Users' Diaries

Recent diary entries

Posted by Thunderbird on 1 November 2016 in English.

Hello folks! I just happened to realized I created my OGF account 1 year ago today, the time has just flown by.

Below is Patriot City after one year of work. This is a city inspired by Philadelphia and its surrounding area. Patriot.png

I’m working on filling in the entire city before I move on to its suburbs and the rural areas of Jefferson. I do have a lot planned for that. I have not done much work on the wiki yet, I plan to do a lot more in the future.

Demographically, the wealth in the city is concentrated to the south and east, with some exceptions.

Recently I’ve been working on the south side of the city. This is an area along the river, a few miles south of Center City. It is very “old money.”

By contrast, the large north side area is lower middle class, consisting mostly of densely packed single family homes, low density apartment complexes, and a few trailer parks.

… See full entry

Location: -29.076, 38.005
Posted by kingfries on 1 November 2016 in English.

Hello How are you guys? Did anyone else notice that the map seems to update really slow? Usually when I edit it should take no more than a couple hours at most to update, sometimes even only a hour. But now when I map something it literally takes up to 3 days before it even partially shows up on the map. Anyone else have similar experiences? (Edit: Now it seems to show it partially on closely zoomed in. I’ll keep an eye on that anyways.)

Posted by Toadwart on 31 October 2016 in English.

Hello,

For the September Challenge, I built an extensive tram system for my biggest city. As you can see it’s quite unfinished. I plan it to be at about twice the current size. I managed to write a script to create a multimap showing the routes. Unfortunately it works only fine for this network. The trouble is, that tram routes usually share tracks and I cannot show more than one colour per line. It’s ok here, as I gave the lines priorities: Red tangentials are always shown on top, coloured radials below that, and at the bottom are the lettered cross-city-lines, which are all dark gray. It works for the stops anyway. So it could work for an yother network, but the tracks would be in only one colour then.

http://wiki.opengeofiction.net/wiki/index.php/%C3%8Bangariri_Tram

http://wiki.opengeofiction.net/wiki/index.php/Template:%C3%8BangaririTramRouteMap

For the October challenge: I got bored. I mapped some livestock anyway…

http://opengeofiction.net/#map=18/-20.70259/124.30780

A few days ago, I thought: “The northern coast doesn’t look good. Something has to be done!” So, the November challenge came just in time.

There will be a coastal tram line like the one in Belgium. There will be three cities at the coast: Rhynlly, Shannondale, and the Port of Port Lewis. (Some renaming would also be nice.) These cities will have small tram networks connected by the coastal tram. Further away from the coast will be motorway 10. I also have lagoons and other fancy stuff in mind, but obviously they can’t all be at the same place. So, there will be a bit of planning first and then it will take some days until construction begins…

http://opengeofiction.net/#map=12/-17.4450/126.8605

Posted by Litvania on 30 October 2016 in English.

Hey guys,

Im new, and i own UL108d, or Litvania. 2 things:

1.)Im hvong problems with JOSM, and this is urgent, so i need help. Whenever i dpwnload the data from the OGF server, it dosent show up a map, but a grid of red crosses. Ive made sure all the settings are correct, and they are.

2.)I am a bit dissapointed, because its been 3-4 days since i changed the name of my territory, and its still not changed.(Sorry if this offends the admins, however i am a bit impatient)

Anyway, a wiki will be up soon, so youll be able to know more about my nation sometime this year/month.

I did some good work on rural zones of Tárrases during October’s challenge, but compared to some other users’ work, I really didn’t do that much. Nevertheless, I’m pleased with how things are progressing. I placed some more of my “blue rice” (a fictional cold-climate rice cultivar) terraces and some greenhouses for trunk farms, and plenty of mountain roads and tracks.

Tárrases is currently fully covered in landuses and buildings, but I intend to expand the built-up areas over time with more historically-oriented growth. There are currently about 6800 named objects and over 30,000 building=* tags in the city state.

For the month of November, I will be offline for much of the time. I will be traveling internationally for the first time since my cancer two years ago. I will be in the U.S. visiting relatives and friends in California, Minnesota and Alaska.

So I decided to choose a challenge that is NOT something I want to work on. It’s time to work on coastlines, mappers! Start your editing tools…

Luciano’s Mapper’s Challenge #8 - November, 2016 - Après nous, le déluge

I think everyone needs to have basic coastline editing and maintenance skills, and frankly, even well-mapped countries often have pretty poorly done coastlines. People are afraid to work on coastlines because of the render issues (i.e. the “floods” that sometimes happen). But working on coastlines is a great way to build editing skills, and if lots of people develop these skills, our world will be better, and drier!

