Users' Diaries

Recent diary entries

Posted by CodeTriangle on 14 October 2016 in English.

Hey, mappers. I need you to do something. Go to the place attached here and scroll in. Specifically the Northwest part of the Nidam Forest and the place where the detailed coastline is just about stopped (haven’t gotten around to detailing the rest). Is anyone else experiencing some tiles that are behaving differently than other tiles? As in they don’t load to form a cohesive picture? Because I am. I’ve reloaded, cleared my cache, tried different browsers, even different computers, but I can’t get the coastline to update to its current version. All the times I’ve edited coastlines before, they load all old or all new until I refresh my browser or update my cache once. Do I need to wait? Will it fix itself? I need some help with this.

\CT

Location: Calcaster, Sxeim, Sulford, Niarica
Posted by Rasmus Rasmusson on 13 October 2016 in Luxembourgish (Lëtzebuergesch). Last updated on 3 December 2017.

Hi y’all,

Just a quick message about my (lack of) activity: the neighbours of my countries Řots and Wyster may have noticed that I haven’t been very present in the last couple of months. It’s just that I’m quite busy at the moment; responsabilities at work and in my private life, including geofictional projects elsewhere, sort of snew under my time for this project. I haven’t given up on my countries here however, so at some point I may come back and in the meantime I can be contacted if you have urgent questions about things that may concern my countries and I’ll try to reply asap :)

Regards,

~Rasmus

After seeing more and more great posts on here about the work people are inspired to by Luciano’s current challenge, I stepped back for one second and thought about why I haven’t had the motivation to go along with this month’s challenge. I realised the reason was pretty simple; I have no realistic, well thought-out vision for how exactly agriculture in (central) Kojo is supposed to look like.

A short disclaimer in the beginning; to the north, in more mountainous areas, I’m slowly developing a more realistic land coverage, and I imagine agriculture there to focus mostly on cattle and hay (if any), and in the eastern portion, though relatively flat, I also mostly envision quite dense forest coverage. The complete western half of the country is a story on it’s own, as I’ll try to shape it into a mix of very sparely populated, not very fertile grassland, prairie, heath etc… if you have any advice on that as well, your comments are of course very welcome ;) On the coasts I haven’t really gotten to anything agricultural yet, but I think I will have many real life examples for the swampy river delta area around Jaka (looking at you, Netherlands!) and the rest should work out with the respective hinterland.

What I’m really struggling with however is the central, densely populated part of the country. For example, when I mapped some fields around Rō, really the only thing I could come up with was looking at how big farms in central and western Europe are (since I want Kojo to have an “old-world”, non-griddy character) and then randomly assigning all kinds of crops. It looks “good” as a “background” for the city, but doesn’t really tell a story.

… See full entry

Location: Degyáhin-Kibaku Yuwantsūm-Shikime-iki, Kojo
Posted by Myrcia on 12 October 2016 in English.

I’m really looking forward to focusing on this month’s mapper’s challenge as I’ve been wanting to do some rural mapping for a while now.

To begin with I’m going to work on the rural areas immediately surrounding Dunwic (Myrcia’s capital) and then perhaps think about starting to map other rural areas as I get more confident in how I want Myrcian countryside to look.

My frame of reference will be Great Britain and Ireland for the most part.

Villages I’ve worked on in the last few days:

Hanhám

Eclesburh

I’ll update this diary entry as I work more throughout the month.

Location: Myrcia
Posted by BelpheniaProject on 12 October 2016 in English.

Hello fellow mappers,

I recently saw Luciano’s Mapper’s Challenge post several days ago and I got my chance to participate by developing a farming town in Belphenia.

First, I would like to introduce Yamikonatsu. It is a farming town in the prefecture of Larigothiel, Belphenia, consisting of mostly rice fields surrounding the area.

So what do you think about my development on Yamikonatsu? If you have any thoughts about my progress, tips or advice, you are welcome to ask me about it.

Location: Zarakemi, Yamikonatsu, Yamikonatsu County, New Hōmoto, Belphenia

Thought it’d be worthwhile that whilst I participate in the Mapper’s Challenge (for those who missed Luciano’s post) I do somewhat regular updates as a way to introduce myself to the diary, and get some feedback and suggestions. So here it is;

First an introduction to Tierajas-Verdese, it’s a country on the Liberian Peninsula between Baldoria and Hav. It’s main cultures are a mix of Spanish-colonialism and a Hindi-Bangladeshi culture called the Pavparvati.

Now onto the challenge itself. I am working the rural areas around the foothills of the most western mountain range in the country, in the map is everything I have right now (though it may already be updated when you read this).

So what do you all think? Good start to it? Good progress? Any tips you feel can help any?

Location: Goulack-et-Valenda, Gueyrande, Libérie Valonnaise
Posted by Interstate_85 on 10 October 2016 in English.

I’ve been busy mapping regional connections all over my part of the state. My favorite things I’ve done so far is the new beltway around a neighboring city called Corunya and a new downtown connector into a city named Choruscus Bay.

I have also expanded my downtown Jameʃtowne street network and I think I fixed the scaling issues that it originally had.

