Luciano's Diary

Recent diary entries

I’m sure many of you have noticed, I no longer post my monthly challenges. I’m sorry about that, to those who miss them. In fact, I had hoped the community would take up the torch and run with it, but it hasn’t really happened. The closest has been what niels20020 did with the Weekly Word concept - it has been a nice effort and some great results.

This challenge is different. First of all, it’s an invitation for collaboration in my country, Ardisphere, rather than a challenge for you own work. It’s also quite detailed and difficult. It’s for ADVANCED mappers only, and especially for those obsessed with railroads.

Some of you are quite good and knowledgeable about railroads. I’m not. I enjoy thinking about and mapping railroads, but I am not any kind of technical expert.

As you know, I have been placing contours on parts of the Ardisphere. Once contours are in place, I can start to think about very realistic railroads and highways (i.e. “engineered” to match slope, terrain, etc.).

I want to have a freight / passenger line between Las Vegas, DP, and Narao, DP.

I built one a few months ago, but it was “over-engineered” and was quite baroque and implausible, and it required some excessive modifications to the contours to make it “fit.” I have deleted this draft (you might still see it on some lower-number zooms on the TOPO layer, which seems to update rather inconsistently.

Your challenge, should you wish to try, is to design a contour-realistic railroad for this stretch (see map).

… See full entry

Moving forward, I will be posting my Monthly Mapper’s Challenges in my Bliki, rather than in the diaries. I’d like to see the diaries move in the direction of just being a place for community-wide announcements and technical issues, rather than a place for “brags” and “requests for feedback” etc.

http://wiki.opengeofiction.net/wiki/index.php/User:Luciano/Bliki/2017/04/01_-_Daily

My very brief summary of my own work on last month’s challenge: I didn’t do it. I thought about it. Does that count?

The problem, of course, is that I decided I wanted to have the Topo layer complete before beginning work on Comala. That became an impossibly huge project, as my contour-drawing mania started to encompass the surrounding region.

Anyway, Comala will eventually be mapped, and it will have no motorways.

How did everyone else do?

Luciano’s Mapper’s Challenge #12 - March, 2017 - Ghosts on the Map

This month’s challenge is a more manageable scale. It comes from Thilo.

He suggested “mapping things that aren’t there anymore.”

This is a common enough aspect of urban geography. This article (Los Angeles Times) is a good introduction to the issue in the context of North American urbanism. In Europe, you can find the outlines of ancient Roman amphitheaters, for example.

Some users have done this already, in OGF. There’s joschi81’s former railway station converted into a concert hall, in Tarott. I placed a “former railroad right-of-way” when I mapped the area surrounding the Irhoborin Refugee Settlement in Duvar, which can just barely be made out on the map (look for “Rail Street”).

So this month’s challenge is to map something that isn’t there anymore. Use your imagination, think about the history of your territory, and go for it.

Since I’m working on Comala, I think I might place a small, abandoned pre-Colonial city “under” the modern Ardispherian city. I was planning on approaching the city at least semi-historically (not at rigorously as user Pawl has been doing, but a similar concept). So I will draw a plan and place some buildings for the pre-Colonial city in a layer for Comala, which rather than uploading, I’ll just keep for reference as I develop the city.

Happy mapping.

Many times before, I and other mappers have observed the seemingly excessive popularity of motorways in our world. People seem to like to build them, and there’s nothing wrong with that, but it’s not always terribly realistic (who’s paying for all these motorways?), and I have come to realize that drawing motorways ‘‘first’’, as a kind of “skeleton” for one’s territory, is a fundamentally backwards approach to geofiction - in real life, motorways come closer to ‘‘last’’ than ‘‘first’’ - if they come at all.

So I had this idea. There are some major cities in the world that simply don’t have motorways. I’m not talking about poor cities, either.

One favorite personal example is Winnipeg, in Canada (osm.org/#map=12/49.8837/-97.1729) - a city which I visited frequently during a certain period of my life, although I’ve never lived there.

