OpenGeofiction

Users' diaries

Recent diary entries

Happy New Year!

Posted by MisterBean on 31 December 2019 in English (English)

This time without some sort of revolutionary proposal. Just the mandatory congratulation. May the next year be fruitful for all of us!

OpenGeofiction Geographic Map

Posted by theruler on 29 December 2019 in English (English)

Hey everybody in the OGF Community. I have something to propose. Since i wrote a diary about the GauGAN Nvidia software, i recieved a commented which sounded about like this;"We could make an OGF-street view". I noticed it and it sounded really interesting.

Obviously it would be impossible to streetview all of OGF, it would require software and hardware and is somewhat patented by Google, if I'm not wrong.

So i thought about creating an "OGF:Landview" article on the wiki, so we could put a leaflet "slippy map" on the article and create some dots you can click on which would then show an image of the desired place.

There are already articles with these things, but not the same content, such as the EUOIA article with the dots of capitals of countries.

What do you think, could it be a smart thing to visualize your country?

Feel free to comment

  • Sincerely, Theruler.

What's going on around UL 206 & 207?

Posted by Jamie Clumpas on 29 December 2019 in English (English)

Ok so this may have happened a while ago and I am just oblivious, but has someone split the liberan peninsula into 2?

Location: 18.000, 57.000

I need help with a mapping error please.

Posted by Arlo on 29 December 2019 in English (English)

Hi all,

At the moment I am mapping out a mountainous region of my country and as I was editing a lake with grassland into a large forest area, I exceeded the 2000 node limit. So, I tried to split the forest area into two to reduce to the node count, but I've obviously made a mistake and caused most of the forest area to disappear.

This problem has extended beyond my country's' borders so I would really appreciate assistance with this and I'm unsure how to correct it.

Regards, Arlo.

Location: -43.639, 128.979

OpenGeoFiction needs another realm

Posted by AustinofOketia on 28 December 2019 in English (English)

I think there should be another opengeoficiton site (earth.opengeofiction.net?) that is the real planet earth but includes only natural features. That way, we can colonise our actual earth. The borders of countries will be maintained but can be altered by virtual wars. Country names would be the same as their real world equivalent but people are encouraged to change them after getting posession of the territory.

This would be a lot more fun then OpenGeoFiction; more of alternate universe. It would also be interesting to visit your creations in real life.

Merry Christmas! A question: How can we monetize geofiction?

Posted by MisterBean on 24 December 2019 in English (English)

First of all, I would like to wish you all a Merry Christmas and hope that you will celebrate in peace and happiness. We are all looking forward to the classic movies, presents and delicious foods of the festive season, and it is always good to call relatives or friends you haven’t seen in a long time in order to invite them to your Christmas or New Years’ Eve celebration. But do not forget to remember the original meaning of the holiday as the celebration of the birth of our savior Jesus Christ.

Second, I would like to ask a question: how can geofiction be monetized? Most “Rich Habits” or “Become a Millionaire” books and sites propose that you turn your hobby into a business, because work that is indistinguishable from leisure for you is bound to be profitable. I think that we can all agree that it is sort of a “hobby” or “passion” for us (this is the reason we’re all on OGF after all). So why should we not attempt to earn money with it?

I have noticed that many computer games have maps that look realistic from below, with hyper-detailed tree cover and such, but very sloppy and artificial from above. I think that perhaps we could sell the outlines of islands or combat theaters made using JOSM - complete with forest cover, building locations, roads and such, left only to be turned into a 3D landscape by the actual game developers, according to the specifications provided by us. We could also learn how to use 3D mapmaking software and attempt to create fully-fledged maps ourselves.

As we don’t have to care about rendering every single rock or tree, we rather spend our time with geomorphological considerations, making our work much more realistic.

We could also intensify the active aspects of our worldbuilding and collaboratively write a novel set in the OGF world or even make fake newscasts or a movie. The novel could be sold as an e-book, and the newscasts or movies could be monetized on YouTube.

Theoretically, we could even sell the whole OGF world to a company (if we improve on its quality) and make big $$$ with it, but I doubt that it is what we truly want.

We could also create a map-based RTS or political game, where players control units and cities on the OGF map.

What do you think of my ideas so far?

Do you have any other ideas?

For people who want to make unique pictures of landscape. (Note: Not advertisement)

Posted by theruler on 23 December 2019 in English (English)

There are probably some people who have heard of GauGAN, a program developed by NVIDIA.

It is an AI-powered engine which makes landscape, of your choice, based on millions of photos of geography.

It works like paint, you paint some things on it, click on a button, and boom it becomes a landscape.

