Luciano's Mapper's Challenge #1 - April, 2016

Posted by Luciano on 26 March 2016 in Korean (한국어)

For a while now, I have had this idea of creating a "Monthly Mapper's Challenge." I think it could be a way to challenge ourselves and develop our map-making skills in OGF.

So I have decided to give a try at creating one.

Luciano's Mapper's Challenge #1 - April, 2016

Many people would agree, OGF has too many roads. I don't mean in absolute terms - clearly, the real world, as seen in OSM, has even more roads than OGF. What I mean is that the proportion of roads to other objects is too high. Much of our world has almost ONLY roads. So I decided to make my first OGF mapping challenge about roads - or rather, anti-roads.

The challenge is simple. For the month of April, try to concentrate on mapping things other than roads.

By roads, I mean any use of the "highway" tag, (except perhaps highway=pedestrian, highway=path, highway=footway, or other non-automotive uses of the tag).

The challenge has three levels.

  • Advanced Challenge: for the month of April, create NO new roads in your territory; focus on other objects: rivers, lakes, coastlines, land cover, building, schools, churches, anything you want.
  • Medium Challenge: for the month of April, for each road you create, also create some other non-road object. You don't have to keep exact count, just try to emphasize other objects.
  • Easy Challenge: for the month of April, create at least one interesting feature for your territory that has no roads; examples could be a nature reserve or conservation area, an island or neighborhood that bans automobiles, a botanic garden or zoo, etc.

This challenge is on the "honor system" - no one is going to check the accuracy of your claim. If you are interested in trying this challenge, just leave a note below, in the next few days. At the end of the month, we can make another diary post to see how poeple did. If there is a lot of interest, we could do "challenges" every month, and maybe make a wiki page to record results.

I will be attempting the "Advanced" challenge, above. I might even go on a road-deletion binge, to get rid of the boring grids I made in my early mapping period.

Happy (northern hemisphere) Spring, and happy mapping!

Comment from Leowezy on 26 March 2016 at 12:37

That sounds great! I will definitely attempt to at least master the Medium Challenge.

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Comment from clik on 26 March 2016 at 12:39

Medium or Advanced Challenge for me :) it's a very good idea ! I'm looking forward to seeing the results.

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Comment from Yuanls on 26 March 2016 at 12:51

That's interesting. I'll certainly give it a try. Even though I'm already doing the medium challenge to an extent.

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Comment from Sarepava on 26 March 2016 at 14:55

I could do the advanced challenge by concentrating on the mountain landscapes of Karolia and Arataran and then all the watercourses. Perhaps also all the railways.

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Comment from refried sushi on 26 March 2016 at 16:44

I have so much shoreline and jungle to draw, but... no roads for a whole month?! Perhaps one day I will be that strong, until then medium difficulty for me...

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Comment from PortCal on 26 March 2016 at 17:30

That's and interesting idea!

I'll go for the medium challenge for now, since I have a lot to build and actually work out entire suburbs at a time right now (roads and all other features nearby included), but I really need the roads to form some sort of structure for them.

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Comment from Reece202 on 26 March 2016 at 22:30

Medium sounds like my plans anyway. I'm in too.

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Comment from Ūdilugbulgidħū on 27 March 2016 at 02:28

Not sure I'll succeed at advanced, But I will try deleting some road development in Kėzėpölān. Though really it is the crazy rail system and buildings that need attention - I will try and make that more realistic. And I feel like I may try and sort out some of Commonia's straight-line motorway issues! Would highway:track count as automotive or non-automotive usage?

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Comment from BelpheniaProject on 27 March 2016 at 03:14

I'm going for the Advanced Challenge by concentrating on the regional states of Shirahoshi and the Seralia Division in Belphenia. I'm in too.

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Comment from bhj867 on 27 March 2016 at 05:10

Short of the residential streets, roads, and interchanges, Pretany's roadway system is complete, which has left me stuck wondering what to do next. I will stick to my mountainous region, and start drawing out my land areas, farms, forests, fields, residential, and commercial zones. So Medium Difficulty it is for me.

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Comment from Ernestpcosby on 27 March 2016 at 06:35

Ive been trying to draw more buildings in Downtown Quentinsburgh, and Ive been trying to work on 'finishing' the metro system as well. I may attempt the medium challenge. I would enjoy to see park and ride garages and transit centers fully complete, and my college campuses need work along thosse lines too.

I wouldnt be able to do the Advanced because half of my non-road things, namely churches, schools, and hospitals, require some sort of driveway :P even my transit centers need a couple driveways sometimes, really.

I do think a couple roadways could be deleted but it seems like downgrading them might be a better idea for Freedemia than deleting them. I'm trying to start making more smaller towns, or at least plan out where I want them to go. But I think I'll focus on imptoving buildings and such in Quentinsburgh.

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Comment from BMSOUZA on 27 March 2016 at 14:17

I was focused about cities around Brasonia/Luslandia border, and some raceways too, but I will create a sandbox and try the advanced (or medium) challenge in Goytakanya.

In fact, I still need creating so much palafites (Isleño, I forgot the correct word!!!!) around Bhagurah because it was the main idea I got to this country.

I will start it exactly in the first day of April - before this, I will still create some roads, hehehe

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Comment from JBstad1 on 27 March 2016 at 21:15

A good challenge indeed, be it Advanced - Medium - Easy. The greatest challenge for myself is trying to come up with a country/land with realistic mountains, climate, altitude, difficult paths... I may show some drawing concepts via SketchUp to convey an idea on Eureisia, other than that, I can be well-versed with lakes, rivers, etc.

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Comment from deltanz on 29 March 2016 at 01:50

I'm in! I'll go for the Advanced Challenge! :)

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Comment from Demuth on 29 March 2016 at 08:46

I'll go for the advanced challenge, I go in spurts on the natural features but it's time to push again on them, ignore the cities, towns and villages entirely!

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Comment from isleño on 30 March 2016 at 00:36

@BMSOUZA — "stilt houses" is the word you're looking for!

And I will be medium challenging. :-)

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Comment from EMKLI on 1 April 2016 at 23:54

Well, I'm one of those infrastructure feteshists who concentrates on rail and road building. I avoided the details because they seem to complicated for me. But there is no better chance of learing but jumping in at the deep end. Long story short: sounds good - and I'm on with the hardcore variant.

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Comment from Luciano on 4 April 2016 at 05:16

I'm amazed at how many people have taken this on.

I like everyone's thoughts and look forward to seeing progress.

User BMSOUZA had a clever idea to start a kind of record of his work, to keep track of the challenge. This inspired me to resurrect my "Bliki" (blog+wiki) which I had let die last year.

I like EMKLI's term, "infrastructure fetishist" - I think this could describe most of us. That's preceisely why I thought of this as a challenge - to try to work out a way to do some other things, for those who wanted.

Anyway, this is in the spirit of fun and cooperation. There are no winners or losers, it's just an effort to shift focus a little bit, for a short time.

Happy mapping!

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Comment from Rasmus Rasmusson on 4 April 2016 at 19:14

So far I could pass for the advanced challenge this months, unless some field ways are counted as "cheating" and the alteration of an (only one! I swear!) existing road is not counted as creating new roads. But I like this challenge and I will try to keep up until Labour Eve :)

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