Recent diary entries
I have put a high density of towns and villages south of Marvin and hope to do the same for all rivers and lakes, and slightly less dense for the rest of the country. We need dense countryside seeing as our population is 23,000,000 in such a tiny country.
This is a country idea that I feel like I'm not going to be able to create for a while because I have another country idea that I like a bit more that I want to develop before this one, and you can't really have two territories without developing the first one.
I still want to write this down because I still want to see it happen, and I may either use it later or hopefully inspire somebody to make it if they don't really have any ideas.
Dedos Piedra is a group of small five islands initially colonized when that was the cool thing for a country to do. The Island had very little worth as either a plantation or a port, since the soil didn't grow much on the primarily rocky islands and it was very isolated.
Despite this, a small population stayed on the island. These were mostly privateers who used the islands as a place to regroup and dock their ships for periods of time. This appeared to be the primary purpose of the island, and it seemed like as time went on the Island's colonial masters grew less and less interested in it.
When Privateering grew out of fashion, the privateers-turned-pirates seized the island and claimed it for themselves as a base. Dedos Piedra seemed only very lightly governed by a set of codes that ensured that the pirates ran their ships democratically, shared plunder equally, and selected and deposed their captains by popular vote. This became a loose confederation around the area that eventually consumed nearby islands.
The main center of the government is a council of captains that votes on modifications to the codes. This council also elects a primary head of state, or 'Captain of the Pirates', who would work as the primary executive head.
This state remained primarily because it was too unimportant and too distant for it's previous colonial master to really do anything about, and thus it has continued on in a way to this present day. Today, this state is no longer the 'Pirate Republic' it once was, and has now primarily become a minarchist federation where businesses often attempt to set up headquarters (to escape tax laws and other regulations). This is primarily what keeps the Economy of Dedos Piedra alive and prevents it from dying completely.
Now the council is primarily dominated by influential wealthy people who, in some's opinion, do not represent the needs of population. In addition, what became the primary police force is scattered and small and not particularly effective.
Given that Gobrassanya is mainly influenced by Asian and European characteristics, would a town based similarly off Macau (mostly the old areas) fit into Gobrassanya?
Hello everyone. I have this idea for beginners in OpenGeofiction that when they first create their account, they get shown a tutorial. This shows them a few rules, a little info, and a map with the blue territories in them. I hope this makes it clear for them on how OGF works without having to click on the wiki which they probably don't know too much of. I hope this reduces the risk of out-of-the-blue mapping and reduces i-don't-know beginners.
This video/gif shows how I would imagine doing such a thing. I hope it proves much help. I'm up for creating it.
User donnamaw posted something to their sandbox recently:
It's about the origins of their mapping - an OOC discussion of how their geofiction came to be.
It inspired me, and I got quite carried away. I have posted my own documentation of my geofictions over at my blog:
Recently I've been working on a town in Alormen named Merriam. It's a small-medium town, and I've been working on the neighborhoods. I think that I've done a pretty good job so far, but feedback is always welcome. Next I'm going to work on the riverside area and train connections. I'll start to add buildings to the center soon as well.
I developed a suburb called Honsho. What is your feedback?
I want to create my own country. Can anyone help me at all? I'd also like to be of help to any other nation. Also, how do you gain access to a Construction Area? Lastly, how do you create an Administrative Boundary?
The first international airport I finished mapping, Yu Hing Shiu Yi International Airport. Comments are welcome.
For those of you that don't know, I recently acquired UL022h, now known as Eshemi. I have created a rough sketch of the capital city, Laenjän, which is somewhat modeled after Tallinn and Cluj-Napoca in terms of size. For those of you with well-developed, European-esque cities, how did you develop your city blocks? What is the best way to "fill the space"? Feel free to look in the edit view here to see what I'm talking about. Thanks in advance!
Hi, the following territories are currently marked as reserved in Archanta and I would like to invite expressions of interest in them (individually). This could be a single advanced user, a group of users or an experienced user looking to coordinate a collaborative.
- AR043 (Deodeca) - western neighbour of four states of the Federal States, language would be predominately Castellanese/Spanish with Latin American theme
- AR056g - landlocked, surrounded mainly by Deodeca, Federal States and Ardencia (plus AR056a, AR056c); primary theme would be a majority Native Archantan (Amerindian / Native American) population
- AR063 (Xsegunis) - southern South Archanta, to the west of Ardencia; primary theme would be a majority Native Archantan (Amerindian / Native American) population, with consistency with Ardencia
- AR067 - landlocked territory in North Archanta, with Commonwealth of Central Archanta to the west and Commonia to the north. Southern African theme (e.g. Namibia, Botswana, and Malawi), tying in with the Commonwealth. Some flexibility on the borders.
