I have built a city, Lyrdic and its suburb, Melaco. I will start a new area just west of the main Lyrdic area
Comment from whateversusan on 13 October 2018 at 13:46
Nice! This looks good, and it's great to see more done in Munz. On highway interchanges, think about where the ramps are supposed to go and how real-world interchanges look. Here's a handy guide to interchanges and how they work: http://www.kurumi.com/roads/interchanges/
Add more nodes to curving ramps to make them appear less jagged.
Oh, and feel free to re-route the main train line west of your city to stop at your station.
Comment from oof boi on 13 October 2018 at 22:35
I will do that but I might just create a separate rail line. Thank you for your advice
Comment from iiEarth on 15 October 2018 at 23:18
Maybe try not to use too much of the grid. It might look satisfying from afar, but closer zooms will reveal a grid.
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