The city has at least 500,000 residents, but the only motorway is the ring-road, and even that is not fully limited-access for much of its length. There is not single kilometer of limited access highway within that ring road.

Looking at the map, Warsaw, Poland (osm.org/#map=12/52.2254/20.9659) is another interesting example. There appear to be several motorway “approaches” to the city (maybe only one?), but nothing to the center.

Vancouver, Canada (osm.org/#map=12/49.2475/-123.1645) also lacks any kind of motorway access to the core city, although they abound in the suburbs.

And Edinburgh, Scotland (osm.org/#map=12/55.9512/-3.2394), seems to well-developed suburban motorways, but nothing that enters the city proper.

… See full entry

Discord on OGF...

Posted by Luciano on 16 January 2017 in Korean (한국어).

Everyone is upset about Discord. I think it’s great to see the community engaged and discussing things, but we need to be adults. No ad hominem attacks, please - especially in diary entry titles.

All discussion about Discord will be restricted to this diary entry. New diary entries on the topic will be shut down. I will post a transcript of two other diary entries (now removed) as first comments, below.

Let’s try to respect each other. Happy mapping.

I hope everyone is enjoying their new year, so far.

I did a lot of work for last month’s challenge, trying to fix some mistakes in Mahhal, mostly related to climate and population density. I started big, by moving Tárrases to a new, lower latitude at the northwest end of the Mahhalian Archipelago. This was a giant step, from a data standpoint, since the island is quite detailed. It required changing the coordinates on almost 400,000 nodes. Probably it was single largest edit ever on OGF. JOSM made it all go smoothly, however.

After that big start, I worked pretty consistently on trying to clean up various aspects of Mahhal to improve climate realism - rearranging coastlines, moving some towns, downgrading cities, updating wiki articles. Grading my own efforts, I’d give myself a “B.” How did everyone else do on the challenge?

This month, for the new year, I’m going to return to something I tried before, but in a different way.

Luciano’s Mapper’s Challenge #10 - January, 2017 - Give and Take

Back in July, 2016, I gave a challenge to map something in a “blue” country. That actually didn’t go so well, at least from my perspective, as it exposed some of the major issues we have with “blue” territories in general, especially Commonia. Those problems have still not been resolved.

However, recently I have been impressed with some innovations by other users in the area of trying to improve collaboration. PColumbus73 made a collaboration page for Drevet modelled on (but improving upon) the old collaboration page I’d made for Ardisphere. And Mstr made a page “offering mapping services”. These are really great ideas. What I hope to achieve with this challenge is to encourage this, further.

The challenge is to collaborate somewhere, with someone. It could be in a purple country. It could be in someone’s privately owned country, like a neighbor or someone you already know that you work well with. I’ve done this a number of times with various individual users.

… See full entry

JOSM Reverter

Posted by Luciano on 9 December 2016 in Korean (한국어).

Is anyone else having problems with the JOSM Reverter plugin? I use this tool quite a bit, and it’s very useful. Recently I have been getting an error, and when I attempt a reversion, I get the typical JOSM message: “no changes to upload”. I guess this may be the first time I attempted the use the reverter since JOSM upgrade to version 11223. But I tried to use it with an older version of JOSM and got the same problem. Any thoughts?

I guess last month’s challenge was a little bit lame - and of course, because of my travels I did not participate. If anyone did something interesting with coastlines, I’d be interested to see - sorry if I missed it.

As most of you know, I’ve been agonizing over Mahhal’s verisimilitude quite a bit - mainly climate, but also sociological factors, population, etc. I’ll post some more detailed thoughts about that later, probably to my newly-redeveloped “bliki” rather than to my diaries here - I’m going to try to keep my diary entries to more “community focused” things, like these monthly challenges.

Luciano’s Mapper’s Challenge #9 - December, 2016 - Oops

This month’s challenge is about mistakes. We all have made many mistakes, in OGF. Maybe because we were still learning. Maybe because we ran with an idea we later regret. Maybe because we just got bored with the way things were working out in an area, and we left it unfinished. A lot of times, we just kind of move on to other projects, because of the amount of time we invested in that “mistake” makes us hesitate to delete it or start over. We feel regret, but we don’t do anything about it.