It is an online program.

Right now, GauGAN is open for demo.

This means that y'all have access to making unique landscape with tools such as clouds, mountains, hills, water and rivers, to perfectly match your mapping.

Note that GauGAN is AI, so it may be confused at some things you draw, for example if you detail it too much.

Note that this is not an advertisement, but rather a reminder for people wanting to create unique landscape eventually for a wiki article.

GauGAN Demo

Demonstration

I actually made this landscape. This is a demo for some local hills and mountains.

How long does it take to develop a good city

Posted by AustinofOketia on 23 December 2019 in English (English)

I've seen some of you make a large city in only 30 days. May I ask; How do you do this? I think it's just amazing. I have my own city linked below. Any tips for my city?

Location: -26.858, 145.936

T2 between Brandsherda and Targa: Medwedia's Road of Death

Posted by MisterBean on 21 December 2019 in English (English)

Today I am going to present you another product of near-total civil engineering failure, bureaucracy and slave labor which characterizes Medwedia's seemingly "excellent" road network.

The "Toppelvej 2", or "Primary Road 2", which connects the capital Medwed with the southern city of Sønderby, is one of the last single-digit primary roads in southern and central Medwedia which have not yet been replaced by motorways in their entirety. The M2 motorway currently ends several kilometers south of the mountain Finnegar, which sits atop the main range of the Central Medwedian Highland. The section of the T2 road which begins at the mining village of Brandsherda and crosses the range towards the city of Targa is, in fact, grade-separated - and yet, it can not be upgraded to motorway because of its steep curves and serpentines.

The road was built between 1969 and 1979 by prisoners from the neighboring Labor Camp no. 12, at first under the auspices of General Martin Petersen, who had taken control of Medwedia in a military coup in the early 1960's and then under President Field Marshal Ruppert Abengaard Veidinger after the restoration of the rule of the nationalist, neofeudalist Medwedisk Folksparti. Originally, a tunnel between the hamlet of Vagten and the serpentine near the settlement Roiddal was planned; it could not be constructed due to the destruction of drilling equipment by Petersen's retreating forces in 1962.

Multiple alterations of the plan, and on one occasion, the summary execution of 40 civil engineers and 500 craftsmen supervising the project as well as the testing of thermobaric bombs by the Medwedian Air Force in the Finnegar area have led to constant labor interruptions and plan alterations. The curves of the road make it one of Medwedia's most dangerous, giving it the nickname "Medwedia's Road of Death". Despite the reduction of the speed limit to 70 kph between the mountain villages of Pressnigg-Hedersby and Zemelnigg, the road has taken the lives of 980 people so far, most of them truck drivers and motocyclists. Wooden crosses and makeshift chapels seam the thick fir forest surrounding it, and accidents lead to traffic jams that last as far as Bertrain in the south and Tarnedov in the north.

In 1998, the construction of a tunnel for the motorway M2 which would bypass the "Road of Death" begun. It was halted one year later when Theodor Lynden Frankenstein came to power and doubled the military budget and has been resumed in 2018 with the help of the Archantan contractor Johnson&McGiffey.

Even though motorists heading towards Medwed are recommended to use the M3 or travel through the governorate of Waidawiek in the east, the traffic on the road is still overwhelming for the residents of the impoverished villages Pressnigg-Hedersby and Pressnigg-Lamnitsch (neighboring and bordering eachother within the Governorate of Åberhøymark and Søndermark respectively).

A ruined farm house in Pressnigg-Hedersby.

Location: 66,131, 63,284

New User Wondering if they are doing this right

Posted by Lithium on 17 December 2019 in English (English)

Hi, I'm new to this site and I've been creating a small town in "Midistland" and I was just wanting some feedback on my work, wondering if it is good or not. I'm trying to create a medium town . Thanks so much!

Location: 37.813, 97.154

Voting on AR045 submissions

Posted by Rustem Pasha on 13 December 2019 in Polish (Polski)

I prepared the poll for the basic names in AR045. the poll will last a week and then the results will be counted and presented to the community in reasonable period of time.

All users of OGF are allowed to vote however the wage votes of people who own territories in AR045 already will be doubled.

The poll is divided into two due to technical reasons:

  • Part 1 - country name, flag, motto and some collaborative provinces.
  • Part 2 - the rest of collaborative and free-to-edit provinces.

In both parts giving the OGF username is required to prevent scam. This information won't be published in voting results.

To discuss the names visit dedicated thread in the wikiforum or write here if you don't have wiki account.

Alright who flooded Archanta

Posted by Volcanizion on 12 December 2019 in English (English)

All of Archanta seems to be underwater for no absolute reason, is there an explanation for this?

