work in progress so I do appreciate what you have to say.
Faiai’ita is my best attempt at urban mapping so far (I’m not too happy with my first attempt at a city (Raiangua) which is less detailed).
My territory Former Unionist Colony of Bromley (Bromley for short) will be going through some major work over the next period.
After some friendly feedback and suggestions from Sude - owner of San Marcos - we have devised a work in progress plan for the country.
Apparently my country is the size of Honduras instead of the UK which I thought so we might be inspired by the layout of roads and terrain from that.
We have discussed two languages which are being used by various countries at the moment, Ohemian and Holmic and these will be brought in in some way to allow a diverse country which actually sits right in the middle of the Ohemian and Holmic speaking regions.
We would also like to make the whole country look a lot more natural by reducing major roads so that it is a lot less overcrowded. This resulted in Bromley having one of the highest populations and population densities in Antarephia, which I did think was a bit strange and have now realised why it's so strange!
So let's bring on Bromley 2.0!!!
Here is the plan that sude has devised, any feedback would be greatly appreciated! https://i.ibb.co/R3GP4gV/image.png
Looks like once again the backups are broken, only giving the nodes but no ways or relations connecting them.
Currently, I am using a Chromebook, so I am primarily relying on the iD editor, which we all know does not have as many cool features as JOSM. But now, I am saving up for a PC that runs Windows 10. That means I am going to finally be able to use JOSM!
So, this is where I need your help: What tools should I add to begin using JOSM fully? I heard that the Building Tool is very essential and have seen it from a few tutorials to begin JOSM, but those tools only showed me how to setup JOSM, and also add buildings. So, what tools do you guys use to easily edit in JOSM. I am excited to start using it!
Just logged on to see that my little town and the entire country of Mecyna has been flooded. It must have been done recently because some is still rendering in.
I have no idea how to fix this so can someone do it pls lol
Hello there. Today is the 15th (or the 16th), which is time for another mapping challenge for this month!
I quite like the responses so far for the previous challenge. If you want, you can take a look at some of the interesting entries there.
Mapper's Challenge #31 — August 2020 — Green Cities and Neighbourhoods
This challenge is partly inspired by Cities: Skylines Green Cities DLC, plus also some videos I have watched regarding 'ideal cities' and efforts made to make their cities more eco-friendly. (see this video, for example.)
Hence, I decided to launch this exciting challenge for all who are considering creating a 'model neighbourhood' or 'model town'. Make it stand out from the rest, like having dedicated cycling routes, solar-powered plant, parks, etc. Gobras City of Gobrassanya has some 'ecotowns' as well, such as here or here.
There are a few levels for this challenge:
- Beginner: A small neighbourhood
- Intermediate: A small section of your town/city
- Advanced: A whole town, or a significant section of your city
I am looking forward to seeing what innovations your neighbourhood/city can come up with to make the place enjoyable and pleasant to live in and remain carbon-neutral at the same time.
Have a blessed month, and happy mapping!
This may be a strange one:
When editing, the upper left part of my screen is totally unresponsive. When i move my mouse to that part, objects do not 'light up' to be selected, nor can I connect points there. P2 has this issue, ID strangely not; the graphics on my laptop prohibit me from using JOSM. Is this my (not too new) laptop starting to desintegrate or something else ? Anyone has an idea ?
Just discovered another wild mapping approach in my country. I love the totally unrealistic alignment to vanishing points.