Hi everyone, Some of you have determined the population of an area. How do you estimate the number of inhabitants ? Is there a rule or something ? Thx !
Users' Diaries
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Cleared entry.
Uletha flooded 2 hours ago and I found out it was my fault. Haven’t been touching coastlines for a while and I didn’t end it right.
I’m very sorry for the nuisance.
clik
Send your name ideas to admin by Tuesday, October 27! The admin team will then select our favorite suggestions for a community vote!

For more details, check out the original post here.
QUARTA redraw project
For the next two weeks-month or so, Quentinsburgh’s subway system will probably look somewhat weird and unkempt on the maps. I have undergone a project to redraw all of the lines with more realistic and more uniform design, more elevated tracks and different rendering so that it appears more like it does in Gobras City and other cities with a well designed subway network. For a while you’ll see both the old ‘messed up’ tracks and the slowly appearing new uniform tracks next to each other- I plan to delete the old tracks after the entire system has been redrawn.
This project should make more express lines possible, make it so that you can tell what trains stop at a station just by looking at the map, make more extensions of track elevated (It’s unrealistic to have a train completely underground all the way into the suburbs) more realistic station platforms (side instead of center), eventually marked station entrances and less sharp curves. It should also allow for better designs of developments alongside the railway and better stations, especially for places like the Geolympiad complex. (The tram will likely be redrawn as well.)
Fixing proportion as my next project
After/alongside this project, my malls and retail may change quite a bit as I try to create more realistically sized retail in more locations. Similarly to the issue with my fast food restaurants a while ago that is also still in repair, most of my buildings were far too big and it will take work to size them down, especially at larger malls. However, this should also help open up more space for more parkland, more schools and more walkable neighborhoods.
Boundary Protected Area is not rendering on OGF standard map layer orthe Histor map layer. is there a way to add this so that these boundaries will render properly. Otherwise there is no other way to designate a indian reservation. What about other boundary tiypes like National Parks, Political, etc.
Some of you probably saw my news article from a little over a month ago talking about Freedemian computer giant QuinTech going out of business and newer company Stepstone Technology taking over the market by storm. According to the story, Stepstone was allowed to buy out what was left of QuinTech.
However, it left me with a very empty market. I wanted to have it where the commission or whoever that approved the merger did it as it being approved, but ONLY if the computer market was opened up to more international and domestic technology companies.
Looking for other companies to enter the Freedemian Market
So far, Freedemia only “officially” sells 3 domestic companies’ phones and computers- Stepstone (and what was left of QuinTech) for personal computers, smartphones and tablets, Megamer Games with a single gaming phone, and Zenergy, (a fake Zenith for Freedemia) with a very beta smartphone, tablet and computer line with good hardware but a developing operating system. I wanted to be able to gain more international competition, especially by having other competing companies like the ones listed here like Catpaw Group, Saehan Group, Real Creative, and the Khaiwoonese companies not listed there KhaiTel and Bipjarat enter the Freedemian market to compete against my domestic companies.
Looking for other countries to sell Freedemian products
I was also hoping to find countries willing to partner with Freedemia’s Stepstone Technology and at least the gaming side of Megamer Games so that we could sell more products in an international market. I’d love to see Megamer Games especially become a more internationally known and enjoyed company, and Stepstone was already supposed to be selling internationally, but without any responses from other nations I wasn’t sure where to start.
Anyone who would like to be added to the Gobrassian Airlines route map, please add your cities to the Wiki page here.
So I took a decent break from OGF to do other things… along the way I got employed, and as I come back home from work, I find myself gradually pulling back towards OGF and my country of HIltonia.
That being said… someone please explain the ins-and-outs of drawing good looking waterways. My waterways make sense geographically generally, but I can’t get them to look right, especially in terms of deltas and things like islands and patterns like the Outer Banks of North Carolina. I don’t know how to really “draw” them in JOSM so that they look natural. It seems like everyone around me knows how to do it right.. but I find myself still unable to do it no matter how many real world examples I use.
Thanks and it’s good to be back here!
Hi folks, I have worked on the country “Riko” (previously “Qugia”) for a while now . Me and my partner Bananakorv want to make a so realistic country as possible. To do so we need help from you guys. We need help with names, placements and so on, as we are Norwegians trying to make an English/British inspired country. :-)
Hi all! As you can see, in Darcodia national borders along the coast, correspond to the coastline. I’d like to move them 20 km away from the coast, but I’m not able to do that (also because I can’t use JOSM). Is there any volunteer eho could help me to make this move? I would be deeply grateful :-)
Hi there,
since a while I’ve been sporadically working on the city of Jaka, in addition to slowly expanding the neighbourhoods of the capital Pyingshum. The city centre of Jaka is largely inspired by the city of Amsterdam, and is supposed to be not car-free, but well… very unsuited for regular car use at least ;) However, I’ve run into an issue to the north of the historic centre, west of the central railway station. Here, a highway comes from the north, and some other major arterias are supposed to connect here to exchange traffic with each other and feed to/off the highway. It is however also situtated at a relatively large body of water, so that a “simple” single interchange is not very easy to realise. Im unsatisfied with the current layout, mostly because it involves a diagonal bridge and some weird 2-level constructions and ramps. Regarding the traffic flow it quite maches up with the picture I have in my head, but can you have a look at it and give me some creative feedback or tips to improve it? Thanks :)
P.S. If you look at the historic centre, you ‘ll see that the roads with the type “unclassified” mostly cover up the canals unless one zooms in to a very high level of detail. I’ve tested a different road type on 4 streches of road , which makes the canals much more visible and the street more distinguishable. Could you quickly mention what you think about this and which rendering you prefer and why :D?
