A checklist for new mappers starting a country (Inspiration and making the country)

Posted by plainoldbread on 28 November 2017 in English (English)

For real, this is some tips I do have for new mappers out there, unsure of what to build, i'd like to simplify the process for you, starting with the easy part INSPIRATION. What is your country based on? If the united states pops into your head you would go and place highways, but actually America was just forests and strange coastlines, the only reason the highways are all scattered is because of America's urbanization on the land. So what should I do? One thing is to look around at roads in america, one place you'd never look is kentucky or west virginia, in those states there are a lot of hills, and highways have to follow the hill in order to go a specific way, so be bob ross and set your imagination wild. We are at the next step, unleashing your inner bob ross, now add realistic forests and mountains to your map, remember, don't make it too filled with nature, because you need your towns and cities later, after you're done, try mapping out a few towns and cities, but put it on rivers. America does this a lot, same with other countries with many rivers.

Here we are, the last part, designing your amazing flag, it might take some time to perfect but trust me, no flag is perfect.

(I might be untrustworthy but given me reading more ogf wiki articles i correct my past mistakes by filling up parts i left blank with amazing stuff, and in the end it looks, well okay.)

Comment from TheHolyEpicpenguin on 28 November 2017 at 01:54

I'd probably start by mapping out forests, imagining topography, mountains, rivers, and other natural landforms before highways. You probably shouldn't design flags or post on the wiki until after you've mapped a decent amount of stuff to map out, and I would usually actually place highways after you've at least mapped out city locations and then imagine how people would build highways connecting the cities to be realistic. Contradictory to what you said, making the land as it was before settlement and then developing cities and removing forests could be realistic, but it depends on the mapper. This guide was very useful for myself in planning out my country, and would probably help out mappers like you:

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Comment from Jesus Antonio on 28 November 2017 at 03:01

You should make farms... many farms...

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Comment from zhenkang on 28 November 2017 at 07:18

This is only helpful if you want to base your country in the USA.

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Comment from wangi on 28 November 2017 at 10:22

Because only the US produces food, obvs...

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Comment from Jesus Antonio on 28 November 2017 at 21:26

@zhenkang Yes... but dont forget China, India and Brazil that have many farms like or more than USA.

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Comment from Kazuya on 29 November 2017 at 15:22

I would make the Natural Features first

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Comment from Jesus Antonio on 1 December 2017 at 14:39

@Kazuya yes... starting with mountains...

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Comment from Black Baron on 1 December 2017 at 21:19

Use a logical approach: why are those cities and towns at the actual places? Obviously there are geographical reasons, mainly because of the natural resources and the geopolitical environment. Thus, the first point is yo create the natural structure of the country. After that, create the towns and think about the best place for the main city. Connect the places with roads and railways thinking about the ancient connections and their evolution. And... VoilĂ ! You've got the best starting point for a good job. After that you must develop the elements and fine details..

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