tule00's Diary

Recent diary entries

Trolley buses

Posted by tule00 on 23 March 2017 in English.

Has any of you ever tried introducing trolley buses to one of your fictional cities? They are present in Eastern Europe, as well as Italy.

  • If so, I’m interested in how you did that. How to visibly tag trolley wires? How do trams work in combination with them (I’ve seen the combination of both systems in Rome, Szeged and Belgrade, but I’m not sure if that’s the common practice)?

  • If not, is anyone interested?

Regards

Railways in Igwepir

Posted by tule00 on 24 January 2017 in English. Last updated on 26 January 2017.

Hi everyone

As the title suggests, I’ve been working a lot on the railway system in my city of Igwepir. Some things (main station, old main station, yard, underground platforms) have yet to be finished, but I’d like to hear your opinions, and whether y’all think I’m on the right way. If I’m doing something wrong, be sure to let me know.

Regards

Edit: the Nortkap line is not supposed to end there

A new territory

Posted by tule00 on 23 January 2016 in English.

I’ve made a little territory on the boundary between Reeland and UL021. It’s supposed to be a territory not claimed by either country, like Liberland.

It’s free to edit by anyone (EDIT: I think it’s better to keep it collaborative for now), but I think it’d be better to make a plan first, so please don’t edit without consulting one another.

I’ll make a wiki page and a talk so we can discuss there.

I hope you’ll have fun, regards ^^

Expanding Igwepir and its tram network

Posted by tule00 on 14 November 2015 in English.

Igwepir was one of my first cities. You all said that I started it well.

Now I’m working on the city, especially focused on trams. Originally, it had 1 way for 2 team tracks and 1 node for the whole intersection. A while ago, I started studying maps of German cities and their tram networks, and since Reeland should be a lot like Germany, I tried modifying and expanding not just trams, but the whole city, to look like a German city.

Major changes are:

  • every tram track is a separate way

  • many more avenues (dual carriageway streets/streets with a median) and less normal roads

So, what do you think?

Tram tracks

Posted by tule00 on 10 November 2015 in English.

Should draw 2 tram tracks next to each other be drawn as one? On OSM they’re usually drawn separately and in the OSM wiki it says “In some places each tram tracks is mapped separately and in some places two tracks are together mapped as a single railway=tram line.”

So, what is more convenient in your opinion?

New city in south Reeland

Posted by tule00 on 12 October 2015 in English.

Hello everyone,

I’ve started a new city near Vumrupstat, the province capital in Oberlant. It’s located here.

As opposed to other cities I’ve mapped, this time i tried not to hurry, to work on a small area until it looks good (instead of trying to finish a large area quickly).

Also, I am trying to focus on small details, such as bus/tram stops and individual buildings.

In general, I will do the city slowly and without hurries, but try to focus on every detail and make everything as realistic as possible.

What are your thoughts/suggestions, what should I add or change, what do you like and what do you not like? I’d like to know what you think.

Regards

Etymologies

Posted by tule00 on 1 August 2015 in English.

The country names in OGF sound very original and realistic, but they all originated from something, so I thought this could help all mappers and give them ideas for naming.

My country, Reeland (Reelant), was named after the Ree people from the Ree island. The Ree island (Isle of Ree) was originally a fictional map I found outside of OGF. I later found out that there is also a Dutch surname Reeland (Reelant), but that is not connected to the country name.

So, how did you all come up with the country name? Write in the comments.

Regards

About

The city is called Mutstat (Mouth City/Confluence City) and is located here. I have created a little bit of the downtown, and Mutstathafen, the harbour city.

Any tips?

I need tips for realism, so please tell me if you think I should change or add something. I need your help! Thanks in advance

Location: Mutstater Kreet, Grooter-Mutstat, Fluslant, Reeland