OpenGeofiction

second day

Posted by oof boi on 12 October 2018 in English (English)

I have built a city, Lyrdic and its suburb, Melaco. I will start a new area just west of the main Lyrdic area

Location: East Freeway, Munz, Commonia

Comment from whateversusan on 13 October 2018 at 13:46

Nice! This looks good, and it's great to see more done in Munz. On highway interchanges, think about where the ramps are supposed to go and how real-world interchanges look. Here's a handy guide to interchanges and how they work: http://www.kurumi.com/roads/interchanges/

Add more nodes to curving ramps to make them appear less jagged.

Oh, and feel free to re-route the main train line west of your city to stop at your station.

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Comment from oof boi on 13 October 2018 at 22:35

I will do that but I might just create a separate rail line. Thank you for your advice

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Comment from iiEarth on 15 October 2018 at 23:18

Maybe try not to use too much of the grid. It might look satisfying from afar, but closer zooms will reveal a grid.

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