I feel as if I improved somehow.

Posted by plainoldbread on 9 September 2017 in English (English)

I am really unsure if my work is still unrealistic, but I never really mapped some kind of hotel as detailed as this, so I ask if you think it is nice?

The entire area has an edited coastline which is kind of more realistic, than my other builds. (The entire area is based off of Grand Bahia Principe in Punta Cana, and Sunscape in Montego Bay Jamaica)

I mapped some islands as a future area where the hotel would have scuba diving and a bar nearby just in case the guests would like a drink after they scuba dive.

Other work I have made is a small little trailer park for a friend here.

My friend mapped a park nearby and I added some scenic trails.

I have done some other stuff on Planoria, first off I remade the lake to be realistic.

How is it?

Location: Joseph Street East, Rio De Fornito, Ottovino, Commonia

Comment from Trombonist2003 on 9 September 2017 at 15:35

The area and concept is good, but the first thing that caught my eye was the hotel rooms. The hotel rooms are an unrealistic shape. No building in the real world has an irregular shape. It's ok though. i made this mistake though, and the solution is to look at real-life buildings and base your buildings off of that. Secondly, the hotel rooms are unusually large. It's a mistake I made too, until I saw the OGF Scale Helper. It will help you by comparing buildings in the OGF World to the Real World. It really helps if you check your work with it regularly.

P.S: The link compares the size of your hotel to the Charlottetown mall in Canada.

Thanks, Trombonist2003

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