Most of the major OGF cities developed over long periods of time and in a seemingly “random” fashion, which definitely makes for very interesting results. However, I think that we could also add a new, master-planned city to the mix.
Although relatively rare, there are some major planned cities being built in the real world. For example, Egypt is currently building an entirely new capital city outside of Cairo, the current capital. The city, designed to give the government additional space beyond the cramped Cairo city center, is planned to house many additional residents for the burgeoning Cairo area.
There are other real-world projects like this as well. I’m thinking that we should create a new collaborative project that would be designed with the same concept in mind - to create a dynamic, modern, well-planned metropolis.
For this project, we would use a small territory with little previous human inhabitation (I’m not talking about previous owners, but about populations that occupy the territory before we build the city). We would essentially start the city on a empty canvas and develop it to become a modern, sustainable city-state (yes, it would be its own country as well).
This is just a starting idea, so I haven’t figured out the details yet - if we (the community) like this idea, we’ll figure the details out later.
Anyways, what do you think? Please reply with your comments, questions, concerns, thoughts, criticisms, etc.
Thanks!
Anonymous21
So… I’m planning on starting my capital city here, but I’m at a loss of how to start.
Here is a basic idea of what I’m thinking I want my city to be:
The terrain is a relatively flat coastal area.
So, I’m really drawn to a blank as to how to start the planning of the city. I really want this city (and the metropolitan area generally) to be reminiscent of an old city that developed over a long period of time.
So how do I create a city center that looks authentic and not master-planned? How do I create a road system that doesn’t look like a curved grid system or something like that?
Anyways, I think you get what I’m saying.
Anon21
I’m working on developing some cities in my country, Kåra. As far as cities go, I’m pulling some design ideas from RW Europe.
I’m curious what ideas you have as far as what European-style suburbs look like because I’m not really sure - I’m from the U.S. (and not a very populated state at that) and was born and raised in the suburbs - which look something like this extending for miles:
But I’m pretty sure that European suburbs don’t look like your typical American suburbia. So what do they look like? Do most people live in single-family (detached) homes or row houses? Are residential and commercial areas thoroughly mixed (in the U.S., we like to cram all of the commercial stuff in one area and then just build out)?
I’d love to have a bit of feedback since American suburbs aren’t exactly… European 😂
Thanks :)
Hi!
I am starting to map my territory in East Uletha, Kåra and I was wondering how I can go about adding my country to the Assembly of Nations.
Although I am still in the early stages of mapping my country, my country has/will have: * high standards of living nationally * a written constitution guaranteeing individual and civil liberties * democratically elected leaders, both executive and legislative * a federalist government, with powers divided between the national and state governments * a market economy with appropriate governmental regulation
Anyway, I think that my country would fit well in the AN.
My yet-to-be-named country (UL22f, if anyone’s curious) is going to be an area highly influenced by Christism (it’s modeled after Nordic countries, particularly Norway and Sweden), especially throughout its history. I’m wondering what different Christic denominations there are in OGF and what they roughly parallel in the real world. Here’s what I know of so far. If you could fill in the blanks or add/correct anything else on this list of Christic denominations that would be great:
Additionally, there will be some influence from other religions in my country as well. Are there any OGF imitations of:
Thanks so much for your help!
P.S. I don’t want a long discussion about religion (nobody would ever fight about it, right?), just help on identifying different religious groups in the OGFiverse.
So I’ve noticed that the in-map query feature (for a specific location) isn’t showing enclosing boundaries. For example, if I query anywhere on this view, the query results will show no enclosing features. However, if you zoom out, you can see that there are actually two boundaries that enclose this area: the country boundary UL22f and the city/municipal boundary Viskestads Kommun.
From trying this out, it seems like this feature hasn’t updated: areas that were in the country boundary before I edited the border here still will get the country returned on the query. However, newly added areas aren’t showing it (it’s been a couple of days since I edited these borders) even though they are inside the relation.
Any suggestions or help?