Users' Diaries

Recent diary entries

Posted by eleinads on 27 January 2018 in English.

Dear all,

I waited some months to present “officially” the country of Gardensa and in particular the map of its capital, the city of Giliarca. But I have to say that during that months I had several contacts with many of you, speaking privately about the mapping of our countries and our mutial relations.

In this post, I’ll focus the attention on the city of Giliarca.

So, the main reason because I waited to propose a “public presentation” in this page, was that I preferred that the map should have a visible form. Now, the city of Giliarca is mapped for about the 45% of its final extension. I preferred to map progressively with a good level of detail, rather than map immediately all the city and put gradually the details. It can explain, e.g., the fact that the Airport can seems today to be overproportioned.

I’m planing to complete all the mapping of the city in the next six-seven months (august 2018).

I am aware that there are many flaws and lacks in the mapping of Giliarca. For this reason, I’m ready to hear any comments you may have. Depending on the case, I can explain the reasons for aspects that leave you perplexed, or I will modify the map to correct any true mistake, in particular about verosimility. Indeed, the main question is: looking at the map of the city of Giliarca, what elements lead you to say “it’s not a real map”? Effectively, in a good map all these elements must disappear.

A last word about the wiki: at the moment I’m writing the page about the Country that explain also the origins of its Capital Giliarca.

Location: Centro Storico, Città di Gardensa, Gardensa City, Plevia
Posted by HankOfTheHill on 27 January 2018 in English.

Good evening mappers.

I’m somewhat new to mapping and OGF(lurked for a few months) but from what i’ve seen from the lurking I have to say i’m pretty interested in joining you lot. It’s also a great way to brush off some free time anyway I have started my very first of many proposed cities Trekburg! in the country known as Mecyna.

To give you a little backstory Trekburg was founded as small settlement on the North east coast of Mecyna by waves of High Astrasian settlers looking for new unclaimed land around the time of their arrival from Uletha. Historians are not exactly what year the city was officially established or who was responsible for naming the city but the increasing presence of wealthy Ulethan and Commonian traders would put the city on the map and eventually bring much prestige to the city before the construction of the Mecyna Canal just about 80m south of Trekburg.

Location: Trekburg, Sireeny Province, Hepsiga State, Mecyna
Posted by Alsatian on 24 January 2018 in English. Last updated on 26 January 2018.

So, hi, first. I’m pretty new, and I’m not exactly amazing at this. A helpful mod helped by replying with a scale comparison thing, (and I realised March Springs makes Swansea look like it got shrunk in a washing machine, as well as the buildings I made being random polygons), so I’m going to use that for the new town. This is my eighth day on, and so I’m still going around Commonia making some random stuff. Thanks, Alsatian. P.S. I doubt I’ll make many of these, but eh, why not make one.

25th January, 2018 (Second Diary Entry): I’m not going to ‘double diary entry post’, so I’m just going to edit this slightly. Again, thanks for informing me about the brand issue. And also, I’m busy making the least square houses in the entire world, I hope, so that it stands out like a sore thumb (for a good reason). Allerton is coming along better than March Springs (as would a dog running after its tail, but oh well), and should become a large…-ish town any minute now. Any minute… ANY minute…

26th January, 2018 (Third Diary Entry): AND HELLOOO THERE. I’m making some more random stuff by realising there’s a direction thing. Apparently the distance between ‘3.37510, 153.29873’ and ‘3.37504, 153.29878’ is just under 100 miles, and it apparently takes two and a half hours to get there. If you’re not aware, these are places that are barely 15 or 20 metres apart on the Chestnut Roundabout, in March Springs, and because the direction doesn’t understand how roundabouts work, it sends you all the way down the H40 to Kearney, then all the way up the Southern Bypass back to the very same roundabout. I’d advise you just walk this distance, not drive for 2 and a half hours through Kearney and several other towns and villages and then all the way back again just to get 10 metres in March Springs.

Location: 莲南县, Melaco, 林北省, 东原道, Huaxia
Posted by varnel_maiser on 19 January 2018 in English.

Has anyone so dar tried making dikes in their OGF country? I know I have, and I’m starting the new project here, or the Real-World counterpart here.

You just knew I was going to reference the Netherlands, didn’t you.

If anyone has, please tell me how you did it and managed to get it to render in a higher layer.

Thanks, Zekiel

UPDATE:

I figured out how it was done in OSM. Still, I want to know how people at OGF have done it.

Location: Néronne, Livarie, Brocéliande
Posted by miles854 on 18 January 2018 in English.

I started a town in Commonia near the Gateway Lake called Kingston, that is at the end of a prexisting highway that I turned into a primary road, then a secondary road and then a lot of living streets. It has an elementrary, middle and high school that are on the same school grounds, a catholic church (although I’ve only attened a single church service in my life, as a few students in my schools band wanted to play at a church in my neighborhood that our band director joined us for, which I was a part of), some houses, and a solar factory that much of the adults citizens work at. It could use some editing because I am new to this site, and am a beginner architect. Could someone check it out and fix the buildings to be of a more realistic size? I plan to request a territory in the future, but for now, I am working on a small town to practice my skills on this site, and to get better before taking on a whole territory, country or city.

This site seems really cool, because it’s like OpenStreetMap and Wikipedia put together onto a map, that anyone can edit (although users are entitled to there own lands that admins give them, and not everyone can just edit wherever they want) and add to. Also anyone can just show off there city designs on it as well. I’ve had many ideas for fictional cities, towns and countries, but never had a site like this to put it on, that people could view, edit and make suggestions of the designs of.

