Made for the town of Bonnatale, the island would serve that town but it currently is serving nothing. I don’t know if I entered the id wrong or something but I can’t see the island in its place outside of the 5 mi, 10 km view or it just disappears. I’m scared to start editing on the island in-case the edits them selves disappear after a certain distance, but I just don’t know what else to do.
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hola, Saludos desde México.
Quisiera saber cuál es la Ciudad más grande de OGF para visitarla y observar como esta construida, tengo un proyecto de Ciudad de Barranquillo en Rhododactilya y quisiera ver más, para ver que debo de construir más.
Hello greetings from Mexico.
I would like to know which is the largest city of OGF to visit and see how it is built, I have a project of Barranquillo City in Rhododactilya and I would like to see more, to see what I should build more.
Use el traductor de Google. Use the Google translator.
Hello everyone,
Recently I have been working a bit on the main railway station in Neu-Erneerik. It is meant to be the railway hub of the west coast of Midistland, and the west end of the Neu-Erneerik–Bend railway section, with regular train and high speed (Alta Velocidad) connections to Bend main railway station.
What I intend to do is add more crossover tracks, a railyard/service area in between the station and Bendstraße, and finish the basic railway network in the city.
Is it a good station for the second-largest city in the country?
Is it good for high-speed railways?
I’d like to hear your thoughts.
Happy mapping!
Had a crash on the PC which wiped out my JOSM settings. Managed to get most things back to the way I had them, with one exception: when I ask to download an area, I get a real-life map (of somewhere in Russia). The FAQ gives an indication, but that does not work. It’s no great problem, but a little hint would come in useful.
Thanks.
Today out of nowhere, instead of finishing up some of my routes that needs attention, or finishing up the road networks in Ykphane, I moved further north to work on the large island that sits in the North of Aracadiana. For one I had no intention of working on the island until I move one of my major highways up there, but I decided to start working on it. Further-more I am beginning to lay out some of the major roads that will soon be a basis of Corona and Madansky (Both areas will occupy the northern half but not yet existing). But I have a question for y’all to decide upon, Should I continue on my work in the South, or finish the island and connect it to the already existing infrastructure? But trust me there isn’t much there to connect to so that’s why this question is important, But otherwise thank y’all very much in advance and Happy Mapping!
The cords aren’t exact so if it zooms you all the way in, Please zoom out to see the full picture..
Hi there guys! Last year I started working in a London-like city by taking advantage of some nice river features I saw around those coordinates, north-west of Gobras City.
https://opengeofiction.net/#map=16/21.0096/86.1431
I left it abandoned and I’ve returned for a bit, but I think I am currently overwhelmed and I definitely made many noobie mistakes, such as the ambition of creating a gargantuan urban area, completely not fitting the overall Gobrassanya style, etc.
A bit of backstory: My previous edit -and the first thing I made in Opengeofiction was Minato in Rhododactylia:
https://opengeofiction.net/#map=13/-10.7621/170.6501
(Disregard the weird harbor/pier shapes, it was only an experiment and I don’t know how to use JOSM -or even install it, it’s like rocket science for me- and this affects a lot the quality of any bigger shape I’d like to create)
After that I requested a territory but again it looks like a lot of work -It is my fault in any case, maybe I don’t have enough time or dedication for this task- and they told me I was using real life names, though many people use them and I think most of my names were more or less original by that time (after that I may have used more real life names as I gave up the idea of getting a territory-. So I finally found that location in Gobrassanya.
The good thing is that the region looks super cool and active. The bad thing: me. I am afraid that I am destroying the quality of the Gobras City surrounding with this massive London like city which style doesn’t really fit the tropical - hi-tech style of the country.
I absolutely love OGF and its fun but I have a conflict because it is too serious/professional for me at the same time: I don’t want to disturb the work of other people (and Gobras City is a very professional collaborative project) but I am also afraid that the criticism (that I want to receive with this post in any way, to be honest) will make me finally leave the site.
Hello OGF community,
Can somebody with JOSM please revert changeset 726734 please? Somebody added a massive motorway right down the spine of Commonia that definitely vandalizes several towns such as Feilerville and Colbrook. The motorway that was mapped was done so without the thinking of how it logistically affected the areas it passed through, as most of the motorway was built over surface roads with at-grade intersections and such.
I would do this myself, but I don’t have JOSM, and piecing the old highways back together would be too hard due to the motorway being built in ONE MASSIVE SEGMENT FOR HUNDREDS OF KILOMETERS.
I do not think the user had any ill-intention at all. Rather, I think the user may just have simply not been familiar with the site rules and with the geography of the area the motorway passed through.
Thank you to everyone and happy mapping,
yoyo21
I’m editing my county’s wiki page to look somewhat similar to my county’s real life page (different names obviously) and there is a “radio” section. Does FSA/AR120 have a callsign system similar to that of the US? I’m sorry if I should do it some other way, but this is what came to mind first.
Hello my OGF people,
I just figured out how to use JOSM (with PicLayer) well, hopefully. Take a look at my new city layout and let me know how I did.
I’m talking like the names (like how Ingerish is the British), but what about the Spaniards and French? Scandinavian, German and Russian? African-American too I guess. Anyone know the names for these or do we only truly know the Ingerish?
