Discussion

Comment from zhenkang on 4 March 2019 at 06:55

No. And remember to press S for rectangular buildings.

Comment from histor on 4 March 2019 at 08:52

800 000 people in this small town? Do you have very hight buildings?

Your blocks in the middle of your town seemed too big. More streets = more houses.

But your subway … oh, oh what trains will run there with rectangled curves? Smooth this curves please - make a radius of 45 m / 150 feet as absolut minimum, better 60 m /200 feet - and this is few!

Comment from Mapping Expert on 4 March 2019 at 13:51

I think that the city is not big. Sometimes the important thing is to create details and not the size of a city, so it looks more realistic.

Comment from Mike's World on 4 March 2019 at 15:05

Avoid realistic cities like New Detroit.

Also, Devonport-Burnieside is similar to Burnie-Somerset, which is near Devonport in Tasmania. Combine the two and you get 50,000. Check

osm.org/#map=13/-41.1807/146.3731

and/or

osm.org/#map=13/-41.0532/145.8703

That will show ya if your population is realistic. (If those cities are the ones your city wants to appear like)

Good luck on your city

Comment from iiEarth on 5 March 2019 at 00:19

You should make natural things more curvier, such as the river near by. Also, you have names such as New Venice, New Detroit, and Sydney Beach. Please avoid such names.

Comment from qunow on 5 March 2019 at 18:41

I don’t know if it is intentional, but for example the “Alice’s panini” is having a size that is larger than a basketball pitch. As for size of the city, I would say it is unrealistic in the sense that not just the proportion of features are disproportionally big but also you haven’t think of how many buildings you need to house all the population and also support all their work/life activities and such. For example, Macau is a city with 500,000 people and have a relatively high density of development yet it still take far more area than your planned city to house all of them.

Comment from Infrarrojo on 5 March 2019 at 21:23

Hi!

First of all, Arisuaq is right that real-world street names are banned. All of the areas that you have cited should be changed as well, as this is against the rules (specifically Be Original, as Arisuaq mentioned) as stated here: https://wiki.opengeofiction.net/wiki/index.php/OGF:About_OpenGeofiction

This is not a big deal, so just change it and your city will be fine. It’s just something you need to be aware of when mapping.

As far as advice on your city, here are some recommendations: Square your buildings and connect at least some of your buildings. There is a huge amount of wasted space between buildings that is unrealistic when thinking of a real city. If you want some examples on different styles of buildings that have been used in OGF, here are a few:

Bloregia: https://opengeofiction.net/#map=15/64.0011/52.9187 (you can see here how the buildings can be separated, but in central areas and situations like in your city they should not be) Tarrases: https://opengeofiction.net/#map=16/-58.2890/83.9553 New Ingerland: https://opengeofiction.net/#map=17/-50.22226/-142.93534 East Anglesbury: https://opengeofiction.net/#map=16/-55.5180/-138.7902 (Note that these do not nearly cover all the amazing building mapping to be found on OGF, these are just off of the top of my head)

To answer your question directly, yes, your streets are too far apart. If you want as dense a city as you say you do, your block size should be maximum 100x300 metres (and probably less).

Finally, please try to be respectful of people offering constructive criticism. They are trying to help you as you develop your city, and it’s best to take the criticism honestly and try to improve, especially if you are just starting out. If there’s one thing I wish I did more when starting my cities, it would be to ask for help with the style and design so that I can apply that and make them better. I hope you can take the advice from this message and use it to develop your city :)

Best Wishes, Infrarrojo

Comment from MOI N on 6 March 2019 at 22:57

There isn’t no other mapping service like this . Sad .

Comment from MOI N on 6 March 2019 at 23:01

The Advice is like burning my creation to the ground

Comment from zhenkang on 6 March 2019 at 23:20

It is not that we want to burn it to the ground; you can still make changes. It is not as if we want to wipe it off.

For example, the street names issue - other newbies in other places also make this mistake, whether in their own or in the blue nations. It is strongly discouraged to use such names. You can change the name of the streets by clicking on them and modifying it. If you like you can use ‘modified spellings’ to retain the name yet not make it too visible.

Comment from The_Cute_Chick on 7 March 2019 at 14:31

@MOI N,

You should not be using mapping in Commonia to justify your mapping. More than half of the links you provided link people there. Commonia is a territory where new users are allowed to map and not all new users know or follow the rules. This would explain why some well-known real-world names you see in the blue territory.

Take inspiration from countries that are owned instead (such as the ones provided by user Infrarrojo in his comment).

:D

Happy mapping!

–TCC

Comment from MOI N on 9 March 2019 at 19:58

A Bit Off The Subject, Is The Port Too Big ?

Leave a comment

Log in to leave a comment