OpenGeofiction

Rebuilding Skalenia (again)

Posted by TheMapper27 on 5 October 2018 in French (Fran├žais)

Ready for Skalenia 3.0? Here we go.

helps my mapping, typing and text-structuring skills heheheh

As of writing this, I have not started ANYTHING written on this entry yet. Yes, I want to re-rebuild. And here's what I'll do:

Natural features

I will need the help of an experienced mapper because I do not have access to Potlatch, let alone JOSM. I would like the following:

  • Detailed coastline and island coastlines (not to the max, but enough to be considered "good")

  • A medium-height mountain range running right through the inland areas of the country (peaks maybe 500-1250 m, tallest peaks no more than 1800 m)

  • 10-15 streams or rivers that I will name (please keep Evangeline and Voutre, map a river dividing Saint-Jean coming down from some of the highest springs)

Cities and Towns

After the natural features are done, I will put the town names. I can do the town names and streets by myself.

Highways

Since Skalenia is so small and I want to preserve it's natural beauty, I will only have two twinned trunk roads in the entire country; one going from Nouveau-Maybury, going around Baie-Ouest (will likely rename) and going all the way to the roundabout with 175 north of the soon-to-be former airport. The second one will branch off of the first one in the Baie-Ouest area, go in the mountains, follow the river all the way to Saint-Jean. I can't do twin roads properly with iD, so I will need help there also.

Buildings

I will do them myself, but if you guys scold me for not having parallel streets and buildings, then send someone to help me.

See you later!

Location: Central Expressway, West Bay, Pogreenia

Comment from zhenkang on 6 October 2018 at 01:12

Why not let someone teach you how to use JOSM and do good mapping?

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Comment from TheMapper27 on 6 October 2018 at 10:26

I don't have access to JOSM. All I have is a tablet and a run-down XP-era computer that can't even support anything from Adobe.

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Comment from chazeltine on 6 October 2018 at 15:02

It is certainly possible to do high-quality mapping in iD. In my part of the OGF world, tparigo maps Broceliande almost entirely in iD, and as you can see from his most recent mapping here, he's pretty good at it.

If you ask the OGF community for tips on how to do something in iD, I know a few iD mappers like histor and Yuanls would be happy to provide some guidance.

JOSM does make mapping a little easier, but iD has all the same tools to make circles, rectangles, squares, and more. With some patience and experimentation, you may discover how to make your mapping better.

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Comment from Alessa on 6 October 2018 at 19:05

I agree that it is possible to do high-quality mapping in iD if the user is careful and meticulous. I do not believe it is possible to do high-quality mapping with only a tablet, because there are well-documented limitations with being able to delete, move, and otherwise edit content.

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Comment from TheMapper27 on 6 October 2018 at 19:39

What about doing the big detailed coasts and natural features? I can't do that in iD!

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Comment from Luciano on 6 October 2018 at 19:49

@TheMapper27 - of course you can. Zoom in and do small parts, step by step. That's HOW you do BIG detailed coasts and natural features - by doing SMALL detailed coasts and natural features and letting them add up over time.

To add: how do I draw all these lakes and shorelines in Makaska? One lake at a time - 2000 and counting.

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Comment from Alessa on 6 October 2018 at 22:54

@TheMapper27: Just like @Luciano said perfectly. Details take time and much patience. You may not see a ton of results quickly, but the gratification at the end when it all comes together is wonderful.

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Comment from TheMapper27 on 7 October 2018 at 12:00

Sidenote: Paxtar added about 900 nodes to my coastline earlier this year, but in iD, I cannot move those nodes. I could do lakes and hiking trails, but I need YOUR help to move those nodes, make the national parks in the mountains, make it look like there are actual mountain, etc....

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Comment from TheMapper27 on 7 October 2018 at 12:01

*i.e. Gobrassanya

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Comment from Black Baron on 8 October 2018 at 07:43

I think that you should learn how to improve your skills detailing small areas keeping in mind the global project you've created. Increasing the amount of small areas you'll reach the objective. You should use the relationship between lines to develop big functional structures such as natural parks. Because I work some nights at the hospital, I work with ID.

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