I am curious, what are some features in a map that screams 3rd world? Are there any examples of OGF users that have built a 3rd world country. My dream country to map is an island nation that was once poor during the 1800s but after colonization it was turned into a trading metropolis. My goal is to map out an old town with ruins on the far side of the island nation, and a slum district.
AustinBoath's Diary
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There’s a straight line road going through Oketia. When I zoom in in ID it won’t actually show up to be deleted, just in the background. It’s been there for weeks so certainly not an update delayed. How on earth am I supposed to delete this eyesore if I can’t select it.
I have put a high density of towns and villages south of Marvin and hope to do the same for all rivers and lakes, and slightly less dense for the rest of the country. We need dense countryside seeing as our population is 23,000,000 in such a tiny country.
My first attempt at hyper-detailing (Feedback)
Posted by AustinBoath on 19 February 2020 in English.I developed a suburb called Honsho. What is your feedback?
I think it would be great if the direction actually worked. It would be cool to see our roads working for directions.
I have decided that that will be my theme for my nation. What are the physical themes for this area, like roads, building size, etc. and what features are most common in these areas? What are some of your observations.
I think there should be another opengeoficiton site (earth.opengeofiction.net?) that is the real planet earth but includes only natural features. That way, we can colonise our actual earth. The borders of countries will be maintained but can be altered by virtual wars. Country names would be the same as their real world equivalent but people are encouraged to change them after getting posession of the territory.
This would be a lot more fun then OpenGeoFiction; more of alternate universe. It would also be interesting to visit your creations in real life.
I’ve seen some of you make a large city in only 30 days. May I ask; How do you do this? I think it’s just amazing. I have my own city linked below. Any tips for my city?
I want to make a 2 lane highway, 1 lane each way. I don’t want to do the tedious task of manually copying the highway. How do I clone a highway in the web editor?
I have redeveloped Marvin’s main area with the towers and I want to know your feedback! This is but the first step in developing the nation of Oketia. I want to make it simple and easy to navigate but with a complex history. Any Feedback? I would love to hear from both new and experienced members to see what your opinion is!
My coastline was deleted, I don’t want to construct it again node by node. How do I revert it back?
I have realised that 1. My capital city has an unnatural shape 2. I have a bad rural-urban transition 3. My nation looks 3rd world. I put my country at 0.8 on the Global development index, but my maps don’t reflect that 4. I don’t have much land detail
So, with that said, most of my capital city will be getting deleted. However, some of the more dense shopping districts will not. Here is the plan: * Remove my Main Motorway. * Place trunk roads at intervals, in a gridlike style. * Have 1 or 2 motorways, depending on the development of other things. * Place small towns where trunk roads intersect, as well as a few other small towns scattered around. * Not every intersection will have a town, some will be larger towns or gas stations, others will be parks & tourism. * Detail the rural areas to have more areas like farmland. * Add more mountains and peaks.
Do you think it is a good idea to make a north-south international highway? We will of course need the permission from other countries to build a highway through their country, and it will be their choice where to make it go. We need to make this motorway have a realistic path (Obviously to save money). This has been done in real life before, like the pan-American highway. I feel like we should stretch North first, with Marvin, Oketia being the hub for the highway, seperating the south and north highway.
I will not do this unless it is supported. I know this is a huge project in terms of roads. I don’t want to destroy the realism of countries, so it is crucial we give it the correct path and it goes through the best cities. What are your thoughts?
I am the owner of Oketia (Formerly Dejaland) and would like some feedback on my city Marvin. It is the capital of my country and is modelled off of Canberra, Australia’s capital. However, unlike Canberra this will be my country’s most populous city. I have been to Canberra in real life so I have an image in my head of what I want to build. I want to plan my city out with the government area to be structured like the area around Parliament House (Canberra) but more inland have a structure similar to Melbourne like a Metropolis style city. Population in mind for this project is 5 Million People. I understand this is an ambitious project!
I need your feedback
- What did I do well (I personally think I have really detailed the government area but you have a thought about this)
- What I can improve on
Hopefully I can make a super-realistic city and I understand that good mapping comes with practise. Happy Mapping!
Archanta has been flooded with water? I have recently shifted my nation’s coastline, only by about 10 meters to add more detail. I am wondering what causes the floods. I don’t want to cause this again. I am wondering if it was me that caused this? How do I change the coastline without flooding?
I would just like to let you know I have changed my username, and I made this post to prevent confusion. I am the owner of Oketia. For those of you wondering, I used inspect element to change my name officially. I prefer this username to my old one.
Thanks for reading, and if you have any questions or comments about how I changed the username, don’t be afraid to comment :)
So I have been brainstorming about names for my country, by I am finding it really hard. If you want, please leave a name suggestion below. The winner gets a town named after them in my country! Thanks.
I want to make a large city of 1 million+ people. My city currently has 50,000 residents and I need help expanding. If anyone wants to edit Taimatsu, West Commonia, then ur welcome!
Connection to transport
## Please not too many motorways xD So I want to connect my city up to: * Railway / subway systems * Highways, though only 3. I already am connected to 1 so I need 2 more. Also, If anyone wants to extend the great ocean road feel free to do so. This road is going to be only Primary, not like a Motorway. * Rivers, though only 2. We already have the Dorian’s mouth. I am thinking another river can go Inwards and link to the Dorian circa fifty Kilometres down the line. However, 2 rivers is a lot and I might just avoid that option. However, what are your opinions on this?
- Ferry Routes, going to major Commonian Cities and to South Island Locations!
Thanks!
I want to make a more detailed map in ID, but in the top right corner I want to display a more zoomed out version of the map, which I know I have done before. This allows me to see where I am drawing ferry routes. It is an important feature in my opinion. I forgot how to do this, and need help with it.
I am working on a city in West Commonia and want to build it up and make it as realistic as possible at the moment. The City is called Taimatsu. It is a Japanese city with western developments. This city started in the 1950s and due to low budget in the early days, all they had was a few stores near the ocean and a Bull Track to take goods to the stores and for people to walk on. I want to make the city suitable for 250,000 people. At the moment it only fits about 30,000. (and also has a restaurant that scams little kids by starting up outside the main primary school so kids sneak out of school to grab a burger instead of going to the cafeteria, but that’s for another time) So could you please do some development of the city, I need more built up areas. Also, how do I get my dot for the city larger?
Thanks, Tyrone xD