Mapping challenge - Part 2

Posted by Mapping Expert on 28 May 2020 in English (English)

Hi again to the whole community.

It is a great pleasure to speak with you again. As everyone surely knows, more than 1 month ago I launched the first "Mapping challenge", which proposed to users to start developing natural mapping, to start developing our mapping in a realistic and orderly manner. Because we must continue the challenge, I plan to set the limit on June 2, 2020. Please add your natural mapping examples below and a contest will be held to determine the "Best mapping of the challenge".

After having completed the previous challenge, I am thinking of developing a new one (whose theme I have not yet defined), for which, on this occasion, I ask you to reach a consensus for one:

  1. Large-scale mapping of cities (urban streets, main roads, important buildings, urban parks).
  2. Mapping of the railway, transport (land, sea and air) system, in addition to the terminals.
  3. High-detail mapping of buildings with a 3D effect.

Please fill out this form: Google Form and provide your natural mapping examples please.

Happy mapping - Mapping Expert

Comment from Lithium on 28 May 2020 at 19:26

Here's what I've done:


Also, I think that High-detail mapping of buildings with a 3D effect. would be really cool.

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Comment from Brunanter on 28 May 2020 at 19:27

I worked on Santa Elena Volcanic Park, adding detail to the peaks and volcanoes, and other facilities like park entrances, paths and trails, and other touristic facilities.

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Comment from Black Baron on 29 May 2020 at 05:55

I've been working on several areas of Castilea Archantea:

Cuerno de las Lluvias

El Coroig

MorrĂ³n Tosco

Sierra Murviedra

I hope you like them and find these areas a nice place to live in. Happy mapping and keep safe!

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Comment from Toadwart on 30 May 2020 at 09:48

I made a list of featured places here:

Most of them are natural, but not all of them. And barely any of them finished. But I am too lazy to set up a dedicated list.

For the next constest:

  • I don't like 3D buildings at all. That's not consistent with OSM, whereas my (probably unachievable) aim is to look like osm.
  • Big scale city mapping is definitely a field that needs to be improved. But I don't see the suburbia skill in many places. So that would be a very difficult contest with barely any participation.
  • So that leaves transport in my opinion. If you manage to find some interesting and inspiring criteria to work on. Maybe airport infrastructure like parking, hotels etc, or to have a properly designed central station with properly shaped tracks and points and sidings
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Comment from stjur on 30 May 2020 at 12:04

About "3D buildings" - I don't like them either, even though I came up with the concept 3 years ago. I've stopped used them some years ago, however due to their increasing popularity over the years and the enormous amount of time I've invested in them in the past (this took me over a month of self-barricading in my home in 2017 to create) I've chosen not to remove them. However I've proposed the "roofline walls" to be a customly rendered OGF tag, if there will ever be an OGF Carto layer.

For the challenge I'd like to present the only larger natural mapping I've done on OGF which I'm really proud of: Zoom in for peaks and streams.

For a next challenge I think any of the three points mentioned are good ideas (if the third point also includes mapping on a building level in general), as I'm currently in the vast process of reorganizing my capital city in all these aspects, on all scales. Personally I'd be most interested to see a challenge for large-scale urban mapping, as I think that, of the 3, it's the most neglected aspect of city mapping in the OGF community.

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Comment from UN1TY on 1 June 2020 at 07:04

I don't see why people don't like the 3D buildings such as the example STJur gave above. I think that's part of what makes OGF beautiful.

One caveat is that if OGF ever adopts rendering for tag-based 3D buildings like here, our current efforts could become somewhat obsolete, though I've read previously that's not likely to happen.

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Comment from Ernestpcosby on 1 June 2020 at 08:30

I'd probably say 3D mapping shouldn't be a challenge persay, so I'd agree that the suburb mapping may be the best option.

But re:3D Buildings: I do believe that part of what allows the best mapping in OGF to stand out tends to be attention to detail. I don't think something that adds to the map and genuinely comes across as realistic detail should be discouraged out right in favor of OSM simplicity, though there are of course limitations to that statement. Different mappers have different styles and the norm seems to be to not use such so it probably shouldn't be a challenge since that acts like its an encouraged norm, but I see no issue with them existing in specific circumstances or some styles of OGF-specific mapping

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