I did not immediately think of New York when seeing your plan, so I would answer no.
More pertinently, the gridding of Manhattan was a very rational response (some would say overly so, one of the reasons why Central Park was created,) to a long, thin landmass with a valuable commodity on each long side (deep water sea port.) The long blocks run perpendicular to those amenities to maximize the interior access to them. In other words, it makes sense given the time and place, and it works pretty well all things considered. If you find a city looking like Manhattan it may not be a bad thing… my own Port Mallore certainly started with a similar logic.
Looks like a good start, but be careful about using Mike/Michael too much. Take a look at lists of other names to get some new ideas.
One more thing: if you’re imagining a city with regular blocks (like most of NYC) it would definitely help to use the JOSM map editor. With JOSM you can create parallel copies of streets at equal distances to each other.
The city itself looks okay so far, but I have to wonder if that’s the best location for that city. I know the real NYC was built at the tip of a point, but it was inside a harbor, and protected from the ocean. Usually, cities are built at a spot where there is a good spot for a harbor, and the location of your city doesn’t seem very conducive to having a harbor.
Discussion
Comment from refried sushi on 4 June 2016 at 14:22
I did not immediately think of New York when seeing your plan, so I would answer no.
More pertinently, the gridding of Manhattan was a very rational response (some would say overly so, one of the reasons why Central Park was created,) to a long, thin landmass with a valuable commodity on each long side (deep water sea port.) The long blocks run perpendicular to those amenities to maximize the interior access to them. In other words, it makes sense given the time and place, and it works pretty well all things considered. If you find a city looking like Manhattan it may not be a bad thing… my own Port Mallore certainly started with a similar logic.
Comment from isleño on 4 June 2016 at 17:39
Looks like a good start, but be careful about using Mike/Michael too much. Take a look at lists of other names to get some new ideas.
One more thing: if you’re imagining a city with regular blocks (like most of NYC) it would definitely help to use the JOSM map editor. With JOSM you can create parallel copies of streets at equal distances to each other.
Happy mapping!
Comment from BMSOUZA on 4 June 2016 at 23:33
At first shot, this new city looks to me like as a kind of rotated Manhattan - south going to west - but it is not a problem to me, because east Barra de Grama is largerly inspired in Barra da Tijuca, Rio de Janeiro, and west Barra da Grama is largely inspired in Florianópolis.
Comment from compdude on 7 June 2016 at 06:22
The city itself looks okay so far, but I have to wonder if that’s the best location for that city. I know the real NYC was built at the tip of a point, but it was inside a harbor, and protected from the ocean. Usually, cities are built at a spot where there is a good spot for a harbor, and the location of your city doesn’t seem very conducive to having a harbor.