Mapper's Challenge #20 — May 2018 — It's All in the Details

Posted by Alessa on 10 May 2018 in Maltese (Malti).

Hello, everyone!

Sorry for being a couple days late with this month’s challenge. Our monthly challenge for May is something simple for mappers of all levels and can be done on your coffee break! I hope you’ll take a few minutes and pull together something to share and show off to the community.

Your task will be to find a small area and map it in extreme detail. The level of complexity and size will be up to you, but try to keep it under two square kilometers in the interests of being hyper-detailed. If you are a seasoned user, this gives you the chance to show off; it’s also designed to be a practice run for all level of mappers to solicit feedback and improve skills. We all can better, right?

I’m not sure how many new (or even old) users are aware of the OSM wiki, which houses a wealth of resources related to key and tag lists. Here are a few lists that might be of interest for this task:

Obviously there is more to build than mere buildings or roads. Construct a park, or a historical site! Maybe work with water more, like last month’s challenge. Did you do a railway station two months ago? Maybe it’s time to spruce up the station and its environs. The options are up to you.

As you complete your new work, share it below or in the forum thread. If you have any questions, don’t hesitate to ask a friend! As always, I’ll do my best to provide feedback where I can.

Now, let’s get mapping! Good luck, everyone!

Comment from KHBritish on 12 May 2018 at 11:02

Here are my entries:

Comment from FancyFoxy on 24 May 2018 at 21:17

I made this entry: It’s a new railway station for the upcoming city of Albert that I am working on. I’m not sure if it even that good of a railway station, but I decided that it would be good.

Comment from Alessa on 14 June 2018 at 14:58

Nice job, everyone!

@Black Baron: As always, this is excellent. I especially like the first one; the labyrinth in the fourth one is fun too! One thought that I think you might want to consider is using a few more nodes periodically on your streets. For example, here the road has some sharp angles on it. Two or three more nodes would go a long way to making it a smoother curve. That type of detail work, I think, would take the great stuff you do and make it all the more realistic.

@KHBritish: Super work! I know Dartannia has been retired, so I can’t comment anymore on the first entry. The others are great. The airport is interesting to me, since you decided to show its interior. One piece of feedback is to consider the angles on the buildings a bit more. So many are close to right angles but are just off. I know a lot are deliberate, since you don’t have streets at perfect right angles, but a few might warrant a touchup. Lastly, I love the resort area of the fourth entry. Might you consider scaling everything there up about 10–20% in size? It’s probably fine now, but it might be a touch more realistic if the hotels and spas were a touch bigger. Just a thought. I know I’m wrestling with that on something I’m doing in Sansu Mattiaù.

@FancyFoxy: This is a good first entry to the challenges. Welcome! I know this is strange to say, but I love that you detailed the parking lot. Plus, the businesses are a great touch to the station. The railways are quite a bit unrealistic, but you’re in luck: we did this challenge recently, and there are a lot of great things to model. Plus, Eklas has an amazing guide to mapping rail infrastructure. I’d suggest reading up a bit on it. As a start, the curves are a bit tight, and the size of the rail area is a bit small. Eklas graciously helped me put my station in Iola together, and you can see how big and sweeping things are. Keep working on it, and you’ll get it!

Comment from FancyFoxy on 15 June 2018 at 23:57

@Alessa: Thanks for the tips! I’ll check out the guide.

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