OpenGeofiction

'Lava' Water Glitch

Posted by jbobinman on 1 June 2019 in English (English)

As some of you may notice, All the inland Lakes, lagoons, straits, canals, basically any water that isn't the ocean is now Bright red. Does anybody know how and why this is happening?

It can't be a changeset, because the only red thing is a Trunk Road, but the 'lava' water is even brighter than that.

I throughly believe that we are being raided. If an admin could explain this, I would appreciate that.

Thanks.

Comment from Ernestpcosby on 1 June 2019 at 20:55

Yeah, I just saw that too

At first I thought I did something very wrong (I was editing near a lake) but it's too widespread to be anything one user did, it's not even a flooding issue

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Comment from austinhuang on 1 June 2019 at 21:07

Seems fixed, probably a small hiccup during the rendering process...

JOSM wasn't able to download layer images so I assume it's a memory leak or such on the renderer side?

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Comment from Alessa on 1 June 2019 at 21:15

At first I thought it was the Multimap, but it appeared in JOSM and on the website. It happened after a brief moment when I got an error accessing the site and JOSM wasn't able to pull tiles, as austin mentioned.

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Comment from Rustem Pasha on 1 June 2019 at 22:38

It's just Apocalypse, nothing we should be afraid of... In fact it seems that it is something on the renderer side, maybe fail in actualization?

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Comment from Ernestpcosby on 1 June 2019 at 22:58

unnamed OGF savior of Christicism returns ushering in the apocalypse

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Comment from zhenkang on 2 June 2019 at 02:57

No. Let the Briarmacks save the rivers and lakes!

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Comment from tule00 on 2 June 2019 at 18:12

does someone have a screenshot of this?

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