Lai’uo’wea is VaAnu’s Most Populated and Highest Town of Cygagon. : I’m still working on the accomodation I’m not doing houses I may be adding to the amount of parks. I haven’t finished adding beaches
Also , is it allowed to have names of non-famous people? Otherwise it’s extremely hard to be creative.
*DON’T COMMENT ON THE ROAD NAMES *- it helps me map.
It’s finally the moment. It’s time for Adaria to open to the outside world and have visible relations with the outside world.
I have opened a wiki page in order to organize the embassies located in the Embassy Avenue, close to the Ministry of Foreign Affairs. For now there are 40 slots for embassies, but if they end up being too few I’ll consider expanding the area or maybe finding another site to place embassies, maybe in a more dispersed manner. I’ll also be placing embassies myself abroad as things develop.
Happy Mapping,
Martinawa
What’s the best option for a regional organization in Archanta?
i’ve done everything the page says on this says , but my country name won’t show up. why?
Hello mappers!
I’ve recently installed JOSM. It indeed makes mapping a lot easier. However I don’t understand how to create islands. When I try, they don’t render correctly, so I assume i’m doing something wrong.
I have an example: I’m currently trying to create two islands in a huge river: [Topech Island] (https://opengeofiction.net/relation/139549#map=13/-39.2806/14.8422), and [Notchien Island] (https://opengeofiction.net/relation/139550#map=12/-39.3494/14.8408). If I remember correctly, I created the coastline on JOSM, created a multipolygon and then went on the ID editor to tag the multipolygon as Island.
However, the islands aren’t showed on the map, only their names are. What did I do wrong?
Thanks and happy mapping!
Hi.
I’ve been having problems with the wiki password. I put in my username and password, and it says the password is incorrect. I then click ‘Forgot Password’, and I put in my username and email to get a temporary password. Then it says no email was ever registered with my account. The only option would be to create a new account, but I don’t think that was allowed on the website. I contacted admin about this 2 weeks ago, but I haven’t gotten any response. This has essentially blocked me from the forums since I returned to OGF a few months ago. I know Admin can be kind of slow sometimes. Should I just wait, or is there something else I can do?
You may know by now that I have erected a little village in western Commonia by the name of Vertbourne. I have been working on it off-and-on for a while, but when I found the perfect territory to request, I had a new wind. What I want to know now: Am I ready to request my first territory (if not, please explain why)?
I look forward to reading your responses!
I have a question to everyone. I’m waiting out for a territory, but still haven’t heard back in some time (asked for UL 212, which I previously owned). Should I wait out and stick with my choice, or try something different?
I’m open to suggestions. UL212 (Mariana) is something i’m proud of, but I have to fix a lot because it was made when I was new to OGF, but somethimes i think a new challenge is also good, and I would like to try perhaps an FSA state and try something totally different from what I’ve ever done.
Thanks
tl;dr
I have been a bit concerned with Mecyna lately, and I thought of proposing new ideas for this blue nation, which is now full of random, jumbled up motorways and too many cities cramped up that does not really make sense.
Many of the motorways/trunk roads and the cities need to be downgraded. Some can be removed as well, such as this motorway that stretches across Glotqua to the other side near Gilagonas via Bellefontaine. Mislabelled settlements as cities can be downgraded to town or village or even a hamlet. This so-called city, for example, can just be a village, likewise for this. Other towns like here can also be further downgraded as well.
As for geography, it looks fine but I feel that the desert plains in neighbouring Elhadia can be extended to the north (which looks like a plain at the moment). The forests could be better drawn like Gobrassanya, but it is not like there are any pro-mappers free to do that. But the detailing can be done much later, or otherwise, forget it if some newbie is going to come and wreck the forests with more motorways. The central area (around the canal) can be wetlands and swamps, while the south can be mountainous as well.
I have some ideas for the culture for the nation as well (read: a bit of history may be involved). So far, the nation is meant to be Florescentian (Portuguese), Castellan (Spanish) and Ingerish influenced. I have my doubts on Iondalban having arrived because it is very far away from Mecyna unless it has already made other deals in other neighbouring nations. Iondalban does not look mapped at all, so why can it be a coloniser?
There has been a slight taboo of having an Ingerish colony, so I thought of possibly Aloran colonisation since it has also made such efforts in nearby Central Archanta. Any other proposed Ingerish-like coloniser is possible. Nothing much to say on Castellan arrival; as stated in the article, it has made efforts to build the canal and there are already former Castellan colonies.
Hi everyone! I seem to be in the same situation that CaboAzul is in: I am awaiting my territory request decision, and am wondering if anyone has any feedback about my previous city, Bluevista, in case I ever get back to it, and if anyone is willing to collaborate on it.
In feedback, there are already some things implicated by myself way back when, when I was a lousier editor, that I already know of and don’t really want to be brought up:
*Several areas in a long corridor where I was first editing, including Downtown, Candlewick City, and Paseo Hills, are very poorly mapped and way out of scale.
*Some of my divided highways have lanes waaaaaay too close together.
*And finally, exit ramps and such seem to be totally different in scale from each other.
In the collaboration front, anyone is willing to work on Bluevista if they want. Just tell me in the comment section and please follow these guidelines: the streets are similar to Los Angeles (use this as an example), the topography to Vancouver, the climate to Florida, and the history to Portland. Please also take care in smoothing the corners and no more motorways.
Thanks! M2C