BelpheniaProject's diary

Recent diary entries

Attempts to mapping areas in high detail

Posted by BelpheniaProject on 14 July 2017 in English (English).

Hello fellow mappers!

I haven’t seen any Mapper’s Challenges from Luciano lately, so I decided to go on my own personal challenge to map my cities across Belphenia.

For the past month, I started practicing mapping areas in the cities of Some, Maressa Prefecture and in the city core of Sayanahi, Seralia Prefecture throughout June, and I was able to add a few shops and other details in an attempt to practice mapping in Belphenian cities in high detail. Here are the areas I attempted to map in high detail:

I started mapping in Sayanahi as an electric and anime district, and added as many shops as possible. I am also planning to add more details to the city in the future. Sayanahi’s electric district

Then I started mapping a new city called Some, in Maressa Prefecture and did my attempts to map in high detail. A new section of Nansei Highland Forest Road (Ryukosha State Highway 4) was under construction since October of last year, and the new section is set to open sometime at the end of this month. Some, Maressa Prefecture

I was able to use JOSM and started using as many details like adding shops, houses, buildings, and other places in high detail. But as my cities starting to get more and more detailed, I started to lose performance to slowdowns and lag when I try to map in detailed areas in JOSM on my desktop computer. It’s because I have an 8-year-old desktop computer from the year 2009 and nowadays, my desktop PC cannot handle high details while mapping in JOSM anymore, and I even had to use the Wireframe mode to continue mapping in dense areas until my computer started to run slow on me again, even in Wireframe mode. When I map cities in low detail (like a small, undetailed town, an expressway, etc.), my computer runs fine with those, but I am currently planning to replace my aging desktop computer with a newer, faster, and modern computer so I can continue mapping areas in high detail without any performance issues with JOSM.

If you have any ideas, thoughts, or opinions about my areas, feel free to leave me a comment. I hope everyone will have a great day!

My second OGF anniversary; Mapper's Challenge - Mikasatshi River

Posted by BelpheniaProject on 20 November 2016 in English (English). Last updated on 30 November 2016.

Hello, fellow mappers!

I forgot to say that October 2016 marked my second year anniversary of mapping on OpenGeofiction. When I first joined OGF in 2014, I started out mapping in AR901 (before it was named Rhododactylia) with the city of Eriwynne, and eventually, I got my chance to own UL016 (Belphenia) and started mapping my first city there with Shadowsnow City. Two years later, I completed my island country, Erzaleria, and I am in the process of developing Maydien and most areas in Belphenia.

And now, this is my response to Luciano’s Mapper’s Challenge for November, so I had been working on the Mikasatshi rivershed lately, and I got a chance to practice making a delta at the south end of the Mikasatshi River in southwestern Belphenia for my first time. Now that I am planning to make the rivers of Belphenia to be more realistic as possible.

So how do you like my new development?

Location: Shikokuchuo, Ehime Prefecture, Japan

Mapper's Challenge - Yamikonatsu

Posted by BelpheniaProject on 12 October 2016 in English (English).

Hello fellow mappers,

I recently saw Luciano’s Mapper’s Challenge post several days ago and I got my chance to participate by developing a farming town in Belphenia.

First, I would like to introduce Yamikonatsu. It is a farming town in the prefecture of Larigothiel, Belphenia, consisting of mostly rice fields surrounding the area.

So what do you think about my development on Yamikonatsu? If you have any thoughts about my progress, tips or advice, you are welcome to ask me about it.

Location: Shitsumi, Iinan, Iishi County, Shimane Prefecture, Japan

Belphenia's state religion ideas

Posted by BelpheniaProject on 3 December 2015 in English (English). Last updated on 4 December 2015.

I decided to withdraw my complaint anyway.

But I may likely need help with this one. Maybe if you mappers can help me out about Belphenia’s state religion since I know now, that the use of real world religions like Jehovah’s Witnesses or others here on OGF may be discouraged by others.

If you have any ideas like names and stuff, let me know.

Map of OGF territories by system of government proposal and ideas

Posted by BelpheniaProject on 14 October 2015 in English (English).

This came into my mind lately after I saw the political map of Uletha. I came across a Wikipedia article about the forms of real-life government systems.

Since we already have an overview map of territories on OGF, it can be great to have a color-coded map or list about the OGF territories’ government systems either on the overview map or on the OGF Wiki (for example: Federal republic, monarchy, dictatorship, etc.) instead of guessing what type of government the OGF territories have while viewing the overview map or on user generated maps.

It would be nice for a map like it here on OpenGeofiction too!

