Update on Kojo, some feedback
Posted by Leowezy on 31 March 2015 in English. Last updated on 1 April 2015.Hey there :) So, my first post has been quite a while ago now, and I would like to give a little update on what I’ve done so far regarding the map and the wiki, as well as to get some feedback about these ^^
I’ve been working on my country called “Kojo” and focused especially on the capital, Pyingshum. You can find their respective wiki articles here:
http://opengeofiction.net/wiki/index.php/Kojo
http://opengeofiction.net/wiki/index.php/Pyingshum
http://opengeofiction.net/#map=7/36.129/118.312
http://opengeofiction.net/#map=11/36.4229/119.3088
I’ll start with the country as a whole; I have the climate laid out roughly for the most part, in accordance to my neighbours, and the geography as well. It has a highway network connecting major cities as well as a secondary network of well maintained express ways (green), which are basically just smaller highways going through the very rural areas.
The major cities are connected via the ICTR (Inter City Transrapid), which is a monorail train network with trains being powered via magnetic levitation that can reach speeds up to 380km/h. Their most distinct feature is their high acceleration rate. Supporting that network there is (but not mapped [yet]) another network of less modern high speed trains, that connect basically all cities over 100k.
You can read more about the country’s demographic and history in the very inclomplete wiki article. Feel free to correct my English or to make it at least a little bit less akward to read, as long as you don’t change any of the information it provides :)
Now to the capital, Pyingshum, on which I focused mostly.
The city has basically 3 cores; -The historic part of town, several centuries old and dating back to the city’s foundation, situated at the river with the castle on top of the hill that is now greenspace, and the historic town at its feet, encircled in the “new” city wall (that is, it is still old, but was built shortly after Pyingshum became capital).
The new city centre a bit more north, with its distinct road layout pointing out the Dyenféi Kō, the arc of unity. This big, “newer” part of town was planned and erected in the 1830ies, after the people overthrew the monarchy and eventually a democracy was established. I envision this big area to have a similar architectural style and feeling to it as today’s Paris. It is the seat of the government and, well… I don’t really know how to describe it without referring to Paris, so just take this as your guide then xD :)
Then in the south you will easily spot the central business district (CBD), where the new and modern office high rises were built to prevent the charme of the rest of the city to be affected. Many upscale services and company headquarters are nevertheless still found all over the city, especially in the government quarters etc.
You will notive that in general my city blocks are quite big, if you compare them to european standards. That is because as I started to show in more detail in some parts of the government quarters and the old town, I envision the city to be mostly reliant on the very extensive metro network and just to be very pedestrian friendly in general. That’s why most blocks are further subdivided by small allyways and footpaths only accessible to pedestrians and bicycles.
The city’s metro network is a little bit complicated I think, but I gave a quick explanation about it in the wiki article. Mainly, there are in total 3 circulral lines, 4 parabola-like lines cutting through thes, two straight lines goiing north-south and east-west from the government quarter and two more lines going roughly east-west in the south. For the city’s transportation system please read the wiki, but ask ANY questions that you can come up with!
I’m welcoming every kind of feedback, so please share your thoughts about my project so far :) Of course there are so many things that I was just able to mark off without going into any detail so far, but I think that will change over time.
Cheers, Leo
Discussion
Comment from tom_m7 on 1 April 2015 at 23:45
A tip about your highway system and your country in general - build your highway system and city layout with rivers, mountains and other obstacles in mind, not the other way around. This Wiki page describes what I’m suggesting better.
Comment from BMSOUZA on 2 April 2015 at 04:23
I agree with Tom_M7. Try to imagine more hills or mountains, and rivers…
Comment from Leowezy on 2 April 2015 at 10:51
Thank you :) Is there perhaps a different programm than JOSM to draw large shapes such as forest areas or mountains? I find it diffiicult to make it look realistic withouth having a big frame of reference, since the biggest area that you can download is quite small :/ I have set up a basic map for climate and elevation together with dono87 here: http://imgur.com/908OMXy,lX5uMNC#0 (two images). So as you see there are no major mountains inbetween the cities for the most part, nevertheless I would like to follow your advice… the wiki article is really helpful. Do you use any other tools than JOSM?
Comment from Luciano on 2 April 2015 at 14:22
I’m not sure why you want to avoid JOSM.
When I started here, I felt intimidated by JOSM, as it seemed difficult to learn. For the first several months, I made disappointing progress using Potlatch. But looking back, I’m extremely glad I made the decision to learn to use it - if you’re serious about Geofiction I think it’s the BEST option. It give you a lot of power to create realistic maps. I very enthusiastically encourage you to try it. ^_^
Comment from Leowezy on 2 April 2015 at 14:52
Thanks for your heads up Luciano xD I guess I will try to put more effort into mastering JOSM then. My problem is that I feel like the biggest possible area that you can download via the export funktion from OSM is not very large, thus making it hard to draw large areas without for example overlapping with existing structures and having to redraw multiple times by guessing. I tried to use the OGF Backup files, but I can’t open them in JOSM because they are to big. Is it possible to download larger parts of the map directly in JOSM? Because I haven’t been able yet to directly access the OGF through JOSM but would try to do so if you could download larger chunks then.
Comment from Luciano on 2 April 2015 at 15:21
There is a tool called osmconvert. You can use it to create an extract .osm file within a bounding box. In earlier phases of the Ardisphere I would regularly download the .pbf file, then use osmconvert to get a box enclosing the whole country, and edit state boundaries, rivers, rail etc. Now I have so much detail that even a box just enclosing Ardisphere is too big for JOSM, so I will download boxes enclosing cities or neighborhoods I happen to be working on.