On the State of the Topo Layer

Posted by Martinawa on 3 December 2019 in English (English)

Hi everyone. I'm Martinawa, owner of Adaria, and recently I've been involved in a project regarding the topography of my country, eventually uploading into the topo layer the a contour map on the whole country. I'm not here to talk about my work, though, but the topo layer itself.

I've been enjoying my time with the topo layer in Adaria, and I have the feeling that working on a topo map for the OGF Topo Layer is a very intensive but satisfying work. Sadly it's work that often goes unnoticed by many mappers, either because they don't pay attention to the layer itself, or because topo edits don't show up on the OGF edit history (as they are actually not edits on OGF themselves), and I think it's a shame that many topo layers go completely unnoticed because they only cover small terriories. (As an example, I didn't know until today that there was a topo layer map of Udilugbulgidhu's Hesperis

I'd like to suggest the admins (and to an extent to the whole of the community), that this layer should have a little bit more of a presence into the OGF world, as it can become an essential tool for worldbuilding if well used. For example, keeping a kind of "history list", with the edits made in the topo layer would be useful for those looking for inspiration, and also a chance for the users who made their topos to feature them and get feedback.

I know that user Luciano has been for now the go-to source for everything about the topo layer, but it's a shame that there's only one person to go to when wanting to ask about how to make such a thing. I'm of course willing to collaborate into making the Topo section of the OGF map a more comprehensive and motivating place for people to start adventuring themselves, but I'm sure more people could give their insights in topography if that part of the map was to be "easier to notice".

Happy Mapping,

Martinawa.

Location: -22,576, 131,230

Multiple Things

Posted by MOI N on 2 December 2019 in English (English)

Number 1 : This State is not showing and I've checked it multiple times but not found where the gap is.

Number 2 : Do you have an edit goal? Mine is 19 per day.

Third time’s the charm?

Posted by CaboAzul on 25 November 2019 in English (English)

Was browsing the web and stumbled on an old OGF tab. I decided to try my hand at mapping one more time.

I need help though. Not with mapping, I’m fine with that. It’s about getting a territory. I tried many, many times to request a territory, but the answer was always “keep trying, make it bigger,” etc. etc. Now it has become much harder since the implementation of the new territory system to get a territory. What should I do?

Edit: I just noticed that UL303 has been claimed. :,( Are there any available territories consisting of a small peninsula and some small islands? (Can be anywhere, but preferably around a temperate region). Thanks in advance!

Ykphane Project and Aracadiana Capital

Posted by TheAquaBarron on 25 November 2019 in English (English)

Okay so this is a bit of a stretch, but I need help finishing Ykphane in the lines of Zoning and creating a capital district of the city. Honestly, I would also like help with a larger project that is the coast line of Aracadiana. I'm half tempted to open up my nation to more mappers but I also am scared of losing progress. So if anyone is interested in these following projects please message me:

  • Ykphane (Capital District )
  • H5, H5W, H6, H10
  • Districts/Oblasts
  • Coast Line (More Islands)
  • Villages along Route 41 (Islands)
  • H49 Corridor
  • H7 Northern Terminus near Emedekee Basin
  • Route 27 Removal
  • Route 88 Removal
  • Route 73 / H7 Interchange Removal

...

If you couldn't tell by the list, I have trouble finishing projects.

Location: -24.668, 167.142

Is saving edits not working for anyone else?

Posted by Pancake Killer on 23 November 2019 in English (English)

Hi, I tried to publish a pretty big edit in my FS state and I click save and the only thing it shows is changeset comments, so saving option or anything. Is this going on elsewhere?

Stadium sponsor

Posted by Brunanter on 23 November 2019 in English (English)

I recently built the football (soccer) stadium for a Federal States league team I plan to add for Sierra.

https://opengeofiction.net/#map=18/-32.65884/140.76660

It's presently called the Meadowbrook Park, but wondering if anyone has a business to sponsor it. I like the current name, but it would fit in better like a sponsor name (most U.S. stadiums seem to have one).

OGF Population Race Thread II

Posted by CartographerKing on 21 November 2019 in English (English)

Well i fixed the links and such but i just realized I cannot have multiple ones. Actually fixed: All Countries and Smallest Countries.

OGF Population Race

Posted by CartographerKing on 20 November 2019 in English (English)

Over the past few weeks I've attempted to compile the most accurate population of major countries in the OGF world from 1960-2017. In this race you can toggle by which continent(s) to show. Currently, I have data for ~100 countries in this race and plan to have all countries by the end of December. Here Is The Race

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