Users' Diaries

Recent diary entries

Posted by Rustem Pasha on 11 February 2018 in Polish (Polski).

Few days ago I had an idea to create a new international organization. The concept of it is rather nonexistent in real world but in certain conditions, for example larger number of monarchies (likre in OGF) it could exist. Here is a draft page for the organization. I would know if more people are interested to join or improve the idea in some way.

If you see your country as a part of the organization feel free to add it retroactively.

There is also discussion on the Forum which maybe you would to see before joining,

Posted by louis_walker on 6 February 2018 in English.

Karst in southwestern China, near Guilin

When I was doing initial research to figure out what I wanted Patermas to look like, I spent a lot of time looking at parts of the world located around the same latitude…and I stumbled upon the incredible karst formations in the borderlands of China and Vietnam, along the Gulf of Tonkin. I decided that Patermas needed some epic karst, despite the challenge that mapping such an intricate landmass would present.

Version 1.0 of the Yagui range on the Patermas-Draco border is now live on the map, and I could use some feedback. I get that it’s not quite right yet, so constructive only, please…don’t just say “X doesn’t work,” share an idea or potential solution. :) Or, hey, if you like it the way it is, tell me to chill.

… See full entry

Location: South Serion

Developping Vinnic Economic Community (VEC) and North-West Ulethan Union (NWUU) seem not to have proceeded as planned. I would very much like to see some progress, therefore I made some suggestions in the wiki. I understand that many territories in Western Uletha are unclaimed and that limits developping the area, but a lot of groundwork could be done as we wait for new members. Please comment:

http://wiki.opengeofiction.net/wiki/index.php/Talk:Vinnic_Economic_Community

Hello, everyone!

I trust you all had a wonderful beginning to the new year. As you may have (or may not have) noticed, there was no January challenge. The reason is the impetus for this month’s challenge: healthcare.

Quick backstory: at the beginning of the new year, an incident happened through no fault of my own, and I was quite heavily injured. I’m about 75% recovered, and things are getting steadily getting better. The result of the injury took me away from everything for a touch more than two weeks, including OGF. Hence, no January challenge. When I came back, the whole ordeal made me think about how we do healthcare on OGF. Every country is different, and each culture is different. I thought it might be time for a challenge here!

And away we go!

For this month, your challenge is to do something related to healthcare. It could be a hospital, clinic, outpatient practice, pharmacy, surgery center, spa, or even something else. If there is a cultural medicine tradition or a naturalist practice, go ahead and add that! Be creative and have it fit with your country’s culture.

This is a surprisingly hard challenge, however. Remember that not every small town of 3000 people is going to have a hospital. Clinics and urgent-care centers (as they’re called in North America) are often fairly evenly spaced but clustered around population centers. Emergency vehicles need to be able to easily get in and out of many of these facilities too. Consider your traffic flow and where accessible junctions are. Pharmacies are easier to place, but it also depends on how much that country’s government regulates the industry. In other words, placing healthcare facilities means that the community it’s being placed in is relatively planned out already.

… See full entry

Why somethimes i can’t access OpenGeoFiction? especially in the morning.

This street seems detailed?

look at the location

Why it stills say Serysia, pöjösttï, etc?

how i can remove that?

My house is haunted

I feel like my house is haunted. I was typing in google “New York” and someone posted “New town on commonia”, i think it was coincidence but i typed “cricket” and someone posted that word of “Cricket on X city”. now i can’t enter google or yahoo, but yes in OGF, also i don’t have proxy or firewall so i think that isn’t a coincidence. Also this have been happened me since January so i like to share this with OGF.

Location: 37.711, 103.699
Posted by ParAvion on 30 January 2018 in English.

There’s disquiet in Saviso at the moment. The city is due to host the New Ingerish cricket team soon, and they’ve nowhere to play! A city of nearly five million, and the Saviso Cricket Ground is nowhere to be seen! After consulting with cartographers over rum, the St Austellian government realised there’s nobody in Vodeo who can build a stadium, and that foreign expertise should be sought.

I’m quite pleased with how Saviso is coming along, it seems to be keeping up pretty well with its more well-established foreign counterparts. And yet for the life of me, I just can’t build a stadium. I’ve tried to design one myself, but I’m never satisfied with the shape or scale. So I’m turning it over to the community - who thinks they can build a worthy stadium for Saviso? I’m intending on it being something like the the Melbourne Cricket Ground, with plenty of capacity and lots of room for rugby and football in the off-season.

As usual, there’s a crate of Port Adelaide rum in it to sweeten the deal.

Location: St Austell, Vodeo
Posted by artoija on 30 January 2018 in English.

I have a few questions in making my country look better.

How do I make exits (off of motorways) appear with numbers? How can I make a trade route to other countries without breaking the rules? How can I make a bridge across a river to another country without breaking the rules?

I am open to all answers and they will be put into consideration.

Location: UL27e
Posted by eleinads on 29 January 2018 in English. Last updated on 30 January 2018.

After the public presentation of Gardensa and its capital Giliarca, some days ago, I received a lot of very interesting considerations by many of you. So: now I’ll I will anticipate the changes that I will bring in the map of my territory in acceptance of these observations.

The main issues were: the position of a big city in the tip of a thin peninsula, with two kind of consequences: human (enemies attacks), and natural (hurricanes and floods), and the unnatural course of the Indaco river, in the center of the peninsula, with a last unjustified turn to the west before the mouth

Well, I must premise that the position of the city in the tip was from the first moment a choiche taken with awareness: it has been one of the reasons behind the choice of this specific territory. And in the discussion in my last post, indeed it has emerged that this fact in itself is not contrary to the principle of likelihood. So, that will not changed.

