Creating custom UFT-8 characters for OGF languages that dosen't use any RW script.

Posted by Jesus Antonio on 14 March 2018 in English (English)

I don't know how to name this but yes:

I discovered a WAY of creating custom text with Windows Private Text Editor, when iam referring to text iam referring in a way of creating custom UFT-8 characters.

I think this should be a great help to countries like Khaiwoon (Who uses khaiwonesse that are nor avainable in normal UFT-8)


(Sorry for 2nd diary post)

Comment from NKgov on 15 March 2018 at 21:36

Interesting tool, Jesus Antonio! Although it can be useful for writing large texts (then converting to an image), like in the wiki, it doesn't work for OGF mapping simply because one's private script will appear as such just for that user, i.e., it is a private character set. I think, but I'm not sure, you could send the encoding file, but that is not very practical.

And why 'sorry for 2nd diary post'?

Best regards

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Comment from Trombonist2003 on 16 March 2018 at 03:59

I'm sure there are some very interesting characters already encoded to people's computers, like ψ (Greek ) and ש (Hebrew). Just go to your character map, flip to a random language, and pick a character! It is a simpler way (In my opinion) of doing this. You don't need to send anyone a set of characters and you don't need to make them yourself! Win-Win.

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Comment from Jesus Antonio on 16 March 2018 at 19:44

Well Trombonist2003, i said KHAIWONESSE how do you believe anyone can get this characters? Also a point for you because some characters are very very close to OGF languages. So both whe have reason.

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Comment from Trombonist2003 on 18 March 2018 at 00:32

I believe there are Alt-codes for that. Actually, taking a look at its wiki page, those characters are actually images! If you attempt to highlight them by dragging, it will move the image rather than highlight. Those other nations in Antarephia that have other characters in the OGF map are actually real characters (Armenian or African, I can't remember) that are somewhere in the character map.

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Comment from Jesus Antonio on 18 March 2018 at 05:17

Well, iam saying that you can replace images with real UFT-8 characters

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Comment from Jesus Antonio on 18 March 2018 at 05:22

With real UFT-8 characters, iam refering to CUSTOM UFT-8 characters.

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Comment from isleño on 18 March 2018 at 23:04

Unfortunately it would be very complex to create a working font for Khaiwoonese, since each "character" represents a syllable that is composed of different phonetic parts, which means that many thousands of combinations are possible.

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Comment from Jesus Antonio on 18 March 2018 at 23:47

@isleño Very complex but not impossible... for example:

่ + ฅ = ฅ่

ง + ๊= ง๊

for doing this whe only need ่ ้ ๊ ๋ ็ ์ ํ ๎ ั and all of them can be combined with กขฃคจฉชซฎฏฐฑดตถทบปผฝพฟภภยยรลวศษสหฬอฮธฒฌฅฆงญณนมะัาๅิีึืุูฤฦเแโำไใ๏ๆฯ๚๛๐๑๒๓๔๕๖๗๘๙฿. So i think there is a way to make custom UFT-8 characters for khaiwoonesse or at least a part of khaiwonesse language.

PD: I think that even using custom characters, they will not render in the map. PD2: The server is not rendering. PD3: I think this will be more used in languages like Hindi in India (, that the language will not be displayed on map but instead, used in the Wiki.

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Comment from Jesus Antonio on 18 March 2018 at 23:57

Also, i created a website using custom private characters.

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Comment from isleño on 19 March 2018 at 00:41

Of course I'm aware of languages like that. I never said "impossible," just very complex — too complex to be worth doing for Khaiwoonese.

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Comment from Ūdilugbulgidħū on 19 March 2018 at 12:44

The OSM/OGF map uses Unicode blocks to render fonts. Only fonts that are supported by the OSM will be rendered. The number has increased over the years, and now most are usable, but still I think some rare Unicode won't be rendered.

It is fairly easy to design a font - though time-consuming, of course. Fontstruct is as good a site as any for doing this. Fonts can be made up of multiple characters, saved as a TrueType font, shared and used to write text in most programs.

But as I understand it unless those fonts get encoded to Unicode, they currently can't be rendered in the OGF map.

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