Weeks ago I launched the Kirchenburg Summer Geolympiad 1992 bid. Balonis city one was quite poor, and Kirchenburg is growing step by step so i thought a geolympiad could be a nice part of the city history. What u think about the bid?

http://wiki.opengeofiction.net/wiki/index.php/Kirchenburg_1992_Summer_Geolympiad_Proposal

Im working in a Geolympiad city map… http://wiki.opengeofiction.net/wiki/index.php/File:Kirchenburggeolympiccityinprocess.jpg

Location: Zaligenmarkt, Commanderij, Kerkenburg, Sticht, Lentië
Posted by Sarepava on 7 October 2016 in English.

I’ve not been very active here recently, as real life events have intruded into the fictional world of OGF. However, I haven’t forgotten about the project, and as such I’d like to show you all a little item I made on my new 3D printer. It’s a siikesilla, which are the traditional pendants worn by Karolians:

http://wiki.opengeofiction.net/wiki/index.php/File:Siikesilla_author.jpg

This is 3d printed in PLA and painted using a charcoal paint, which over orange plastic gives a pleasing bronze effect. I intend to start a side business selling this and similar designs on a marketplace site like Etsy.

Posted by Interstate_85 on 7 October 2016 in English. Last updated on 8 October 2016.

Yesterday, October 6th, 2016, I began the major roads of a new city along the west coast of Charlington, Commonia. I was just getting the feel for how the mapping program works.

I decided on the name Jameʃtown, using the “long S” however, this may change.

Location: Mittown, Jameſtowne, Deligallur ഡെലിഗല്ലൂർ, AR923
Posted by Demuth on 5 October 2016 in English.

Following up on Adam’s discussion below about Flyht Myrcia, I’ve created an code-sharing airline alliance, Geolliance. The wiki page is pretty thin, but there’s space to add airlines and hubs there (no table yet, but that can be added once airlines join). And I’d love to have at least one or two other airlines to join Air Wiwaxia as founders as well. The alliance particularly needs airlines that fly more outside Eastern Uletha, i.e. Archanta, Tarephia and Antarephia, as well as Western Uletha.

As discussed earlier, there might be other alliances created with Air Ataraxie as a founder of one and KojAir as founder of another, so if you already have code-sharing deals with either of them you probably don’t want to be part of this alliance.

Posted by Inkyatari on 5 October 2016 in English.

I’d like opinions of my City Malaperis. I’m pretty much using iD and Potlatch at this point, as the PC I use, due to administrative issues, won’t let me install anything, let alone JOSM

Again, an issue I run into is the grid system city, as I live in the second flattest state in the US, and that’s pretty much everything out here, but I am trying to shake things up a bit.

As with everything, work in progress

I was getting a little overwhelmed seeing some of the featured maps in the wiki, but I understand that it takes time to get there.

Location: Dutertre, AR040

I actually gave up on my own last challenge, #6, after about a week. I completely quit, and decided not to do it.

I had several reasons.

  • I’ve been really busy outside of OGF, which prevented me from focusing on the project. I still wanted to spend some of my free time editing, but I wanted to be more “free” to just do what occurred to me, and I felt constrained by my own project.
  • I decided I wasn’t ready to make bus routes for Tárrases, because I want the bus routes to follow where people live, so I want to be closer to finished on where the inhabited areas and neighborhoods are first
  • I also wasn’t ready technically, because I wanted to be able to make a nice multimaps bus-routes map, and I wasn’t ready to do the work to get my scripts working on my new Linux system

Anyway, I know several other users made great and interesting progress on this “public transport” challenge. I’ve seen some great work on the map and in the wiki. Post your results here or with your own diary entry or in the wiki.

Luciano’s Mapper’s Challenge #7 - October, 2016 - COUNTRY ROADS

It took me a while to decide what kind of challenge to make next. I always want to make a challenge that is something I want to work on too - even if I end up giving up on it, as happened last month.

I asked some other people for some brainstorms for good challenges, and this new challenge is one suggested by Thilo.

The main point is, most of us here at OGF are very focused on cities. So the idea, this month, is to avoid city work, and focus on countryside, villages, hamlets, and small towns.

In fact, I’ve already been doing this challenge a lot - a great deal of work in Ardisphere is countryside and small towns, and Tárrases too. But this month, I want to focus even more.

There are areas of OSM that are so well mapped, each farm has a name and every building in the rural area is mapped. Northern Spain’s Basque Country is a favorite example of mine - I’m sure there are many others.

… See full entry

Posted by Bstn on 4 October 2016 in English.

User Stjur created a new District in Gobrassanya: Barodyne District as a colony of Commonia, as taken from the district name. As it is a quite radical change for the history/landscape of Gobrassanya and took some already existing cities to be rebuilt, I’d like to discuss the changes. I am fine with creating new ideas, but I am not happy about creating such a radical change without contacting the community about the influences, etc.

Please have in mind that cooperation has to be the highest value of each participant.

I am fine with the creation of a local independant “Sprachraum” and maybe also small varieties in culture, but greater things have to be discussed.

This diary isn’t meant to be offensive, it should just clarify the importance of cooperation.

-Bstn

Posted by Yuanls on 2 October 2016 in English.

For some reason a gif I uploaded does not render on OGF. The file can be accessed perfectly well and the full picture can be used on my wiki page about the Agarderia-Karamsk War. However, if I make the picture any smaller, an error message pops up, as shown here. A slightly different error message appears for the actual image, which is here. I uploaded it again as ‘Agarderia War’, yet the same message appears.

Does anybody know what is wrong with the file and what can be done to solve it?

Agarderia-Karmamsk War