So let’s “clean up” some big mistake. Frankly, there are whole countries that might be charitably classified as mistakes. If you are really confident that you have made no mistakes, then I envy you, but I still hope you accept this challenge - you can clean up someone else’s mistake (with their permission, of course, or for stuff abandoned by past users). Please don’t invest in Commonia, however, since that large territory is slated for major changes, and investing energy there is probably a bad idea.

… See full entry

Location: Canasto, San Ajitófel, Tárrases

I’m going to try to keep this simple.

I recently asked for feedback on Tárrases. The main criticism that “holds weight” is the latitude problem - the country seems too temperate for its almost-Antarctic latitude (64° S).

This criticism applies not just to Tárrases but to all of Mahhal.

I have attempted to mitigate concerns about latitude with a “just so” story about a warm Harda Current and some geothermal heating of inland bodies of water (a la Iceland, essentially). But the story might not be geophysically plausible.

I am not willing to make Mahhal a more “arctic” country (i.e. more sparsely populated, colder, less agricultural, etc.). I have a strong pre-existing imaginative vision for the country that dates to my childhood.

So I have a question for the community.

Does Mahhal’s current climate (temperate rainforest, like Southeast Alaska, coastal British Columbia, southern Chile, or southern Norway), population (pretty high: 20-30 million), etc., violate verisimilitude? Is the latitude problem a “dealbreaker”?

Please vote simply yes or no.

If the majority votes yes, then Mahhal will either be moved (a la Karolia) or, more likely, deleted, to be replaced with some other country that will match verisimilitude.

I’m happy to comply with the community consensus on this matter. But I’d like to have a record of community support for the plan before putting any more work into it.

Thanks and happy mapping.

Edit: to clarify, I do not want to be compared to other countries. Of course there are countries with worse verisimilitude issues (perhaps most countries in OGF!), but my goal is to view verisimilitude objectively and set an example without hypocrisy. This is important since as a volunteer admin, I should be enforcing the rule with others.

Location: ჩიმაქOთუ

Another visit to Tárrases

Posted by Luciano on 26 November 2016 in Korean (한국어).

I was very impressed by the quality and detail of recent feedback given to other users, e.g. Myrcia, so I decided to throw myself out there, too.

As many know, my current project this past half year or so has been the city-state of Tárrases. I don’t feel that it is complete, but it has definitely reached a point where I feel somewhat happy with the progress I have been making.

http://opengeofiction.net/#map=12/-64.0167/98.3707

Some statistics:

  • 198.6 sq km land area
  • 390,000 proposed population
  • ~6900 named objects
  • ~29000 buildings
  • ~1030 km of tagged highways
  • ~276 km of tagged waterways (including irrigation ditches)

Also worth exploring - the topo view:

http://opengeofiction.net/#map=12/-64.0167/98.3707&layers=T

So take a look, and please give some constructive criticism, or any ideas, suggestions or observations. I want to hear them. I may not always follow all advice (I’m somewhat stubborn), but I still would be happy to hear it.

Location: Hársvæð, ჩიმაქOთუ

Returned

Posted by Luciano on 20 November 2016 in Korean (한국어).

I am back from my travels, and will be mapping again. I also hope to do some work on developing a user “forum” environment for the wiki.

I visited friends and relatives in 5 US states in 2 weeks, including California, Minnesota, Wisconsin, Illinois and Alaska. As is to be expected, all that traveling has got me thinking of some ideas for things to map. My time in my erstwhile home in Southeast Alaska, especially, has inspired me about Mahhal (which basically has its real-world origins in my time living there), so maybe I’ll be doing some work on that.

First step: I need to increase the fjord and lake and island density. A lot.

