OpenGeofiction

Marcello has commented on the following diary entries

Post When Comment
My first city 15 days ago

Looks like decent and consequent mapping to me. Nice road lay-out, correct plot size. Only the houses themselves are a bit large at 20 by 20 metres or so - unless intended as small apartment buildings.

For a next phase, maybe you could throw in some shops and other facilities ?

Marcello.

Transit Map 16 days ago

I use Inkscape regularly for projects (like the AR120-17 State of Astrantia flag which is my avatar). It's pretty good and extensive software, It has a serious learning curve, though.

Download from https://inkscape.org and be prepared for some learning. I think it's worth it in the end.

Marcello.

New Beginning about 1 month ago

An island empire is a joy forever, as an old proverb says. But 'Ataturk Avenue' ? Please refrain from that.

Four different hill styles in western Commonia about 1 month ago

Applause for your methods: research first, map later. I personally think you are 'ripe' for own territory with an attitude like that (welcome in AR120 ?) but Commonia is a nice test location indeed.

Marcello.

Klausburg: Becoming a big city about 2 months ago

Your concept works, and the looks are allright. It may indeed pass for a middle -European city (if we had that on OGF, obviously, which we have not).

Two points of criticism, though:

  • Your streets are practically nowhere really exact parallel, or have 90 degree corners, not even in supposedly newer neighbourhoods. That looks weird.

  • Your tramway system, although good in idea, uses irrealistically tight curves. The point south of the bridge where the tracks make a 270 degrees curve in what looks to be a under 25 metres radius - negociating at least 6 metres of height as well - is really too much of a good thing (bad thing, rather). No tram will ever keep on those tracks. Your lay-out through the 'old town' is too close and I think one tram crossing over the river will suffice. But the basics work: some carefull re-planning and re-engineering and it's o.k.

For the rest: keep up the good work.

Marcello.

Le feedback 3 months ago

Nice, organic, well-dimensioned, I like it. My only question would be: why would a village be located some 200 metres from a coast and not directly besides it ? Is there a (natural) feature dictating that ?

Marcello.

My future plans 4 months ago

You're well on your way, but I think your railway infrastructure is a wee bit small in places. Tedimah central, for example, has platforms that are only 50 metres long. Your airport, on the other hand, has excessively many gates, which seem too close for comfort. For your reference, I just drew an airplane contour (based on a Watanabe 34, described in the OGF wiki) on your apron. Imagine all gates being served by a plane - no-one could move anymore. You would have a decent airport with half the number of gates. I like the dam, a nice feature.

Marcello.

I made a train map 4 months ago

Given alignment, curves and station distance it looks like a sort of urban transit system indeed, not a larger-scale national system. But as such it is not that bad, IMHO. The map as on the link is really nice and prototypical as lots of transit maps are schematic rather than 100% geographically correct. Remember the legendary Harry Beck.

First Diary Entry - 24th January 2018 5 months ago

Congratulations on making the least rectangular buldings ever in OGF history. Normally I would rant on this, but here you are approaching modern art.

happy mapping !

Marcello.

Hi! 5 months ago

Methinks your airport is a bit off scale. The terminal (not marked as 'aeroway=terminal' it seems, by the way) is way too large in comparison to your 200 meter -long runways. Literally nothing can start or land on those.

But I've seen much worse beginners' projects over time. A bit of measuring and reworking and you'll get there.

happy mapping !

Marcello.

I'm back (after yet another break) 5 months ago

You're getting there; I like how you try to make a small islands' atmosphere and that you have added some appropriate natural features, but you have some work to do:

First, on Lanufa Island, Mont Chierra is marked to be 600m. high. As the island is small, the top of the hill is only 500 - 750m. from the coast, meaning that any road leading straight up to the top (as Translafuna Road does) has a almost 90 degrees incline... I think your car drivers will hate you for this.

Second, the space between roads is a bit small in places. In Sora-Malania, for instance, most blocks are no larger than 20 by 20 metres, which should be exception rather than rule.

Third, I could hardly find 10 building on all of your property that were decently rectangular. It may be that your natives have developed their own, quite typical, building style; but it might just be easier to use the 'make rectangular' tool for most (all ?) buildings you make. I know it's a hassly (I made a good 2000 so far), but it looks really better.

But overall, the islands are nice and cozily small, and could be detailed in not too long a time. The result could be really worth it.

happy mapping !

Marcello.

Line trouble! 5 months ago

Nah,

Not really. You now have the 'dock' completely in the ocean, basically a piece of water overlapping another piece of water - not really usefull IMHO. A 'dock' is only usefull if created on the landside of a coastline. Look for 'shipwreck dock' on your island (and feel free to remove it ;-) .

Marcello.

Line trouble! 5 months ago

Looks already better. By the way, a 'dock' is (only) a body of water, not the complete structure with quays included. So now you are having a piece of water overlapping your (is)land.

No worries. You get there. It will take some time. I (mapping well over a year) still discover new things (and still have a secret landuse experiment place somewhere hidden in Commonia).

Marcello.

Line trouble! 5 months ago

Yep. You had a self-intersection. That OGF 'coastline patrol' feature is working well. I Deleted one node and that should - theoretically - solve it. Now just be patient... (or do a coastline patrol yourself tomorrow)

Your streets in the village are too close, BTW. Distances need to be larger.

Marcello.

Line trouble! 5 months ago

Sarepava's help was correct, but will only work if you use JOSM, which I doubt. So I did the job for you. There is one small point where the coastline may be intersecting itself, so I do not give a guarantee, but in a few hours from now you should be able to see your island. Happy mapping from then !

Marcello.

I finally made a town! -Naophis 6 months ago

Watch your scale. Please.

On the lower left of your screen is a measurement scale. In the largest size (19, I reckon) it is 20 metres.

To help you out I've drawn an about average free-standing 1 -family house, with garage and garden shed. It's located in Betterscale Crescent, just on the southern edge of your development. So unless you intendedly were builing giant flat blocks, you can see how far you were off.

Hope this helps,

Marcello.

I finally made a town! -Naophis 6 months ago

OK

You're started. Congrats on that and wellcome to the club. Next challenge: scaling. All of your buildings are 60 by 60 metres - unless my eyes deceive me. Maybe you could make them a bit more realistic size ?

Second: rendering takes time. Any edit you make takes time to be rendered on the map - and that's after you closed your changeset or uploaded it. Just be patient, take a cup of coffee (you seem too minor to me to drink alcohol) and wait. It will show up eventually.

Marcello.

Dominton 7 months ago

Fine proportions, good measurements. You are indeed not falling into a lot of beginners' traps. One warning, though: you are using real-world names for banks and coffee shops (maybe even more). Better not do that.

happy mapping !

Marcello.

WikiForum is "LIVE" 7 months ago

Works like a charm !

But: editing a just -posted reply (to correct a typo) does not seem to work. I get a sort of error message stating that I'm not allowed to do so while there is an 'edit' icon present which re-opens the reply.

thanks for the efforts anyway,

Marcello.

Routemap in wiki? 7 months ago

I used the template yesterday to diagram Nuevo EspĂ­ritu's metro line A:

http://wiki.opengeofiction.net/wiki/index.php/Marcello/Sandbox/Mobilidad_Nuevo_Esp%C3%ADritu

While working, I made a few tweaks: I added a column for bus connections. I changed the icons for 'Tram' (there are a few choices in fact: 'tram', 'tram1'...). I had connections of the same type (tram) alternate in colour to make them more readable. I enlarged the font size (I need new glasses, I know).

All in all a nice thing to work on ! Thanks to Luciano and PortCal for showing the concept.

Marcello.