Coastlines need a lot of detail. Some fairly well mapped coastline areas in OGF include these locations:

Tropical Islands: http://opengeofiction.net/#map=11/16.1194/71.9374

Fjords: http://opengeofiction.net/#map=9/-64.2285/82.3137

Coastal Bays and Barrier Islands: http://opengeofiction.net/#map=12/-24.4395/124.2085

River Deltas: http://opengeofiction.net/#map=10/52.6335/70.4546

… See full entry

Location: ჩიმაქOთუ
Posted by clik on 28 October 2016 in English. Last updated on 30 October 2016.

During the past few weeks, Oscar and I have worked together on the project of the Uletarephian Union (UU) and a few other things.

We named that sea the Ilemian Sea / el Mar Ilemia / I Tale Ilemia, from the classical Hellanisian word that means calm/peaceful. We also named that straight the Stephanian Straight / el Estrecho de Estefania / I Esteno Stefanê, according to the names of the towns on both sides.

Now let’s dive into the main project :

The Uletarephian Union

History

The UU was founded in the late 1980’s by Egani and Pohenicia (and another country?) as the result of a will to cooperate, to create mutual support between the economies and the politics of these countries, giving more power and rights to the citizens. A few of the institutions that were created in the beginning were gradually separated from the UU and became international institutions managed by the UU and the Assembly of nations.

Organization

The Uletarephian Union is organized around two legislative chambers, one committee and several institutions.

The Uletarephian Parliament

The members of this chamber are elected by the citizens of the countries. They are placed in the parliament according to their political party. The parliament is composed of 450 deputies who are replaced every 4 years by new deputies. They can’t be reelected more than twice.

  • The members of the parliament submit laws, suggestions and protocols.
  • They oversee the projects and make sure that these projects comply with the laws.
  • They accept or not the projects and suggestions from the Uletarephian Assembly.
  • It is situated in Pohenicia, in Puerto Elisabeth, in the district of finance.

The Uletarephian Assembly

… See full entry

Hey Guys, how are you all?

So with user ,William’ having introduced his idea of an EU, European Economic Alliance style project, I thought: What place would an organisation like Nato have in our OGF-World. Historically Wars mostly got the way the got because of nations being allied to each other, having been prominent in WW1 and 2, and especially the Cold War. So was just thinking what impact would large organisations like these have had and still have on OGF-World or wouldnt a cold war type of scenario have been as present in this world? Just Stuff for thought guys. Happy Mapping

Posted by Callum227 on 26 October 2016 in English.

Hello, I came across this site and I am really exited to start editing and I have lots of Ideas and plans. But I’m not sure how to. I have got JOSM and have the OpenGeoFiction server connected and I also I have the OpenGeoFiction map on there. But I have no idea how to add roads and stuff like that. If anyone could help me It would be greatly appreciated. Thanks.

Hello, everyone.

I have been doing a lot of reading about other people’s countries and creations. I love that there are so many clever and unique things on the site. I thought I’d offer a proposal to enhance cooperation among everyone a bit while providing a possible starting point for future endeavors. My proposal is about the structure (not origins) of the Christic faith in this universe. First, I recognize that nothing stirs the pot more than religion, so I wade into this very carefully. I offer this idea as a means of allowing a lot of flexibility into what we currently have and looking forward to what might evolve. I also know that there are strong opinions about this.

Currently, there are two claimants to the “Catholic” Papacy: Peritan City (essentially a Vatican-like state surrounded by Darcodia), and St. Richards, Pretany. Peritan City does not have a history online, but I’d assume that the intent was something akin to our RW situation with the Vatican. The papacy in St. Richards is said to have been founded in 1373 or 1378, depending on the page, and helped the spread of the Christic movement via the Nortian Clearances. (Side note: the Nortian Clearances would have had to happen much earlier, as was acknowledged on the talk page; this might effect the date of the papacy being established there.) The catholic claimants don’t address other Christic branches, such the Elekan branch of Egani (seems like RW Eastern Orthodox), Maurit Orthodoxy in Mauretia (RW Coptic/Oriental Orthodox), or other places (RW Protestantism). Of course, another issue to be considered is the breadth of the Christic faith across Uletha and the diverse ways each country was founded–not just the different branches.


In an effort to not pin things down too much, my proposal is summed up as this:

… See full entry

AnA

http://wiki.opengeofiction.net/wiki/index.php/Antarephian_Alliance

The Antarephian Alliance (AnA) is a politico-economic union of two member states that are located primarily in Antarephia. The AnA has developed an internal single market through a standardised system of laws that apply in all member states. AnA policies aim to ensure the free movement of people, goods, services, and capital within the internal market, enact legislation in justice and home affairs, and maintain common policies on trade, agriculture, fisheries, and regional development.

The principal decision-making body is Antarephian Council.

Join us! You are welcome!

Posted by Aces California on 25 October 2016 in English.

Hello all, just making a Diary entry to ask if anybody knows what some certain structures are;

https://www.google.co.uk/maps/@23.6269768,90.440747,1569m/data=!3m1!1e3

It’s those smokestacks everywhere along the river near Dhaka. I’ve also seen them used in the Middle East as well, but I am not sure at all what they are. It looks like they are used in farming, but I can’t be sure. Does anybody have any idea?