Here’s a nice lake and some mountains seen during a day-trip down to a Native American settlement:

http://raggedsign.net/jaredway/2016/201611/klawocklake.jpg

Here’s the head of fjord where my uncle’s house is:

… See full entry

I did some good work on rural zones of Tárrases during October’s challenge, but compared to some other users’ work, I really didn’t do that much. Nevertheless, I’m pleased with how things are progressing. I placed some more of my “blue rice” (a fictional cold-climate rice cultivar) terraces and some greenhouses for trunk farms, and plenty of mountain roads and tracks.

Tárrases is currently fully covered in landuses and buildings, but I intend to expand the built-up areas over time with more historically-oriented growth. There are currently about 6800 named objects and over 30,000 building=* tags in the city state.

For the month of November, I will be offline for much of the time. I will be traveling internationally for the first time since my cancer two years ago. I will be in the U.S. visiting relatives and friends in California, Minnesota and Alaska.

So I decided to choose a challenge that is NOT something I want to work on. It’s time to work on coastlines, mappers! Start your editing tools…

Luciano’s Mapper’s Challenge #8 - November, 2016 - Après nous, le déluge

I think everyone needs to have basic coastline editing and maintenance skills, and frankly, even well-mapped countries often have pretty poorly done coastlines. People are afraid to work on coastlines because of the render issues (i.e. the “floods” that sometimes happen). But working on coastlines is a great way to build editing skills, and if lots of people develop these skills, our world will be better, and drier!

Coastlines need a lot of detail. Some fairly well mapped coastline areas in OGF include these locations:

Tropical Islands: http://opengeofiction.net/#map=11/16.1194/71.9374

Fjords: http://opengeofiction.net/#map=9/-64.2285/82.3137

Coastal Bays and Barrier Islands: http://opengeofiction.net/#map=12/-24.4395/124.2085

River Deltas: http://opengeofiction.net/#map=10/52.6335/70.4546

… See full entry

Location: Hársvæð, ჩიმაქOთუ

I actually gave up on my own last challenge, #6, after about a week. I completely quit, and decided not to do it.

I had several reasons.

  • I’ve been really busy outside of OGF, which prevented me from focusing on the project. I still wanted to spend some of my free time editing, but I wanted to be more “free” to just do what occurred to me, and I felt constrained by my own project.
  • I decided I wasn’t ready to make bus routes for Tárrases, because I want the bus routes to follow where people live, so I want to be closer to finished on where the inhabited areas and neighborhoods are first
  • I also wasn’t ready technically, because I wanted to be able to make a nice multimaps bus-routes map, and I wasn’t ready to do the work to get my scripts working on my new Linux system

Anyway, I know several other users made great and interesting progress on this “public transport” challenge. I’ve seen some great work on the map and in the wiki. Post your results here or with your own diary entry or in the wiki.

Luciano’s Mapper’s Challenge #7 - October, 2016 - COUNTRY ROADS

It took me a while to decide what kind of challenge to make next. I always want to make a challenge that is something I want to work on too - even if I end up giving up on it, as happened last month.

I asked some other people for some brainstorms for good challenges, and this new challenge is one suggested by Thilo.

The main point is, most of us here at OGF are very focused on cities. So the idea, this month, is to avoid city work, and focus on countryside, villages, hamlets, and small towns.

In fact, I’ve already been doing this challenge a lot - a great deal of work in Ardisphere is countryside and small towns, and Tárrases too. But this month, I want to focus even more.

There are areas of OSM that are so well mapped, each farm has a name and every building in the rural area is mapped. Northern Spain’s Basque Country is a favorite example of mine - I’m sure there are many others.

… See full entry

For my challenge last month, “What’s in a name?” (August 2016), I added about 1600 names to my city state of Tárrases, advancing from about 2800 names to a current total of 4400.

I fell far short of my revised objective of 10000 names. I feel sad because of that, but… I was very busy outside of OGF, with “real life,” so that’s my excuse. I will continue working on it.

This challenge did not seem to be very popular. I guess for a lot of people, names are not an important part of their geofictional undertakings. Certainly the popularity of maps with unnamed streets and other features in our world indicates that for many, names are an afterthought.

