Toadwart's diary

Recent diary entries

Is our carto style different from OSM's?

Posted by Toadwart on 6 August 2020 in English (English).

The icon for the arcade in OSM: and in OGF:

It seems that the size is wrong, like squeezed to 3x3 pixels. The same for hospitals and casinos.

Isn’t our style carto supposed to be just a copy?

What's wrong with the wiki?

Posted by Toadwart on 21 July 2020 in English (English).

It has already been a bit slow for a while… But now it’s just ridiculous. It takes minutes to load a page.

Has it been overwhelmed with overwikification? Or is there a more plausible explanation?

Why is the route finding algorithm not working all the time?

Posted by Toadwart on 17 April 2018 in English (English).

The route finding algorithm works for me only sometimes. When it works, the results were so far correct. I wanted to play around with ferry travel times but again since two days ago it is not working anymore.

Does it sometimes crash and is then resarted again regularly? I never saw it working consistently since the feature was introduced.

Is it supposed to work or still in a testing phase?

Multi-Maps and Time Zones?

Posted by Toadwart on 31 August 2017 in English (English).

The time zones map is really outdated. I was wondering if we could use the multimap extension, which was recently used to show public transport and areas of municipal borders.

Is it currently possible? I haven’t seen coloured areas yet which were generated on the spot.

If possible, we would only need some new relations…

Floating currency exchange rates

Posted by Toadwart on 27 March 2017 in English (English).

I recently made a template, which constantly calculates a new value of the Aorangëan Dollar. It is basically a sinus curve (to simulate periodical fluctuations) multiplied with an exponential curve (to simulate) inflation. I didn’t do it because we need it, but rather because I can do it. You can see a table with “live” values here: Also in the list of currencies the value floats and therefore influences the sorting order.

If I might get bored and there is no public outcry here, I will introduce this for some more currencies. I did some blue currencies already.

If you like you can edit the parameters for your currency yourself, I added a minimum of documentation in the templates.

Challenges 9/10/11

Posted by Toadwart on 31 October 2016 in English (English).


For the September Challenge, I built an extensive tram system for my biggest city. As you can see it’s quite unfinished. I plan it to be at about twice the current size. I managed to write a script to create a multimap showing the routes. Unfortunately it works only fine for this network. The trouble is, that tram routes usually share tracks and I cannot show more than one colour per line. It’s ok here, as I gave the lines priorities: Red tangentials are always shown on top, coloured radials below that, and at the bottom are the lettered cross-city-lines, which are all dark gray. It works for the stops anyway. So it could work for an yother network, but the tracks would be in only one colour then.

For the October challenge: I got bored. I mapped some livestock anyway…

A few days ago, I thought: “The northern coast doesn’t look good. Something has to be done!” So, the November challenge came just in time.

There will be a coastal tram line like the one in Belgium. There will be three cities at the coast: Rhynlly, Shannondale, and the Port of Port Lewis. (Some renaming would also be nice.) These cities will have small tram networks connected by the coastal tram. Further away from the coast will be motorway 10. I also have lagoons and other fancy stuff in mind, but obviously they can’t all be at the same place. So, there will be a bit of planning first and then it will take some days until construction begins…