Yes, the terrain is drawn in a completely different program (that I wrote myself). I can make it available for download if you want, but be warned that installation as well as using it is not exactly self-explanatory. Also, I consider it not completely ready, since it tends to create some ugly artifacts, especially near hilltops, like here:
I would like to try that program too. I made an effort to make contour lines for Mahhal in JOSM as a separate layer but gave up. I just have been building rough watershed lines and ridge lines to give me a feel of contours, but I’d love to have this kind of ability.
That looks really awesome! I’ve been wondering how to add terrain to Akinyaka for a while. It would be really cool if you put the program/whatever you used to do this out for download.
Echoing others, I like how you did the terrain, and would love so much to get such a program to do that. I have 3d terrain software like Bryce, but don’t know how to go about it, plus, I don’t want to mess up my work - what’s left of it, lol.
Anyway, great work you did and look forward to something from you soon.
As everyone has said, the topo layer is beautiful (I notice Roantra has one too), and I’d like the program too. Also, I’m wondering how you upload a topographic layer once you have created it. I poked around a bit last night to see if I could figure that out, but it’s not at all obvious.
Discussion
Comment from Easky30 on 25 August 2014 at 00:02
It looks amazing. Is the terrain drawn in another program and then brought in to OGF?
Comment from isleño on 25 August 2014 at 00:41
WOW, I am speechless. Thilo, you are awesome.
I’m actually working on a bunch of stuff right now for Khaiwoon’s wiki article.
I’ll try to make the wiki as interesting as your topo map… but it won’t be easy, haha.
isleño
Comment from thilo on 25 August 2014 at 20:53
Yes, the terrain is drawn in a completely different program (that I wrote myself). I can make it available for download if you want, but be warned that installation as well as using it is not exactly self-explanatory. Also, I consider it not completely ready, since it tends to create some ugly artifacts, especially near hilltops, like here:
http://opengeofiction.net/?mlat=18.4777&mlon=89.4116#map=15/18.4777/89.4116&layers=T
Comment from isleño on 26 August 2014 at 02:32
Yeah, I noticed a few little glitches, but still… wow. It’s really cool.
Comment from histor on 26 August 2014 at 23:06
Wow - that looks phatastic!
Comment from antoon on 27 August 2014 at 19:20
Really, really nice. It creates an extra dimension almost literally. I am interested in how to create such a visualisation.
Comment from wangi on 27 August 2014 at 23:56
Fantastic, It’d be great to have this ahead of the flourish of highways on virgin land… But totally appreciate the task of adding randomness to this!
Comment from Luciano on 29 August 2014 at 08:22
Yes, very impressive!
I would like to try that program too. I made an effort to make contour lines for Mahhal in JOSM as a separate layer but gave up. I just have been building rough watershed lines and ridge lines to give me a feel of contours, but I’d love to have this kind of ability.
Comment from tom_m7 on 30 August 2014 at 20:51
That looks really awesome! I’ve been wondering how to add terrain to Akinyaka for a while. It would be really cool if you put the program/whatever you used to do this out for download.
Comment from JBstad1 on 8 September 2014 at 01:55
Echoing others, I like how you did the terrain, and would love so much to get such a program to do that. I have 3d terrain software like Bryce, but don’t know how to go about it, plus, I don’t want to mess up my work - what’s left of it, lol.
Anyway, great work you did and look forward to something from you soon.
Comment from yanagi-chan on 25 September 2014 at 03:29
As everyone has said, the topo layer is beautiful (I notice Roantra has one too), and I’d like the program too. Also, I’m wondering how you upload a topographic layer once you have created it. I poked around a bit last night to see if I could figure that out, but it’s not at all obvious.