If any of these interest you then please forward on a more detailed plan for the respective territory to the admin inbox, being sure to put the territory ID in the subject.
I think it would be great if the direction actually worked. It would be cool to see our roads working for directions.
While initially my plans for Kalijamite were to make it a Yosemite-like national park, some new considerations made me reconsider this plan (particularly inspired by some suggestions by Alessa).
Notably, the fact that a large impact like this often has some very interesting effects on the local area's ore deposits. Take for example the Sudbury Basin, where large amounts of ores were ejected out from below the earth. This has made Sudbury one of the world's largest mining centers.
I feel like this would allow for a lot more expansion on the area itself, since mining towns could erupt around the coastal mountain range. This could be a very economically important area.
I'm not sure what to do, but I'll give this more thought. Suggestions are welcome.
The way I started the process with this crater is by taking inspiration from a real crater, particularly the image in the bottom right.
This, by process of using the threshold effect on gimp plus some additional drawing, we get this image which forms the base of the crater.
This image, by use of a plugin in JOSM, can be placed in JOSM and traced. I think there might be an easier way to trace it in JOSM other than doing it by hand, but that's the way I did it.
This comes up with the resulting final sea-crater-thing.
Often, mappers are advised by admin to use OSM as inspiration for their work.
So naturally, some of us might gravitate towards the more extreme or interesting examples of real world mapping, like this.
One thing that this, and many other weird examples of mapping have in common is their location - China.
As it turns out, every map of China is geofiction - by law ! According to Article 61 of The 1992 Mapping and Survey Law of the People’s Republic of China, any surveying or mapping of mainland China is illegal without specific authorization from Beijing.
So bottom line, anything you see in China on OSM, Google Maps, or any other map, is unreliable unless you confirm it with an outside source.
What complicates things is that some of the more extreme stuff is real. For example, this 33-km bridge over the open sea is real because it leads to this real port (though I can’t confirm if the mountain in the middle is real).
The good news is that we can still use Dubai for inspiration.
Hi there everyone! As you all know a rushed attempt to fix the capital of Mecnya, Phoenix, was started just recently. Sadly the attempt resulted in good work being deleted in the name of progress, and no plan was set out. I have developed a plan for the city, and would like your opinions on it.
^As you see here, the city center would be kept mostly intact, but ideas about needed things would be nice. I would like to take on the old city, based off of caso viejo in panama city.
^Self Explanatory, we may need to delete some of the worst parts of the suburbs Also, Ideas about canal stuff are needed.
Please give feedback as this is very very rough. I hope that this works out for phoenix!
In the short period that I have been on OGF I have heard about mapping your country throughout its history, by mapping, say 1850, and then 1900, and then 1950, and the present.(not sure if I explained this quite right). I would like to do this for a county that I have in Alormen, Central 22 (name coming soon!), but don't really what the best/good way to do it is. Does anyone have any suggestions?
Hello to all users.
In the first instance, I want to apologize to the admins for causing a break in the rules and violations of the code of the blue countries.
Second, I wanted to declare that the project is temporarily suspended and that everyone is asked to reverse its editions (and possibly those of the others).
I must declare that I presented this proposal with the sole purpose of switching to Phoenix, and doing a good work for OGF. But, now I have caused a lot of work to the admins and I feel a great discouragement.
For now, I will be working in my territory. I'm not sure it's coming for me, but I'll keep a low profile.
Hello to the whole community.
It is a great pleasure to greet you all. This time I want to tell you about Phoenix, Mecyna. Since I started mapping in OGF I have seen the blue countries and I notice that there is a lot of incoherence (which is understandable), but something that really worries me is the capital of Mecyna for this reasons:
- One user (or perhaps several users) created two islands (one artificial? and the other supposedly natural), which look unrealistic in every way and violate the rules of the sea.
- There are many areas of the city mapped randomly or quickly, which gives it a strange look.
- An exaggerated network of illogical motorways that seem strange.
- The airport (which I think has been mapped a long time ago) looks unrealistic and probably violates many ANACA rules.
Although I don't feel it as a priority, I think that the capitals of the blue countries should serve as an example for the mappers in those countries (like the beautiful example of Gobras City) and that's why I want to share it with the community to try to " improve it together. "
My suggestion for the community would be to create an English version of Panama City here (since this city and Phoenix have many geographical similarities), with certain changes (the most important change is the language ...) to improve the appearance of the city . Or maybe another example city?
I want to know your opinions.
Happy mapping - Mapping Expert
I have decided that that will be my theme for my nation. What are the physical themes for this area, like roads, building size, etc. and what features are most common in these areas? What are some of your observations.