OpenGeofiction

town disappears at higher zoom levels

Posted by waffledogefern on 4 December 2021 in English (English).

So for my first edit here I tried making a layout for a small town that I would eventually expand. I made it here, and if you zoom in at 200 meters specifically, it works. Any other zoom, it doesn’t; the town just disappears.

I don’t recall doing anything funny with tags, I just setup some roads and areas and then put the town label on the map using the guide on the old wiki. I used place:village.

Thanks!

Comment from iiEarth on 4 December 2021 at 03:17

It seems to be a problem with the renderer; your town, roads, still exist, but the site isn’t able to render them. It should fix itself soon, but recently there have been some minor problems (which was fixed) so things should be getting better soon.

Comment from Tahadagal on 4 December 2021 at 03:18

Completely normal. Its just because of when the renderer updates. It will fix itself, dont worry.

Comment from waffledogefern on 4 December 2021 at 03:21

Okay! Thanks

Comment from superleaf1995 on 6 December 2021 at 05:40

I happens on some higher zooms, just zoom even further and it should work (unless the render is lagging or something)

Comment from No Way on 7 December 2021 at 20:22

It appears that I am also experiencing render issues as well. I also seem to see an old flood that lingers around on certain zoom levels.

Comment from Luciano on 8 December 2021 at 16:33

Sometimes the render is slow. It has to do “catch up” on edits. Don’t forget, too, there are caching issues - make sure to flush your browser’s image cache (control-F5 on most browsers). What I do to “force” the render is, at a specific zoom where I’m seeing “old” versions, I hit control-F5, wait 5-10 minutes, then do it again. That almost always resolves the issue.


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