Posted by CodeTriangle on 22 October 2016 in English.

Has anyone tried to create a map of the OGF world in a better projection? Right now, all I’ve seen is the standard Mercator projection. But I’d love to see a more accurate representation of how the world looks. Perhaps a Robinson? Or a Goode would maybe be better? Since Aiau is in the south polar region, the Mercator really distorts its size… :/

Hi, guys!

Everything changes this week. The last one I edit in OGF this month, because next week I will be very busy with wedding and preparatives.

Well, lets go. I created some rural areas out of Slovech province. I could say at least 40% of Novakia`s area is under rural landcover.

But my new focus this week was the Rio dos Gansos (Geese river) Delta. Highly inspired (but not a copy) in italian Po river`s delta. Including the idea of a power plant inside its limits, hehehe.

*This island is almost complete. I still need detailing the harbour facilities and some rural landcover in some few places.

*Maybe this island is the best I could do - but is not complete yet. I can get some realistic rural landcover here, with some kinf of “familiar farms”. I still need creating more landuse in northwestern point, and the buildings in each farmyard, like this one.

*The eastern point of the Delta is far from completion. I will build here some villages, and there is a prison facility but I did not decide yet where exactly I will set it. This rural area still needs one or two aerodromes, and this area could be the best one to building them.

*And here, as everyone can imagine, will set a town (Nova Blumenau), but I still did not imagine how will be its street grid. The only things decided are:

1.More rural areas in south and west parts of the island;

2.The town will be around 40.000 inhabitants.

Best regards to all!!

Bruno Moreira

I suppose this is less of a tangible map or wiki issue and more one of practicality. I recently have been spending some time on and off working on Fort Elwood Military base in Freedemia (see here). So far it’s going good, though progress has been slow.

However, I’ve come to face one predicament.

Multiple exits, same street, different destinations…?

As you’ll see on the map, the Freedemia Military Center (aka Fort Elwood) is largely connected by two main roads, Military Parkway (a trunk road through the base and back up to Fort Elwood (city) ) and the Elwood Arthur Jacobs Memorial Expressway, a sort of mini-freeway that connects the M-113, M-13, and the U-4 to the base while also connecting within the base.

However, Military Parkway does a lot of bobbing and weaving, often over or under the Elwood Arthur Jacobs Memorial Expressway. This in itself is fine. It is actually a great thing. It’s a major road and the only real efficient through route in and through the base. Every exit to the highway from the Elwood Arthur Jacobs Memorial Expressway is very important, as each serves a different part of the base, or in the case of the northernmost Military Pkwy exit, areas just off base. Each exit serves a different purpose and is integral for access and traffic flow.

But this leaves me with an odd situation- I have 3 almost back to back exits all labeled Military Parkway. In fact, all of the exits closest to and on base repeat due to the EAJ Mem. Expressway’s loopy shape…

To list out the exits:

*Harris Blvd (hasn’t been mapped yet)

*Unionway 4

*Military Parkway

*Military Parkway

*Naval Parkway

*Naval Parkway

*Military Parkway

*Unionway 4

*Harris Blvd (hasn’t been mapped yet)

*West Blvd, etc (no problems beyond this point)

I’d imagine that without a better system here this would be amazingly confusing for drivers, and I don’t know how to fix this problem. Any ideas?

Posted by Yuanls on 20 October 2016 in English.

I’ve been planning to post this for some time now but only today have I been satisfied with the quantity of what I’ve built.

Background stuff (Skippable if you don’t want to read)

I decided not to start with an area ‘in the middle of nowhere’ because I prefer to work towards a certain goal and not expand outwards indefinitely, with no end in sight. Naturally for me, the place to start was Plowford, a town I have been working on for around a month now. The area I worked on was rather small compared to the scale I normally used. I’ve somehow decided to go beyond bare streets and instead map out every individual building and landuse in the area I was working on, which can be found [here] (http://opengeofiction.net/#map=17/52.05317/128.99021).

When the new challenge was announced I was slightly hesitant at first to deviate from suburban Plowford out of the fear that a rural landscape may have turned out similar to my botched attempt at mapping the countryside surrounding Harcourt (you’ll need to zoom in). After seeing multiple users post high quality work this month I decided to give it a try and see how much I have improved after my mapping of Harcourt.

The challenge

I chose Northern Plowford , not a truly rural environment but rather a location that is touches and overlaps the rural-urban fringe. I adapted my small-scale approach I used for southern suburban Plowford. and mapped in the north of the town in the same fashion. In my opinion, I think zoom level=16 is the optimum scale to view my work, as it gives an appropriate level of detail without having to scroll around too much. I’ve attempted to go into the geographical history of the place, an aspect of mapping I like to do.

Points of interest: (Best viewed at zoom 16)

… See full entry