tule00's Diary

Recent diary entries

(forum entry here)

So, lately I’ve been working a lot on my city of Klausburg (international/Ingerish name Clausburgh). I think almost all urban parts of the city are mapped to a certain extent. The parts that aren’t mapped yet are:

  • the western parts of Antre and Neustat (up to West Ringweg and Sut Ringweg)

  • the southern part of Neustat (south of Neu Kai and the small railway bridge)

After that I plan on mapping suburban and rural areas in the entire administrative area.

So, what I’d like to hear is: is this a good “sketch” of a city with around 120k to 200k inhabitants (I’m not sure about what the population should be)? Does it resemble a European city in a valley among the mountains? Is it mapped well so far?

Best regards and thanks in advance

JOSM not working

Posted by tule00 on 27 July 2018 in English.

Hey everyone,

When I run josm.jnlp, it says “Unable to launch the application”, and when I run the preinstalled JOSM, it runs and shows an error message that says it failed to connect to josm.openstreetmap.de. The home screen says “(Message of the day not available)”, and whenever I try to download something from OGF, it shows the error “Failed to connect to the remote server”.

Does this happen to anyone else? Is there an issue with JOSM servers?

Regards

Former fortress in Vumrupstat

Posted by tule00 on 24 July 2018 in English. Last updated on 25 July 2018.

EDIT: Forum thread here

Hey everyone,

I’ve started mapping Vumrupstat one of the most important cities in Reeland, the capital of the province Oberlant. The first part of the city I’m about to make is the former fortress (like Innenstadt in Frankfurt, Innere Stadt in Vienna, Budavár in Budapest). For now, I made a palace like Hofburg in Vienna, a ring road around the former city walls, and a few streets inside.

I’m interested in whether I’m doing a good job for now. Do you all think this is realistic?

Also, I’m not sure if the palace should be used for tourism, or maybe as a parliament building for the province?

I’m open for all criticism and suggestions.

Best regards

Further development of Symflusstat

Posted by tule00 on 2 January 2018 in English.

So I’ve continued developing the “confluence city”, or in Reelandic, Symflusstat. I’ve expanded the city beyond the island. For now I’ve just made a few streets, but I like it a lot. What do you people think?

Looking forward to all kinds of comments and criticism. Regards

Location: Westvoorstat, Altstat, Samflutstat, Stat Symfluszstats, Fluslant, Reeland

Hey everyone,

You know how people say that you should look at your own painting in the mirror so you could know if it’s good? Well, I tried to do that with OGF maps, like this: Igwepir flipped

This way, you won’t recognize your own maps, so it will be easier to tell if it’s good.

What do you all think about this?

Edit: the point is that if you can’t look at your own maps objectively, a mirrored image could help you have a different perspective.

A planned port city

Posted by tule00 on 15 October 2017 in English.

I’ve started mapping the city called Fridrichshafen. An interesting thing about it is that it has few intricate shapes and is mostly planned from scratch, like Mannheim.

What do you all think about the city, as mapped so far? Should I continue like this or should I change something?

Location: Neustat, Fredrikshafen-Mitte, Stat Fredrikshafen, Sutkapkreet, Fluslant, Reeland

Mapping suburban areas

Posted by tule00 on 11 October 2017 in English.

Hey everyone,

I have some knowledge on how to map central city areas, but when it comes to city areas which are not urban or rural, I get very confused. I’ve mapped some suburban areas of Igwepir, which you can see here. I’m referring to Vagheen Nort – a modern, densely populated suburb (similar to New Belgrade and Petržalka) It needs some work, but it looks decent. On the other hand, there’s Kritzen, which is supposed to be a typical German suburb (like this, for example). But when I map Kritzen, it never looks good at all. It just looks like a bunch of randomly placed streets.

Do you all have some advice on how to make better suburbs?

Regards

Symflusstat: Confluence City

Posted by tule00 on 30 September 2017 in English. Last updated on 1 October 2017.

Inspired by many European cities, I’ve started to map Symflusstat, a city on a confluence of two major rivers. For now, I’ve mapped an old part of the city, on the island. I’m honestly very surprised how well it turned out.

What do you think? What should I add or change?

Regards

Location: Alt-Inselstat, Inselstat, Stat Symfluszstats, Fluslant, Reeland

Tagging dual tram networks

Posted by tule00 on 30 September 2017 in English.

Hi everyone,

So, the worldwide standard for railway gauge is 1435 mm, and most tram/streetcar networks use that. However, another popular gauge for trams is 1000 mm. In some cities, it’s possible to have two independent tram networks with different gauges.

My question is: do you think it could be tagged differently? I want them to be rendered differently, but I don’t know which tag to use. I considered S-Bahn (light rail), but I don’t think that’s a good solution (for example, if I already have light rail in my city).

Any thoughts or ideas?

EDIT: The conclusion is that it’s better to make a map in the wiki than render it in OGF.

Drawing a park

Posted by tule00 on 31 July 2017 in English.

I think many of you already know about my most detailed city, Igwepir. So I’ve noticed that there are not enough parks in the city, and I thought this was a nice place for a large park.

My question is, does it look good that way, and should I expand it to the whole area marked green (the part of the trunk road (marked red) would be a tunnel, and the parallel tertiary road will probably be deleted or turned into a small street)? I’m not sure if the park would be too big that way.

Proposed park expansion

OGF: perhaps too much real world-based?

Posted by tule00 on 16 April 2017 in English.

We can all agree that OGF is supposed to be like the real world, but does not have actual real-world features. And if something exists in the real world, we avoid having it in OGF.

But, it often happens that we just keep something in OGF, changing nothing but the name (example: German->Gaerman). So basically, we have an OGF version for almost everything, just with a different name. I think this has gone too far - we need to be more imaginative, more inventive, more creative!