But, about specific details, most of your critical observations are more than correct: the position of the city of Giliarca needs to be more credible. And so also the course of the Indaco river.

So I tell you now the changes I will bring. Of course you can suggest some “corrections to corrections”.

But please note that what I’m going to write, and the graphs illustrating this, are simplifications: in the actual changes I will modify every detail: roads, railroads, smaller cities etc., and especially taking into account the domino effect, so each change produces others, until it returns to an overall coherence.

… See full entry

Location: Quartiere Memoria, Città di Gardensa, Gardensa City, Plevia

I struggled for complete motorways and build some cities.

But time has come.I will work so much for my country again, but my country needs development and knowledge.

Therefore Tedimah will open to the world for trade, alliances, necessary resources, and science.

Firstly, we will request for trade agreements for some countries, secondly, we will have to make some concessions and we are going to submit our offers as well.

Tedimah will join into prosperous countries!

Posted by eleinads on 27 January 2018 in English.

Dear all,

I waited some months to present “officially” the country of Gardensa and in particular the map of its capital, the city of Giliarca. But I have to say that during that months I had several contacts with many of you, speaking privately about the mapping of our countries and our mutial relations.

In this post, I’ll focus the attention on the city of Giliarca.

So, the main reason because I waited to propose a “public presentation” in this page, was that I preferred that the map should have a visible form. Now, the city of Giliarca is mapped for about the 45% of its final extension. I preferred to map progressively with a good level of detail, rather than map immediately all the city and put gradually the details. It can explain, e.g., the fact that the Airport can seems today to be overproportioned.

I’m planing to complete all the mapping of the city in the next six-seven months (august 2018).

I am aware that there are many flaws and lacks in the mapping of Giliarca. For this reason, I’m ready to hear any comments you may have. Depending on the case, I can explain the reasons for aspects that leave you perplexed, or I will modify the map to correct any true mistake, in particular about verosimility. Indeed, the main question is: looking at the map of the city of Giliarca, what elements lead you to say “it’s not a real map”? Effectively, in a good map all these elements must disappear.

A last word about the wiki: at the moment I’m writing the page about the Country that explain also the origins of its Capital Giliarca.

Location: Centro Storico, Città di Gardensa, Gardensa City, Plevia
Posted by HankOfTheHill on 27 January 2018 in English.

Good evening mappers.

I’m somewhat new to mapping and OGF(lurked for a few months) but from what i’ve seen from the lurking I have to say i’m pretty interested in joining you lot. It’s also a great way to brush off some free time anyway I have started my very first of many proposed cities Trekburg! in the country known as Mecyna.

To give you a little backstory Trekburg was founded as small settlement on the North east coast of Mecyna by waves of High Astrasian settlers looking for new unclaimed land around the time of their arrival from Uletha. Historians are not exactly what year the city was officially established or who was responsible for naming the city but the increasing presence of wealthy Ulethan and Commonian traders would put the city on the map and eventually bring much prestige to the city before the construction of the Mecyna Canal just about 80m south of Trekburg.

Location: Trekburg, Sireeny Province, Hepsiga State, Mecyna
Posted by Alsatian on 24 January 2018 in English. Last updated on 26 January 2018.

So, hi, first. I’m pretty new, and I’m not exactly amazing at this. A helpful mod helped by replying with a scale comparison thing, (and I realised March Springs makes Swansea look like it got shrunk in a washing machine, as well as the buildings I made being random polygons), so I’m going to use that for the new town. This is my eighth day on, and so I’m still going around Commonia making some random stuff. Thanks, Alsatian. P.S. I doubt I’ll make many of these, but eh, why not make one.

25th January, 2018 (Second Diary Entry): I’m not going to ‘double diary entry post’, so I’m just going to edit this slightly. Again, thanks for informing me about the brand issue. And also, I’m busy making the least square houses in the entire world, I hope, so that it stands out like a sore thumb (for a good reason). Allerton is coming along better than March Springs (as would a dog running after its tail, but oh well), and should become a large…-ish town any minute now. Any minute… ANY minute…

26th January, 2018 (Third Diary Entry): AND HELLOOO THERE. I’m making some more random stuff by realising there’s a direction thing. Apparently the distance between ‘3.37510, 153.29873’ and ‘3.37504, 153.29878’ is just under 100 miles, and it apparently takes two and a half hours to get there. If you’re not aware, these are places that are barely 15 or 20 metres apart on the Chestnut Roundabout, in March Springs, and because the direction doesn’t understand how roundabouts work, it sends you all the way down the H40 to Kearney, then all the way up the Southern Bypass back to the very same roundabout. I’d advise you just walk this distance, not drive for 2 and a half hours through Kearney and several other towns and villages and then all the way back again just to get 10 metres in March Springs.

Location: 莲南县, Melaco, 林北省, 东原道, Huaxia
Posted by varnel_maiser on 19 January 2018 in English.

Has anyone so dar tried making dikes in their OGF country? I know I have, and I’m starting the new project here, or the Real-World counterpart here.

You just knew I was going to reference the Netherlands, didn’t you.

If anyone has, please tell me how you did it and managed to get it to render in a higher layer.

Thanks, Zekiel

UPDATE:

I figured out how it was done in OSM. Still, I want to know how people at OGF have done it.

Location: Néronne, Livarie, Brocéliande