The move of Karolia to Uletha is almost complete tonight with the Santjana area relocated. Downloading small chunks and merging the layers did the trick, and then carefully rescaling and rotating to the new area. There are still some joins to fix and the task of creating new crossings over the much wider water between the city and Osmila, but this is relatively simple work. Other areas of the country such as Kyor and Sebee I will redraw from scratch as there was so little in the old locations it doesn’t matter to lose the sketches.
Other changes: Saarmae islands are larger and more spread out, existing as isolated rocky prominences that are on the same bedrock as the Taamras. The mountain range needs to be explained by a nearby thrust fault that also caused the gulfs on either side to be created.
Darcodia and Ispelia now have a rather long stretch of coastline that their owners would be welcome to elaborate. There’s also plenty of potential for cross-border road and rail tunnels, and ferries. I would very much like to make all the land borders more realistic too, mostly in mountain areas.
The motorway network will be largely revised to take into account new geography and landscape, as will much of the rail lines. Rivers too, to a lesser extent.
Users with airline maps can now update these to show the new location of Santjana and Vasireii. I appreciate this will cause work for you all, but the move I feel is in the interests of the community and will result vastly better in historical and cultural coherence with the rest of the world. Nearby countries now have access to piles of music, Finira automobiles, SAI jets, and as many double vowels as you want.
The ‘old’ Karolia I propose to return to blank and remove the ways and cities. The coast will be simplified but without removing any shipping lines. it might be nice to have this area as a former Karolian colony, now a developing country.
… but remained Belleville. I made some changed after the moving. New location : http://opengeofiction.net/#map=13/-17.6068/20.7391
The admin team wants to hear your suggestions for naming our continents and oceans!

Submit your ideas by sending a message to admin by Tuesday, October 27. The admin team will then select our favorite suggestions for a community vote!
Tips:
- You can submit as many suggestions as you like, for each continent and each ocean.
- If you like, you can target your suggestions to a specific continent or ocean (using the letters A through G on the map above) or just submit general suggestions.
- If you like, you can include explanations for your suggestions. “It just sounds nice” is a perfectly fine explanation.
- Ideally we don’t want continent names that begin with A, T or U, since those letters already belong to the existing continents.
- Submit your suggestions via private message instead of posting them here.
Let us know if you have any questions. Thanks!
Just a reminder that the building of Gobras City is ongoing. It is the capital Gobrassanya, and everyone is welcome to join in. The wiki page at OGF:Gobras City hasn’t seen as much action as the map edits - but it’s still a good place for some background and questions.
Recent development has focussed on trying to fill in the gaps between the suburbs and city centre.
For those of you who remember when Quentinsburgh was just starting out, you may remember that other than downtown Quentinsburgh itself, one of my earliest edits was the creation of Quentins State International University, then simply Quentins University, and work on the surrounding areas, such as having Unionway 304 going through the center of the campus.
However, like I said, those were some of my first edits. They certainly showed that as well. Buildings were huge and randomly placed, and when I had attempted to fix it before, it had just made the campus even bigger and made it look even worse.
However, I decided to make it a project of mine to redesign the entire campus to make it more realistic. Looking at OpenStreetMap to see examples of urban American-style universities, I think I finally was able to redesign it to look somewhat realistic. The buildings look about the right size, the freeway exits no longer have sharp jagged curves and the paths and parking actually make sense now.
http://opengeofiction.net/#map=15/-3.3648/-2.5175
The north part of campus still needs some work, as do the surrounding areas like the harbor, but I’m pretty proud of how far i’ve gotten at making this campus look better. Any thoughts?
Hello,
I am fairly new to Open Geofiction and have been making edits using OSM. But now I want to try JOSM. I have followed the steps in the FAQ but am not sure I am doing things correctly:
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I have put the Open Geofiction server address in the imagery preferences, but when I go to the download menu, Open Geofiction is not an option in the blue dropdown box.
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If I turn on the remote control feature with JOSM then Open Geofiction is an available option using the imagery option in the top toolbar. But it doesn’t seem to actually show anything.
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I can log into the Open Geofiction website, go to edit and select JOSM (with remote control feature turned on - but again nothing seems to happen.
I am pretty sure I am doing something basically wrong, but when I used OSM I could simply go on the Open Geofiction website, zoom into an area and start editing. So wondered if you can do this with JOSM or do you need edit via the actual JOSM programme.
Many thanks for your help and sorry if these seem like schoolboy questions :)
Adz
I’ve noticed that Uletha is flooded. It may have been me or someone else. I’ve attempted to fix what I’ve thought to be the source of the problem but it’s too early to tell whether it worked or not, because coastline edits are slow to respond.
It seems that my country (Glaster/UL70c http://opengeofiction.net/#map=9/52.1958/129.0921 ) is essentially isolated from the world, as all of the neighbouring countries are unclaimed. Is there any way of writing about the history of those countries, or are there ‘OGF rules’ to abide by in this case? I am thinking that all the UL70 countries were unified in recent history, and then broke up following some kind of great schism. Something like situation of Yugoslavia in the 1990s possibly. Also maybe some opinions on Ellmouth (The current capital city) http://opengeofiction.net/#map=14/51.8540/129.1994 I didn’t make Reyston, it was already there, so I decided to it an autonomous city, much more aligned to UL70D.