International Council on Solar Energy (ICSE)

Posted by BelpheniaProject on 6 August 2015 in English (English).

Hello fellow mappers!

I am considering starting up an international organization called the International Council on Solar Energy (ICSE). The ICSE is the governing body that governs the use of solar energy. Its mission is to regulate the use of solar energy among solar-powered farms, vehicles, and even power distribution. The organization also condemns solar theft and illegal disstribution of solar energy. The ICSE headquarters are located at the 520 block of Exodus Avenue in the Leviathan Point district of Remiville, Belphenia.

Since 2014, alternatives such as solar energy is always legal in Belphenia and can used to power solar-related products such as houses, vehicles, solar farms and power distribution. In Belphenia, new or existing solar panel farms, and companies who are getting involved in solar power distribution must have a license from the ICSE under Belphenian law, but this law only applies to those who are on Belphenian soil.

If you would like for your country to join the ICSE, you are free to send me a note about it. If you have any suggestions, please let me know. All countries are welcome!

Location: Toyooka, Hyogo Prefecture, Japan

Looking for suggestions on making Remiville's street grid plans be more realistic

Posted by BelpheniaProject on 20 June 2015 in English (English).

Hello! I’m bored, so I came here for the day to look for suggestions and advice on my capital city Remiville in Belphenia.

I worked on Belphenia and my capital city for eight months now since I came here. I recently claimed UL312 weeks ago and finished that territory within one week because the islands were small. Okay, back to Belphenia. I am doing my best to make my capital city to be a big city. I haven’t been rushing through the project, so I decided to take my time to experiment the features I can use while mapping in JOSM.

As for the streets near downtown Remiville, I am planning to redo the street grid plans to make them more realistic than what I made upon claiming UL016 in October 2014. And speaking of freeways, how can I make the freeways near the downtown area be more realistic? Am I adding too many trunk or primary roads? I’m a fan of roads and I’m one of the members too, so I am considering to make my capital city’s street grid plans be more realistic. So I’m going to look at the real-life Tokyo and Dubai for ideas often. And for the residential areas, the grid plan is different when I came up with my own street grid plan, like the one in the Scarlet Heart district north of downtown, it’s mostly residential.

Somewhere in May 2015, I went on a residential road rampage in the Olympia and Scarlet Heart, and Summerdragon districts.

Some street names, even city names in or around Remiville may have to be retired. I am also planning to have some name change plans for the affected areas. Most of the time, I had to rely on the street/city name generator because sometimes I could not come up with my own street and city names. Some street names I invented, I am working on giving them meanings about where the names are derived from.

And the airport between Magehaven and Diamond Moon, I need some ideas on the Remiville International Airport. I added a nearby hotel district by the airport and redone the terminal areas and the runways.

So what do you think about my city’s street grid plans? If you find any errors, then I will fix them soon when I get a chance. I’m here looking for suggestions or advice on working on Remiville when it comes to realism.

P.S. I would like to thank Isleno for giving me advice on how to write history to be more natural and believable for the three countries, Belphenia (my main territory), Erzaleria, and Maydien. There’s no need for me to write every territory of mine involving Belphenia, so I can make lots of drafts about the three countries when I’m off from OGF. Again, thanks a lot Isleno!

Location: Toyooka, Hyogo Prefecture, Japan

News 9 Reback - MW 73 Reconstruction Project

Posted by BelpheniaProject on 19 May 2015 in English (English).

REBACK - If you want to get to the Reback-Duranth International Airport, you may expect delays and road closures.

Since the redevelopments at the airport is about to come to an end, construction on MW 73 (Reback Expressway) started on May 17 as workers upgrade the Reback section of Motorway 73, including adding carpool lanes and Park and Ride locations, rebuilding the Mavis Interchange, rerouting Crystal Road, and upgrading Exchangerose Drive to interstate standards as a free road. Many Rebackers said the upgrades on Exchangerose Drive will save motorists time and money rather than taking Motorway 14.

Archanta - Coastline fixed

Posted by BelpheniaProject on 3 February 2015 in English (English). Last updated on 4 February 2015.

Update: The coastline for the Archanta continent has been fixed. Checked the world map and the continent is visible again. At first, the continent wasn’t visible.

Belphenian Airlines Air Destinations Project/World's Largest Airport/Longest runways

Posted by BelpheniaProject on 26 January 2015 in English (English).