I know a few people worked on it, though. Feel free to post your results in the comments, below, or with your own diary.

Thinking about Public Transportation

One of my main interests in geofiction is in the area of public transportation infrastructure: trains, subways, buses, etc. It has always been fascinating to me. But after a few efforts in that direction with my metropolis at Villa Constitución, I have mostly been intentionally avoiding placing public transportation infrastructure, because I feel like to do it correctly, it needs to be built “in response to” the pre-existing geography. It doesn’t make sense to make a detailed, elaborate subway system, as I did in Villa Constitución, when the city itself is really just the skeleton of a city, without well-conceived history or neighborhoods or topography, etc.

From a technical standpoint, I’m very proud of my RUTA-VC multimap and other work (like the Green Line wiki article) done for that city’s subway system. Here is a screenshot from last year.

… See full entry

Geofictional Algorithms

Posted by Luciano on 22 August 2016 in Korean (한국어).

A somewhat different topic than usual.

If anyone is looking for mapping inspiration, or just out of curiosity, there is a twitter account called @unchartedatlas. It is a “bot” which produces imaginary maps “randomly” - obviously the design of the algorithm is probably pretty complex - the creator discusses it here. Some of the maps aren’t very realistic, but others are remarkable.

https://pbs.twimg.com/media/CqbKgSpXEAAQmYw.jpg:large

Happy mapping.

¡Tárrases!

Posted by Luciano on 20 August 2016 in Korean (한국어).

Tárrases is open for business!

The tiny city-state, in an ambiguous relationship with its giant, undemocratic neighbor Mahhal, has a history of laissez-faire capitalism and open borders. Because of this, it is a popular place for international brands seeking to get a foothold in Mahhal, and in any event there are almost no barriers to entry to the small domestic market for any international brand, manufacturer, franchise or retail chain.

The country’s surprisingly well-educated, cosmopolitan workforce typically receives below-market wages due to the country’s isolated location, uncertain political future, and cold, damp antarctic climate, with 20-hour-long winter nights. This is a capitalist paradise!

Luciano_Screenshot_DT_Landcover_Complete.png

OOC

I have completed my landuse and landcover relations for Tárrases, and so I’m ready to get down to the business of business.

If you want to place your retail or manufacturing business in Tárrases, here’s how to do it. I want to make it easy.

… See full entry

Location: Hársvæð, ჩიმაქOთუ

For my challenge last month, “Let’s do something blue,” I think I did pretty well. Mostly, I’m proud of the Irhoborin Refugee Settlement, in Duvar, Commonia. I also did some work on administrative divisions in various blue countries, and I laid down a first draft for the Kshang Native Lands Area in Rhododactylia - but that last still needs a LOT of work.

How did you do? I saw some people doing some great stuff in blue areas this past month.

Actually, the main thing I worked on this past month has been my little city-state of Tárrases. I will post about that separately, at some point.

Thinking about names

I wasn’t sure what to make as a challenge this month. So I decided to just think about what I would be working on.

For me, names on a map are important. Nothing is more disappointing for me than to see an area that looks well-mapped, realistic, and interesting, only to zoom in and find that most of the streets and other objects have no names attached to them. It detracts from the realism of the map, and makes the whole thing feel more like a kind abstract art that happens to be map-like. I know names are not interesting to everyone - if names are not your thing, then this challenge is not for you.

I try very hard to name things on my maps as I build them, but I’m certainly not perfect in this respect. Sometimes my names can become repetitive or unimaginative - but sometimes names in the real-world are repetitive and unimaginative, too. How many places bear the name “Washington” in the US? 100s if not 1000s. How many places bear the name “Santa María” in Latin America? How many places bear the name “Gwangju” in Korea?

Anyway, the challenge this month is to try to increase the number of names on your map, and improve the quality, consistency and “story” behind your naming schemes, whether based on real-world languages or your own invented language.

“Name Density” - toward an objective measure of map quality

… See full entry