I have been mapping Port Mallore off-and-on for over a year now. I don’t think its bad by any means, but after most of the large moves are complete it is now getting a little tiresome. I think the best thing I can do for it at this point is to leave it be and come back after a while with fresher eyes. Anyone else feel this way? Like she and I simply need a break and then we will be happy together again…
Please have a look at the city and if you are so inclined let me know what you think, good AND bad please. I can take it I promise, and I know my work can improve. Please help me do that.
I plan to spend my time now working larger scale, mapping the hydrology, land use, major transport routes, and ample natural splendor for the whole of the island of Mallorjhe including absorbing TA113b and d into a unified landform. (admin has cleared it.) I was thinking of using Puerto Rico as an example but with a little more agriculture and a prominent spine of mountains with an old volcano or two. I am open to suggestions here if you have ideas or advice.
Thanks all, r.s.
Discussion
Comment from UN1TY on 23 June 2017 at 01:35
I like Port Mallore. It’s clear you put a LOT of effort into it. I’m impressed with the detail you give to the industrial areas, as these are often overlooked. I like mappers who pay attention to rounding their curves and scaling properly, and your city is a nice example of that.
If there’s any critism I could give is maybe there should be some crossover tracks here leading into your central rail station from the northwest. This would allow trains from different rail lines to enter the station at different platforms.
There are also some highway junctions like here that need bridge overpasses to be tagged, though that’s an easy fix.
I do like how you blend European influences, like the Royal Hunting Grounds and the forts into an American-style grid city. It reminds a bit of Philly (I guess “New Philadelphia” is not a coincidence).
I think taking time out to work on large-scale work in the surrounding region is a great idea. It’s what I do all the time. I work on an area for a month or two, get bogged down, then move on to something else. My country, Unesia is large and diverse enough that I can’t really spend too much time focused on one area only.
Comment from Portopolis on 24 June 2017 at 03:24
http://opengeofiction.net/#map=13/-20.2987/22.5906 While you haven’t developed this area, one thing that would help realism, is either deleting the Trinsic Bay Bridge, unless that area, highlighted above has significant development, their really isn’t a need in a metro like Port Mallore (which roughly looks, like an area the size of Baltimore Region- 2.7-3 million people, but likely a bit denser) to have that bridge connecting the Airport to the Naval Base. You could also possibly delete the highway portion that goes through the natural area. But besides these subjective points and a few tips the most important thing you can do is boundaries. What defines the city of Port Mallore? Also, I think a way to make large metro areas seem more realistic is by mapping the early towns/ cities nearby first before mapping the suburban/residential regions between these places as, by doing this, historic towns don’t look like they developed solely from the main city.
I think PM is still better than anything, i’ve ever mapped and think at the rate your going PM, will certainly be a great city. I’m also thinking of doing something similar with Marie City, once the rest of the core is mapped. http://tile.opengeofiction.net/util/map_scale.html?map=11.372734800321346/-20.15323/22.48514&map2=x/39.30180/-76.61214&pxpt=0.277&scale=200000