Hello mappers! In the Theocratic People’s Kingdom of Belphenia, Belphenian Airlines is on an expansion project by the Belphenian government regarding international air destinations since January 3rd, 2015. Right now, the airliner is serving Reback, Remiville, Shirahoshi and Shadowsnow City, but I am seeking permission from other mappers to expand the airline’s international routes to other cities beyond the TPKB.

If you would like to have your city or airport be listed on our map, please let me know.

Around January 29th, 2015, I am planning to renovate the Reback-Duranth International Airport by adding new access roads, terminals, hotels, a welcome center, and parking garages. If completed, the Reback-Duranth International Airport would be the biggest airport, and also has the world’s longest runways being 5 miles in length on OpenGeofiction.

Naming countries, states with node-based methods became useless

Posted by BelpheniaProject on 17 January 2015 in English (English).

Last night, I looked at the world map, the territory names like UL019, UL020 showed up. Then I looked at the world map, all the territory reference names like TA019, TA018, etc. showed up. What happened was that on the Openstreetmap’s end, they made some changes to the look of the world map, was the reason why OpenGeofiction got the changes. I seen the airport symbols are now marked purple instead of blue, and the world map no longer supports country names being nodes. (I was planning to go to Drevet and start mapping Reback, but I found Drevet’s name was reverted back to TA020.)

Speaking of naming countries and territories, we are used to name them by using nodes to get the territory names to show on the world map. And today, node-based country names are no longer supported by the OSM tech. The new and only method of naming territories and states, is to edit the borders’ relations to get the names to show on the world map. Because of the changes at OSM’s end, this is mandatory.

To do this in JOSM, you must select the outlines of countries and states. Then you click the gear icon that will take you to the Create New Relation settings. In the Tags and Members section, click the plus button and JOSM will create a new tag.

For states or provinces, you will need to type in the keys and values to get the name of the state to show on the world map: admin_level - 4 type - boundary boundary - administrative name - State or Province Name

For countries, you will need to select all the outlines of the territory and type in the keys and values to display the territory’s name on the world map: admin_level - 2 type - boundary boundary - administrative ogf:id - Your territory’s reference name such as UL055 ogf:owner - Your username goes here name - Your territory’s name goes here name:en - Your territory’s native name goes here

In the iD editor, you must add the relations to the territory borders and outlines, but JOSM is better, because using the iD editor to name the territory by editing its relations on the borders takes a lot of time to accomplish.

After you have finished making a new relation for your territory’s borders, you must select the territory’s borders again, then right click on the new relation in the Relations window you created a while ago, and right click on the “Add Selection to 1 relation”. After you are happy about the changes, you can upload the changes to OpenGeofiction. You will find the names of the territories start to display on OpenGeofiction’s world map.

I hope this little tutorial for JOSM will help you mappers out there, and I would like to encourage you all to try this new method out and see it for yourself. Have fun!

Location: 38.788, 122.651

Archanta flooded out!

Posted by BelpheniaProject on 21 November 2014 in English (English).

For those whose territories are established in the continent called Archanta, I saw the world map today, and I saw the continent is flooded with water. Other countries in continents such as Uletha, Tarephia, and Antarephia are not affected by the flooding.


Posted by BelpheniaProject on 11 November 2014 in English (English).

Okay, I seen this on the world map west of my territory, Belphenia. That country was Zeeland, belonged to a user who was UbiquitousChimera. I tried to look for the user’s profile and I get a No Such User message. I later looked at the overview map, and that territory west of Belphenia is marked green as country UL018. I wonder why the name Zeeland is still on the map? Was Zeeland withdrawn?

Location: Geumcheok-ri, Gyeongju-si, North Gyeongsang, 38180, South Korea

Getting a territory name to display on the map

Posted by BelpheniaProject on 30 October 2014 in English (English).

Hello, now it’s been a while since I came here, and recently claimed my own territory UL016 after one week of my membership, is it possible to get my country’s name Belphenia to display on the world map?

Also, is it possible to add states and provinces within my territory, and display the names like the others?

Location: Mihama, Mikata County, Fukui Prefecture, Japan

First time being here

Posted by BelpheniaProject on 27 October 2014 in English (English).

Hello, and I would like to introduce myself to you. I am BelpheniaProject.

I’ve been here for 4 days now and getting used to it. I came across Opengeofiction when I was surfing the web on and found this site. I’m also interested in creating my own fictional cities and maps at Opengeofiction.

At this time, I’m making cities in countries AR900 (someone named it Commonia but when I looked at the overview map, that country is still marked as blue) and AR901 (marked blue) at this time until I wait to get a chance to claim a country in the future.

I went through the tutorial already and still learning to create maps using this website as I make progress.

Have a great day!