Inkyatari's Diary

Recent diary entries

Thoughts on my country

Posted by Inkyatari on 25 November 2016 in English.

I’m looking at my main city, and it appears to me that the hills / national recreation area that I have near my city makes the area I have slated for my downtown pretty dang small. I’m thinking about moving the main downtown area to the east of the Gottlieb river. It seems to me there’d be more traffic over there.

The elementary school I created is potentially too big, so I’m going to reduce it in size, and make it multi floor.

When I laid out the grid system in my city, I used 500 ft as the length and width of an average block. After a while curiosity got the better of me, and I looked up what the size of an average block in the grid-riddled city of Chicago is, and it turns out each side is an average of 660 feet. I’m going to continue to use 500 ft. as the default for my first two communities, but am considering 660 for any future development.

I’m now considering putting some barrier islands along the northern shore of my country, and developing some seaside resort communities there.

Location: Dutertre, AR040

Malaperis, Quebertia - opinions?

Posted by Inkyatari on 5 October 2016 in English.

I’d like opinions of my City Malaperis. I’m pretty much using iD and Potlatch at this point, as the PC I use, due to administrative issues, won’t let me install anything, let alone JOSM

Again, an issue I run into is the grid system city, as I live in the second flattest state in the US, and that’s pretty much everything out here, but I am trying to shake things up a bit.

As with everything, work in progress

I was getting a little overwhelmed seeing some of the featured maps in the wiki, but I understand that it takes time to get there.

Location: Dutertre, AR040

The City of Malaperis is situated at the mouth of the Gottlieb river. In the 1700’s early explorers established Fort Malaperis at the mouth of the river. The city built up around the fort over time. In the mid 1900’s a group of educators from around the world establisehd a university in the northern section of town.

The city also sits at the feet of the Dayton Hills. Local officials were looking for a bypass of the city to the north, but building it north of the Dayton Hills would be too far for any benefit, but the location of the Baer Creek runs through the only good location closer in. Portions of Q-1 have been upgraded to a motorway through this area, but ongoing environmental concerns have stalled any further upgrades.

There used to be a bridge over the Gottlieb river on Colin Way. This bridge was demolished due to obsolescence.


I’ve decided on a numbering system for the roads in Quebertia, will start implemnting it in the near future. Every route will start with a Q. Odd numbered routes go east-west, with the lowest numbers starting in the west , and even numbered routes will go north-south with lowest numbered routes in the south.

A bypass will get a -A at the end

A spur will get a -B at the end

The mainline routes will have no additional lettering unless route is a toll, in that case a -T will be appended to the end

For example, if a business spur for Q-1 is ever created, it will be called Q-1-B

This is the numbering of the national routes. I include the Q in the route number to distinguish national routes from local routes.

I’m going to implement this system soon. Any thoughts would be welcome

Location: Dutertre, AR040

Quebertia, a new beginning

Posted by Inkyatari on 6 September 2016 in English.

After taking some advice, I decided to start small, and take geography and history more into account with my country. Presented here is the beginnings of the town of Ft. Smithson.

I’m not really good with names.

I did put a little detail in.. a Fort (to go with the town’s name,) a national monument boundary, and visitor center. I couldn’t help myself. I also named all my streets, and created two route numbers.

It’s not much work, but I am pleased.

Location: Portesmer, Dutertre, AR040

I dunno

Posted by Inkyatari on 2 September 2016 in English.

Seriously considering deleting my work and startign from scratch. Not really happy with how things are progressing Maybe I’m just being too critical, but somehow everything just seems off to me. I’d keep the bay and my main east- west thoroughfare, but everything else is fair game. I like some of what I’ve done, but my lack of straight roads and square corners (and I’d also add lack of scale) is hurting my opinion of my work thus far. It doesn’t help looking at what others have done is also kinda bumming me out.

Location: Dutertre, AR040

City finally taking shape

Posted by Inkyatari on 29 August 2016 in English.

Yay! My South Bay City is finally starting to take shape in a form I’m (so far) happy with.

A problem I have is that seeing as I live in the second flattest state in the US, I tend to think more in terms of a central grid system, and not with spurs and winding strrets. As my city’s metro area expands to the north, however, it will but up against some foothills, and non-straight roads will be a thing here.

Location: Dutertre, AR040

I’m really loving this. Still trying to learn JOSM, and am making progress in that regard, but still mostly using ID.

When I requested a country, I requested a fairly large one. An admin talked me out of it, and I can see his point. With all of the editing and re-editing I have done, working in a much larger area would have driven me nuts.

Anyway, come visit Quebertia. It’s very much a work in progress (as are all nations, I guess)

Location: Dutertre, AR040