After a period of semi-intensive mapping, Blöndel begins to look like a city. It is nowhere near finished, but at this point it would be cool to know what you guys think.
Blöndel is a nordic type of city with relatively parse infrastructure and areas of wilderness near by. The map link zooms to Ritoll, a 1970’s suburb with built-in basic services: primary school, church, shopping center, medical center and library. The adjacent area of detached houses is a non-typical element that gives the area a unique character. This area sets the level of detail toward which I’m working in the city area as a whole.
Discussion
Comment from Ernestpkirby on 5 November 2017 at 01:20
Not bad! It’s definitely starting to shape up. The first thing that comes to mind overall looking at what you’ve mapped in the rest of the city is just that it will help your mapping look much nicer if you smooth out your curves a bit more. I struggled with this a lot too (and still do at times)- roads/rails with jagged curves, and straight line interstate exits take a bit away from the realism of it. Blondel looks pretty good for a start already, but smoothed curves and slightly more articulated buildings could take your existing mapping to the next level. :)
Comment from Ernestpkirby on 5 November 2017 at 01:20
*roads/rails with jagged curves and straight line interstate exits take a bit away from the realism of it
darn typos XD
Comment from Timoteosg on 6 November 2017 at 20:21
looks nice!