Diary Entries in English

Recent diary entries

Posted by PColumbus73 on 4 November 2014 in English.

In the Kuhn-Labrie area of Drevet, I think there are too many interchanges on the south end on Crystal Rd and Reback Rd. Not only that, they are too closely spaced. Also, I think it is unnecessary to have interchanges on Crystal Rd considering it runs parallel to MW 73 and MW 173. The same can be said for the interchange at Ruby Rd, Rocket Jump Rd, and Monroe Expressway. The interchange in place is not needed.

Just my opinions.

Posted by Logan230 on 1 November 2014 in English. Last updated on 4 November 2014.

Hello guys. I just wanted to ask for some more help with the expansion and growth of Drevet. Remember that everyone and anyone can edit at anytime. If you are interested PM me. Thanks, Cheesy

EDIT: Obviously there is confusion with how the highway system works. Let me explain.

Motorways (MW) serve as equivalents to Interstates or M-Routes. They are four-lane or more and have no at-grade intersections.

Primary Routes (PR) serve as equivalents to US Routes/primary State Routes or A-Routes. They are often national and can be two-four lanes wide. They also serve as trunk routes, and range from three-ten cities/towns.

Secondary Routes (SR) are equal to State Routes and primary B-Routes (NOT STREETS). They serve one-five cities/towns/hamlets.

Tertiary Routes (TR) are your County Routes or secondary B-Routes (still NOT STREETS). They are local routes and serve mostly small towns and hamlets. They may also provide access to lakes, forests, mountains, etc.

EDIT AGAIN: Tertiaries are no longer numbered. I’ve also fazed out city routes. See my post on the TR revamp for more info.

If a road is a MW, PR, or SR, it must be numbered! And don’t use trunk routes. Just don’t. Thanks all, Logan

Posted by Asparagus on 31 October 2014 in English.

I notice that in some places like Roantra and Khaiwoon, if you turn on TopoMap, the topography is shown in the typical “3D-ish” way a genuine topography map would be. How exactly do you do this? I’m finding it a little awkward to make larger mountain ranges out of “forest” (even thought it’s probably a lot easier to do it this way anyways…).

Location: April County, Alormen, Federal States of Archanta
Posted by Saint Piran on 31 October 2014 in English.

Oi!

Where the heck are my outer Islands/Provinces - West & Southwest of Brythonn?

I checked-in today to discover my two outermost Island groupings; BOTH OF WHICH HAVE & SHOULD CONTINUE TO EXIST IN A NARRATIVE BELONGING TO AN ONLINE GROUP OF PEOPLE OUTSIDE OPENGEOFICTION; have simply disappeared!!!

Those islands are an integral part of a Project based upon this MAP, much in the same way that ‘ordinary’ OSM is integral to say, Wheelmap.org and others. Parts of my (or anyone else’s) works on OPENGEOFICTION should not be open to being ‘abused’ like this. Presumably the party responsible would now like to rewrite the ±200,000 word narrative we’ve put together involving those islands ~ in light of their sudden disappearance? That’s the workload I’ve now to face in order to ‘make good’ all the ramifications of my islands’ disappearences.

NOT HAPPY guys.

Location: -48.922, 21.270

Hello, now it’s been a while since I came here, and recently claimed my own territory UL016 after one week of my membership, is it possible to get my country’s name Belphenia to display on the world map?

Also, is it possible to add states and provinces within my territory, and display the names like the others?

Location: Shimoyashiki, Belphenia
Posted by PColumbus73 on 28 October 2014 in English.

The newly created SH 163, also known as the Monroe Expressway is designed to be a bypass of central Duranth. Please do not add intersections with SH 163 with anything less than a Secondary road, also, please keep intersections spaced a fair distance apart.

I’ve added the SPUR 163 (Parkland Rd) to connect to the Grainger Industrial Area.

Interchanges are not necessary through the Duranth area.

I made a simple connection to Kuhn-Labrie, feel free to edit.

Location: Yanim, Gharbiya
Posted by PColumbus73 on 28 October 2014 in English.

Hello! I am PColumbus73, I found out about OGF through AARoads. I have founded Duranth, Grainger and New Charleston.

Some of my notes:

I’ve viewed Grainger and the southeastern side of Duranth as industrial areas (due to the Grainger Power Plant. Grainger would be more of a low-income, working class area.

New Charleston is intended to be a vacation/tourist spot.

With the Grainger Power Plant, I’ve drawn power lines connecting Marshall and Kuhn-Labrie. I’ll try to add new power lines as nearby cities get bigger.

Location: Umadine Alssif, Favela esque slums, Yanim, Gharbiya
Posted by Logan230 on 27 October 2014 in English.

Hello all, First of all I want to welcome BalpheriaProject to OGF. Anyway, I want your all’s help with my country Drevet. It’s going fine so far, but I just need people to expand on it. I’ve noticed already that PColumbus73 has been making edits so far, and I want to thank him. And newbies, if you need a country to edit, you can work in mine! Thanks, CT21

Posted by BelpheniaProject on 27 October 2014 in English.

Hello, and I would like to introduce myself to you. I am BelpheniaProject.

I’ve been here for 4 days now and getting used to it. I came across Opengeofiction when I was surfing the web on AAroads.com and found this site. I’m also interested in creating my own fictional cities and maps at Opengeofiction.

At this time, I’m making cities in countries AR900 (someone named it Commonia but when I looked at the overview map, that country is still marked as blue) and AR901 (marked blue) at this time until I wait to get a chance to claim a country in the future.

I went through the tutorial already and still learning to create maps using this website as I make progress.

Have a great day!

One of the most annoying issues I encounter in creating cities is that there is no easy way to connect ways at intersections where they overlap with a node. I am using JOSM. I am required to go back and connect these ways with nodes manually one at a time. a very painstaking and extremely time consuming process that can take hours when I would much rather be expanding my city or coming up with street names, buildings and more. I have tried to use the Grid building option in JOSM but it does not work as I would like it to. It does not create a regualr grid of connected nodes that can easily be converted to streets. Nor is there a way though the validation process or any other means I have been able to find where it is possible to connect a whole series of nodes. Has anyone found a way to connect the nodes intheir downtown grids without having to individually connect each intersection.

Its very frustrating

Location: Anarko County, State of Cota Novea, Region of Escaskia, Republic of Alora

I have decided to change my username, because it creates some confusion to have my username be the same as one of my countries (Ardisphere). I have contacted admin about changing on the wiki, too. I am now known as Luciano.

Sorry for confusing anyone, and thank you for your patience and thank you to all (especially admins Thilo and Histor) for all their work building this fun site and community.

~ Luciano AKA Ardisphere

Posted by indyroads on 22 October 2014 in English.

It seems there are some new Islands known as “”"”XIAMO”””” that have mysteriously appeared on the globe but are not anywhere on the overview map. Are these part of the large COMMONIA territory or are they a new country founded by another OGF user.

Additionally it seems that there is a new country ‘’’’’'’KHATULISTIWA’’’’’’’ that was carved out of the COMMONIA territory as well. This will probably also need to be updated on the overview map as well.

As far as adding land areas. What is the overall policy on doing this in OGF.. I was under the assumption that we could modify our coastlines (within reason) and that to modify boundaries with neighoring country areas that we need to collaborate with our neighbor. If we want new territory that we should email and apply to have it assigned to us. But as far as creating new terriroty out of the sea without approval, I assumed this was not allowed since the land masses have been set in place. Do new land masses need to go through a moderator approval before they can be done?