Users' diaries

Recent diary entries

What should my city be named?

Posted by Megacity2005Creator on 18 February 2019 in English (English)

I've been working on The Premises in Mecyna for a few months, but I've felt that the name feels too unnatural, so I need ideas on the city's new name. I just deleted the name (although it might not have rendered yet).


This city is VERY recent. It is a master-planned community constructed from the early to mid 1990s, and it flourished from a modern industry that was rooted there before the city was actually built. The Premises could possibly be the name of the city in the couple or so years before it really began to develop.

The area is very mountainous, and slightly chillier than the tropics of the lower ground, although it rarely snows. There is an area of flat land to the southwest (along route 193) that will consist of mostly farms.

It has few natural resources but is boosted by information technology and similar industries, and has several universities.

If anyone has ideas, please comment! i will appreciate the feedback! Megacity2005Creator

Location: -26.002, 145.368

Narf New City

Posted by Huachachi on 17 February 2019 in English (English)

Im making a detailed new and future big city called Narf. The 1st thing I made is the Castle and the city hall. Can you help me with some ideas?

Location: 25,072, 142,929

Back to user diaries.

Posted by plainoldbread on 16 February 2019 in English (English)

I'm finally back to this again, after me leaving and coming back to finish stuff in my territory.

Decided to take in more inspiration from my neighbors and real life. I have so far made enough highways for one time.

I want to ask for more help mapping like homes and farms and stuff.

German-speaking regions in the FSA?

Posted by MisterBean on 16 February 2019 in English (English)

I am interested in joining collaborative projects such as Antigo and the FSA to practice my mapping while I wait for progress on territory requests.

I am thinking of claiming either AR120-36, 35 or 31 to make an Appalachian and Midwest-themed state.

Since we already have a Quebec in the far southwest of the FS, I have thought of making a state with significant German-speaking populations (or perhaps an own dialect like Pennsylvania Dutch). I have already seen a couple German town names on the map.

Is there any interest pertaining to such a project? Do any owners of already-existing states want to collaborate on this?

Note: unlike in the real US, German would actually be a (secondary) official language on county level in the affected regions. The "Archantan Germans" or whatever they would be called would have their own public school systems, religious communities and political organizations. Perhaps there also could be an equivalent to the Amish?

Edit: the german influence might go as far as using German as the "secondary" language of some cities, but I don't think that there will be whole "german-speaking states" without some sort of Law 101. However, there most certainly will be areas with predominantly German city names (possibly even with preserved Umlauts), where more than 50% of the people will speak German. Official institutions will have names in German.

There will also be half-timbered houses in the villages.

As such, the influence will still be much stronger than in real life.

I imagine that "cultural borders" between areas settled by people from various German-speaking countries and with non-German areas might arise.


Posted by Mapping Expert on 16 February 2019 in English (English)

I have looked for where to contribute in Opengeofiction, but I do not find anything relevant. Most of the spaces in the blue countries are occupied, countries can not be requested and I do not know what else to do. If someone has any suggestions for me where to edit, I accept their ideas.

Standards and mapping style in the Federal States of Archanta?

Posted by julijahaller on 15 February 2019 in English (English)


I got a small county to map in the Federal States of Archanta. Since I can't write in the wiki and haven't found any answers there I have to ask my questions here:

  • are there common standards how to map motorways/trunk roads and railways, e.g. regarding the distance of lanes or tracks?

  • I'd like to draw farms and farmland. What should be the typical size of a farm and farmland in this region?

  • how to determine the width of rivers? I know the corresponding explanation in the wiki, but how to deal with rivers coming from/going to other states and don't possess a reasonable width?

Enjoy your weekend

Location: -40.376, 159.241

Finishing the "outline" of Klausburg (Clausburgh)

Posted by tule00 on 15 February 2019 in English (English)

(forum entry here)

So, lately I've been working a lot on my city of Klausburg (international/Ingerish name Clausburgh). I think almost all urban parts of the city are mapped to a certain extent. The parts that aren't mapped yet are:

  • the western parts of Antre and Neustat (up to West Ringweg and Sut Ringweg)

  • the southern part of Neustat (south of Neu Kai and the small railway bridge)

After that I plan on mapping suburban and rural areas in the entire administrative area.

