Maybe like a video tutorial, showing how to make a town, city, hill, mountain, or other things.
It would make sense because most of the new mappers don’t usually read the wiki or apply any of the tips to their mapping, like I also did when I started out mapping, and probably still do.
If we got a bunch of video tutorials on it it would actually make the users see the mapping style the person in the video uses to make realistic things.
I don’t really know if this would be a possibility, but it will be cool if it was
Comment from Infrarrojo on 16 March 2019 at 20:52
Personally I’d be interested to see quality mappers like LemonKing and Eretra explain their style. I’d also like to have a tutorial on relations (please). It’s an interesting idea. If it was on youtube, it would need to be unlisted so that people from OGF could see it but it wouldn’t be public on youtube (the viewership of which admins are concerned by)
Comment from histor on 16 March 2019 at 22:37
What is the problem, to read some text? A video is seen and gone - a written text you can read over and over, til the things are clear. To learn by video - so I think - for the most things is wasted time.
Comment from Luciano on 16 March 2019 at 22:41
Perhaps not the OP’s intent… but my interpretation of this post is that the OGF community would be vastly improved by some kind of literacy test.
Comment from Infrarrojo on 16 March 2019 at 22:45
If a video is not possible, I think it would still be valuable to have quality mappers at least write how they map and the things they keep in mind while mapping. For example, could we ask the creator of the featured map every month to just write a paragraph or so about their thought process while mapping? More advanced mapping guides would really help mappers like me who are trying to improve their quality.
Comment from Ūdilugbulgidħū on 16 March 2019 at 23:41
To learn stuff, you have to spend time. Knowing the process is only part of it. It took me maybe 4 months to learn how to use relations. But the process is very simple: get JOSM, make a polygon - or select 2 polygons one within the other - and press CTRL+B. And that is how you make a relation.
But making a video tutorial of how you make a city - and good cities take years to make - would be very difficult. All cities are individual, so comparing to real world cities - having a template (and some sort of plan) - is the best way of learning. As is making mistakes and starting again.
To make a realistic hill or mountain you need to make a topo - real or imagined - first.
The paragraph about the featured map is a good idea. I’ll set this up, if the featured mappers agree.
Comment from Megacity2005Creator on 16 March 2019 at 23:45
Personally, I’d like to see a tutorial on how to start JOSM. The entire process is very confusing and I never got it to work.
Comment from ruadh on 16 March 2019 at 23:57
@Luciano, didn’t you do a video at one point? I seem to remember watching it when I was new to OGF and trying to understand ‘relations’.
I find watching videos incredibly useful when I’m learning, there are some fantastic STEM channels on YouTube, check out Khan Acadamy, Crashcourse or Bozeman Science, they’ll get you through GCSE (14-16yrs old) and A-Level (16-18yrs old) STEM courses easily (I’m not sure what the international equivalents of these levels are). So I wouldn’t write off video as a means of passing along information. The problem is that a good video tutorial is beyond the skill set of most people, you need to know the subject, be able to convey the info in an orderly way and have the presentation skills to keep the viewer interested. It’s a ‘big ask’.
Comment from Luciano on 17 March 2019 at 00:05
@ruadh - you miss my point, if you think I’m dismissing video as a means of imparting information. How could I believe that it’s a bad idea, given that in fact I’m the only person who has EVER created an OGF tutorial video.
No, my point is a bit different. It seems there a lot of people for whom it is just too much bother to read any kind of material on the wiki before mapping. And so the lack of video material for those people would be an impediment to quality mapping. Whereas for those who pass my hypothetical “literacy test,” well, the lack of video might be sad or disappointing, but it doesn’t mean they are unable to comprehend the many materials that ARE available in wiki form.
Comment from ruadh on 17 March 2019 at 00:22
@Luciano, sorry my second paragraph wasn’t addressed to you specifically, it was more of a general comment on the usefulness of video (simply because that’s how I enjoy learning but I wanted to acknowledge that making a quality video is also really tough), I could have made that clearer. As you say, you’ve made the only OGF video tutorial I’m aware of, why would you think video is a bad medium! I agree 100% that for some it’s too much bother to read the wiki and well, ultimately that’s on them.
Comment from LemonKing on 17 March 2019 at 08:19
A video tutorial could give valuable information about the mapping process that is difficult to transmit through writing and still pictures: The order of doing things, how to combine use of tools and free-hand drawing etc. But these would only reflect the habits of an individual mapper. The result matters, not the way to get there. I, for example, make seldom drafts offline and I use iD and JOSM alternately in a way that I wouldn’t necessarily recommend to others but it’s something that I’m used to. Capturing my mapping process on video uncensored would probably confuse more than help.
This said, some new tutorials on specific issues like relations would be good to have. Let’s see if I have the time to put something together based on my experience so far.
Comment from No Way on 17 March 2019 at 14:20
Well it could be useful. I see the new mappers with the new territories are starting with motorways that apparently non divided and straight line in lieu of other features.
Comment from louis_walker on 17 March 2019 at 16:32
I love the idea of a literacy test, but I can’t imagine thilo would ever allow something like that. Heck, in a perfect world I’d say you should have to earn a territory by proving your mapping skills in blue countries. But it seems like access is granted more on principle, in the interest of being inclusive…so restrictions like a test are unlikely, no?
Comment from Ramasham on 22 March 2019 at 20:33
I’m very late to the party but perhaps the OPs request was dismissed too quickly? The OP asked how to make a hill, for example… and that strikes me as a very good, very non trivial question.
Setting aside topo layer (a good thing to set aside for a first cut :), the job of creating a hill that a viewer can really visualize just from the shapes and curves of its defining landuses, built features, cliffs, ridges (oops never mind… oh how I wish those rendered), etc. is hard. That being said, I can think of a half dozen places where it’s done well, and in each place it’s done differently.
The labor-intensive way to try to help would be for someone to go collect the cords of various effective hills. The more efficient solution is probably just to refer the questioner to the featured maps, I suppose…