Location: 陆边省, 天南道, Huaxia
Posted by miles854 on 18 January 2018 in English.

This entry is no longer relevant since I got a reply, that had helped me learn where I am allowed to actually start on the map. See the above entry on the status of the city of Kingston which has now been started as a very small town in Commonia.

I am new to this site, and think this site has a great idea in it. One large fictional world map designed after the basic maps style of Google Maps and OpenStreetMap, but we add the cities and towns to the map, and it’s all fictional and set up so everyone collaborates and adds to the map. I am wanting to populate and urbanize the Northeastern Confederacy and build a coastal city named Kingston, that has good forms transportation, such as fast trains and lots of train tracks, large highways that connect to other existing highways, etc. I built the tinest stretch of highway that turns into a tinty secondary road at the end of it, and train tracks that run parrel to it, and a train station at the end of the train tracks which end at the end of the highway. Your welcome to add to my city Kingston, just work together and decide amongst yourselves how desiging and making it will happen, and who will do stuff. Do whatever you like, I just have a few ideas I’d prefer you use. They are: -Urbanize and populate the Northeastern Confederacy -Eventually it should end up being a large city -Make sure it has good transportation, such as a large highway that connects to an existing highway, train tracks that support fast speeds connecting to exisiting train tracks, etc. Do whatever you like to it. I’ll try to learn how to be a better editor as I continue to use the site some more. I just wanted to share my idea for a city, and hope people will consider helping me make the city I have an idea for.

Location: 59.993, -180.000
Posted by Le Mathou on 15 January 2018 in English.

Hello,Lorredion has launched a hyperloop network with these neighbors (Surricy and Zylanda) and hopes to expand it further. Info: http://wiki.opengeofiction.net/wiki/index.php/Mach_One

However, MSTR have noticed that there may be a conflict between hyperloop and verisimilitude. I think he is compatible, he thinks he does not. As it will be too long to summarize on this post the whole of our debate, I invite you to take a look please, so that we can together define a border between what is verisimilitude and what is not. See the debate here: http://wiki.opengeofiction.net/wiki/index.php/Talk:Mach_One

Feel free to give us our opinion because it might be important for all of us to define how the community should treat the somewhat borderline technologies in our universe.

Thank you for your help!

Today I started on LPRA Ericcson, a city on the Northern bank of Verona island. It’s a largely middle-class, very dense city with medium levels of tourism. It is the first city and temporary seat of government for a band of city-states known as the Libertarian People’s Republic of Acadia. These will exist mainly in public territories, and include walls and heavily militarized borders to combat the instability of politics in public areas. However Ericcson uses VNO as it’s airport, and probably always will.

Thoughts as I continue finishing Ericcson and begin other city-states in the LPRA?

Thanks!

Location: AR920
Posted by kingfries on 11 January 2018 in English.

Good day everybody, Incredibly glad to announce that my new PC has finally arrived and I’ll pick it up from the Post Office today. I’m looking forward to spending time here with you again after my almost 1 year leave that was caused by a number of reasons including tech problems and simple lack of time. Happy to finally get some ideas from my mind onto the servers.

Greetings and See you, Kingfries

So, I have been playing Sim City since I was nine years old. I transitioned from 2000 to 3000, to 4 for a very long time. Cities Skylines is a masterpiece right now and have been playing it in my spare time very often. But I have alwas felt that even with the comparatively huge plots Cities Skylines offers that I need more space. I wanted to create a country, connect it, develop its culture and political system, make its politicians fight over infrastructure projects, make its citizens frustrated with traffic, slow trains or housing shortages. That is something that city simulators don’t allow. But I have never thought that there could be more than that. I was happy with Skylines.

But, one day, as I was searching Google for tips on how to add more realism to my street systems I stumbled upon a reddit that linked to OGF. And that has changed the schedule of my last couple of weeks significantly.

I have to say the community’s welcome has been warm, and I can see a lot of great work here. It’s exactly what I wanted to see from such a place, and I am sure I will stick around for a while. So, welcome to Rodana - everyone. I am happy to hear out any type of criticism, hopefully constructive more than anything.

So let’s start with my initial impressions and feel of the game. After talking to the administrators and explaining the type of country I would like to build, I was assigned Rodana. That’s the name I gave it anyway. What you will read next is the message I sent to the admin team when asked about how I see the country I want to build:

… See full entry

Posted by Jumbooo on 10 January 2018 in English.

Hi everyone

in addition to my first mapping project (the city of Dominton, near Margarath in Midistland) I’ve started mapping in my own territory, Brennland. I know you should sketch out rivers and mountains first (and I’ve made a bit of that work), but having clear ideas about a couple of towns, I’ve started mapping one of them, Freienfeld. This is a small “alpine” town, with a historic centre and a ski area nearby. Let me know what you think about it!

Happy mapping to everyone!

Location: Altstadt, Freienfeld, UL12f
Posted by Stara Zagora on 9 January 2018 in English.

Hi all,

When I was considering developing my country’s rail transport, I began to think about more connections in the surrounding region (Southeastern Uletha), and eventually I started thinking about an expansive transcontinental railway. I feel like this would be a pretty interesting idea, but if we ever got it to work there would need to be a lot of coordination.

I don’t really think this would be too crazy, especially given the scale of some existing railway systems on the map. So if anyone in central/eastern Uletha would be willing to consider this project, please tell me.

Thanks, Stara Zagora