So, what I'd like to hear is: is this a good "sketch" of a city with around 120k to 200k inhabitants (I'm not sure about what the population should be)? Does it resemble a European city in a valley among the mountains? Is it mapped well so far?

Best regards and thanks in advance

Should a new territory admin be designated?

Posted by MisterBean on 15 February 2019 in English (English)

Seeing that it should not take long to decide whether a new user gets a territory or not, why should we not designate a different admin to take care of territory requests? The absence of Isleno is really discouraging for new players like me.

It is like standing in front of a locked room just to get something quickly and waiting for hours because the person with the key won't come.

Edit: why not make a "community approval" system where a panel of experienced users such as Zhenkang votes on applications?

City Sprint: Part II

Posted by louis_walker on 15 February 2019 in English (English)

Today is February 15th, meaning we're now over the hump of the four-week-long City Sprint! I've noticed a slump in mapping, and have been feeling a bit wrung out myself lately...yesterday was the first day since Feb 1 that I didn't map at all. A challenge like this is more fun with friends, so since the User Diaries send updates when replies are added I thought a post here could be a fun way for those of us who'd like a bit of communal cheering-on to get our fix.

Over the second half of the City Sprint, post updates, ideas, questions, etc. related to your City Sprint projects here. The point of this thread is to create an encouraging environment, so please avoid snark, sarcasm, rudeness, abruptness, etc.

I'll kick things off. My goal was to kick the development of my country's capital city into warp-speed; it was a completely blank slate at the start of the month, just a name on the map. I'm really excited about the amount of progress I've made so far; the central city is pretty much done in terms of the street network, and a number of key buildings are already mapped. Here's a link where you can check out the progress I've made so far on Canan-Yar.

What have you been up to these past two weeks? Any exciting projects completed? New ideas sparked? Share away!

Non standard junction design

Posted by computerfan0 on 14 February 2019 in English (English)

I designed a non-standard junction. Hope you like it! EDIT: I meant junction 2. Junction 3 is standard. Southbound traffic joining Attikai Expy. uses a different lane on the carriageway (A 301 B is undivided until just after the A 1)

Location: 20.596, 87.307

My progress over the last 6 months...

Posted by Mike's World on 13 February 2019 in English (English)

Hey guys, I just wanted to see the progress in mapping Iv'e made since I started of my four main levels of mapping. Here's my very first city (I mapped it in the wrong territory, sorry)

Then I started mapping in Commonia, and added multiple cities which I thought were "legendary", but they still looked like a joke. I forgot about the tragedy of the real Parkland back then so if you want me to change that name I can.

And then I got my country Crenru. By the way, to MOI N's question, I think the countries now are at max limit (at least 242), too many compared to the real world. That's I think why admin won't answer.

Here's my first city in Crenru, and I think I gotta change the city limits.

And finally Iv'e made my largest city recently. The area isn't much bigger but it shows detail I was missing. (There's a port and ferry there that is not fully rendered yet)

Iv'e made lots of other cities but these were ones that seemed most dramatic. But I'm still trying to master this website and hope someday I'll become professional...

Could I have some feedback? Let me know what to improve on and I'll try my best to make better progress.

I will slow down my mapping in March where I will get busier with my regular outside life playing sports, hanging out, and getting outside more.

Happy mapping

Feedback on Dunwic

Posted by Myrcia on 13 February 2019 in English (English)

I've been mapping Dunwic in its new spot for over a year now and I have to say I'm really happy with how my neighbourhoods are turning out, especially the city centre and areas north of the river.

Although I've been doing a lot of detailing my next plan is to start fleshing out the shape and limits of the city and when that's done there won't be much scope for making any major changes. That's why I want to get people's feedback on whether they think the shape of Dunwic is realistic and what kind of things they would expect to see in the surrounding area.

There won't really be any traditional suburbia due to the political and planning history of the city. Instead Dunwic will be quite physically small but dense all the way to the edges like some Dutch cities. < this is the northern extent of Dunwic and how I envisage many of the outer neighborhoods looking.

Devellopement of New Carnaby

Posted by histor on 10 February 2019 in German (Deutsch)

Four counties in New Carneby (Federal States of Archanta) west of the metropole of Stanton shall be develloped. This work is nothing for friends of motorways and excessive rectangled street grids - here we prefer a more rurual type of urbanisation.

