Excuse me if anyone just ask about it before, but I am having some problems since yesterday using the JOSM I edit and create a lot of streets off-line, but I can not send it to the site,

-Comunication time with OSM server “http://opengeofiction.net/api/0.6” is over. Please try again-

I try again, and nothing… I did not change any configuration, nothing that could cause this What I can do to fix it??

Bruno

Aditional information: It starts to send… so, a long time ago, starts a “repetition” five times, and finally says -Comunication time with OSM server “http://opengeofiction.net/api/0.6” is over. Please try again-

Maybe because I am sending 5.172 objects???

Discussion

Comment from Luciano on 29 October 2014 at 00:32

A few weeks ago I had some really terrible experiences with losing some major edits, 10000+ objects, with similar error messages. I think that it was a problem with my ISP (my internet company) and not with the OGF website. They were preventing timely completion of transactions across the internet, or something. I have worked hard to change my habits and do updates of smaller data sets more frequently since then. It’s frustrating but I don’t think there is a simple solution.

Comment from BMSOUZA on 29 October 2014 at 00:40

Thanks, Luciano! Right now I am trying to send “one by one” (in somewhere, I found this option in JOSM), around one hour, and 67%… If this “fix” the problem, I let the friends know

When I am at home, my notebook stay connected in Internet all day long, but when I am at work (off-shore, 14days at month) I cant connect when I want… so I use JOSM off-line and send sometimes a week…

Comment from BMSOUZA on 29 October 2014 at 01:11

it works!!!!

Comment from BMSOUZA on 29 October 2014 at 01:19

this method solves the problem, I think. Now, Itororó, in south of capital Itacolomi, starts to appear http://opengeofiction.net/#map=13/9.9029/96.2871

Regards!

Comment from Luciano on 29 October 2014 at 01:23

Congrats. I also used the “upload selection” one-by-one for some things - be careful as I ended up with a lot of duplicated objects which are hard to find - like each way existed twice on the exact same nodes. I think for the “upload selection” to work correctly you have to have your work properly divided into layers. I have been trying to learn how to do that.

Comment from NE2 on 29 October 2014 at 05:49

In the advanced tab of the upload window, set it to upload in chunks. This will be somewhat faster than individually.

Comment from BMSOUZA on 29 October 2014 at 20:13

NE2, this way you said, I usually did, but now it does not work, maybe because my Internet server. “One-by-one” has been the solution. Slowly, but solution in my case…

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