Rails, motorways and primary roads are given. No more "towns". ("Town" here mean a place with more than 50,000 inhabitants). Only one town in each county may have 100,000 to 120.000 inhabitants, the others with lesser people. Only small regional airfields (one in a country). Town boundaries here are usual with admin_level = 8

Only one wiki-article for each county to avoid overwikification.

Sure you may change details of the given items, but not the generel layout. May be at some occassions you feel, a changing of the layout is necessary - then we can discuss about. If you can be friend with this conditions, please write to BMSOUZA or histor to get your claim.

It can be offered:

=== Aldergate County === see [] flat landscape. In the east sleeping towns for Stanton, in the west rurual character. Town boundaries are given.

=== Beaver County === see [] low hills, generally rurual character, in the east sleeping towns for Stanton

=== Pacuhanco County === see [] flat landscape, rurual character, in the west more or less swampy area of Carnegy River. In the east changing to soft hills. You may add few towns

=== Six Lakes County === see[] hilly landscape, holiday area for Stanton, many weekend-houses, small villages and towns, romantic lakes

Update OGF

Posted by CharlieG on 10 February 2019 in English (English)


I'm CharlieG from Artenia. But, in the real OpenStreetMap, I'm Gorbs. I map areas around my home in Suburban Philadelphia, USA. Recently, I've been getting into mapping extreme detail and residential areas, since that's what most areas around me are comprised of, and what most areas are missing. While enjoying myself, I stopped mapping for a second and appreciated the updated design of OSM compared to OGF. I wondered why its top bar looked cleaner, why there were many more features for points, lines, and areas compared to OGF, etc. I noticed a while back (maybe 6-9 mo. ago) that OGF got an update, and the servers were down for about a day for me. Will this happen again soon? Could it? Not to be so arrogant in understanding how the server works, but I am curious as to why the major update has not happened yet.

Thanks for tuning in! -C

For some extra links, An example near me of what residential, etc. areas should look like What reality is in OpenStreetMap What I've tried replicating

Location: -41.327, 137.148

New Basmia Plans...Again (help needed)

Posted by BillionPenny483 on 10 February 2019 in English (English)

I forgot to mention this in my previous post, so I'd like to ask if anybody wanted to collaborate on the coastline of my soon-to-be revamped country, Basmia. I'm absolutely hopeless at coastlines and natural shapes, so any help would be greatly appreciated. Please DM me if you're interested.

Thanks, BP483

Location: -19.668, 137.727

Second City

Posted by DaveMaps9876 on 10 February 2019 in English (English)

I know I had this account for a long time, but I never used it. I found some time and made my second city! I want some feed back on it.



Location: 19.391, 87.488

Faild Reverts

Posted by ferdinand on 9 February 2019 in English (English)

One of TCC last Revers of Vandalisem apparently faild or Buged out this resulted in the Creation of Many Nodes without any attribute if you look Closely you can estimate that these were Highways Exampel Picture

For Now i put these nodes in a Relation to Keep track of them Link

Please Reply if you have any more Infos.

Welcome to 𐀋‏‏𐀉‏𐀓‏‏‏‏‏‏𐀉‏𐀀‏!

Posted by Romhfvir on 9 February 2019 in Spanish (EspaΓ±ol)

To give my country, Liria, more mystery... one of the island will start using its own alphabet (notice that is another alphabet, not another language)

what do you think about it?

Location: -2,811, 35,590

New Basmia Plans...Again.

Posted by BillionPenny483 on 9 February 2019 in English (English)

Earlier today, I cleared out my territory, Basmia, for the second time in a year (it may not have rendered yet).

My scale was out of whack and I hadn't focused on the geographical features as much.

I've made a concept map showing my new plans for my country. You can see it here.

Any feedback on it would be much appreciated. :)

Location: -19.581, 137.681

Thoughts on this unconventional motorway exit/intersection?

Posted by MisterBean on 8 February 2019 in English (English)

I have made an unconventional motorway intersection south of Gandazoara City, where the major route going from the capital to the northern border of Rhododactylia crosses the southern artery of the city. At the crossing, said artery turns from a country road to a grade-separated highway.

The roads cross two times, allowing for the exits to be separated according to the desired direction.

What do you think?

Location: 7,588, 170,342
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