Users' Diaries

Recent diary entries

Posted by Alejandro24 on 31 December 2015 in Spanish (Español).

Hi there. I got a territory to edit, AN150k. It is located at the south of Antarephia, its territory is the middle of an Island and my only Neighbourg is Mahhal. Its climate is cold and it is pretty small.

I guess I should look at real islands like Iceland, New Zeland or Malvinas (Falklands) to get an idea of how it should be.

By another point, how did you get inspiration to name your territories?

AN150k

Posted by Voytek on 30 December 2015 in English.

Hi everybody! New Year soon, so it’s time for changes! :D

Is there anybody who would like to design some roads for me? I can do everything myself but I need a plan. I think that the X2, X3, X4 and X6 are okay and I have some other main roads planned but maybe too much and I think some of them are wrong placed… For example X5 (around Haelchester) or Z2 (below Ashbourne). I need to connect most of the main cities with highways or some other major roads so it looks “normal” :) Not too much, not too few.

Here you can see what are the types of the roads in my country with their speed limits: http://opengeofiction.net/wiki/index.php/National_roads_in_Chastechek

Map

I’ll add some more curves to the already existing roads of course ;)

Any suggestions? :) Thanks in advance!

Posted by Sarepava on 30 December 2015 in English.

I would like to share with you all my progress on the city of Paliiso, Karolia, and invite any advice and criticisms you can offer. Its location is, as far as I have seen, a unique concept in OGF, being built on a series of islands in a wide river estuary. In this respect it is a mixture of Venice and Mumbai, but also with many elements of Helsinki, Oxford and perhaps Hamburg, Lubeck or Copenhagen. You can read about its history and background here http://opengeofiction.net/wiki/index.php/Paliiso. The city has a great many canals, an ‘old town’ and a ‘new city’ and various interesting islands, including a baroque hospital and a zoo. There is an airport to the north although this is more of a regional stop than an international gateway.

http://new.opengeofiction.net/#map=14/51.5198/112.4052

The city is not yet finished as at least two of the islands need streets and other details, but it’s central area is pretty much done, with the major buildings in place. I’m aware there are some small errors to be fixed and many of the streets still need naming. However there are some things I can’t quite decide what to do with. Is there anything obviously missing beside fire stations and a courthouse? Would Tolvasaar, Puhanesaar and the mainland around Vaisiis be more residential, commercial or something else? What should go immediately to the south of the university? is the industrial area and port near the airport too big?

Karolian probably isn’t that obvious to English speakers, so a few useful words are listed here:

Vana = old; Uus = new; Linn = city/town; Kai = quay; Varashus; town hall; Losse = castle; Saar = island; Kesk = central; Jaam = station; Juvilii = jewellery; kool = school; Pohja = north; Sudt = south; Liidu = state (one of 21 that make up the Federal Republic).

Hello everyone, I recently started to add some platforms to the stations of my small local rail network(still in Commonia) and I encountered a small problem: railway platforms rendering above buildings, which I placed around the station for testing purposes. This is not a problem with stations above ground, but gets in the way if you decide to have your main railway line running underneath the city center. I know lots of people get around this with metros by having only one line representing both tracks, but that looks out of place if the rest of your line is above ground and mostly has two tracks.

Location: Central Korida, North Korida, Minerva, 海角省, 东原道, Huaxia
Posted by PortCal on 28 December 2015 in English.

Hey there everyone,

I have serious trouble with uploading coastline changes. It has now been 6 days since I’ve updated my coastline and removed the “San Mateo” stroke west of Trevers, and made it an island instead. Yet, everytime I open JOSM, I can see the multipolygon of the island, it all looks okay, but the OpenGeofiction map simply won’t update it.

Also, I’ve been changing the river Ansy after a correction that it’s not logical. So I made it logical. Now the path of the river is clearly visable, cutting through the land how it was before. The coastline should be changed here too. Again: JOSM shows it everytime, OGF simply won’t.

Therefor I’ve also been updating many of my suburbs with streets, buildings and more. It updates almost immediatelly and it’s correctly shown.

This is really a struggle after I’ve waiting for 6 days; I’ve been looking for breaks in the coastline, I’ve checked my relations and tags of the coastline, but it’s really hard working when my coast is not shown correctly.

So I wondered if anyone had some kind of fix or knows how this is possible. Would really help me.

  • PortCal
Posted by tparigo on 28 December 2015 in English. Last updated on 31 December 2015.

Hi everyone, I consider central Troie to be finished (it has voluntarily no tram net nor metro net).

You can connect your country or city to Troie by :

=> the passenger ferry terminal (http://opengeofiction.net/#map=16/-17.8325/21.4163)

=> the International airport (http://opengeofiction.net/#map=15/-17.7574/21.4712)

For more information : http://opengeofiction.net/wiki/index.php/Troie, http://opengeofiction.net/wiki/index.php/TransTroie

Thomas

Posted by Yuanls on 26 December 2015 in English.

Hello everyone.

I was just thinking about the history of the OGF planet. (We really do need a name for it!) It occurred to me that it could be quite interesting to expand the OGF universe a bit. It would be very interesting to do a geological history of the planet, and have a series of maps illustrating the positions of the continents throughout time.

I was also wondering how far the OGF universe extends. Are the real-life planets still with us, with the OGF world replacing Earth, or is the OGF universe completely different to our current one, and if so, how much different?

Posted by daLaponia on 24 December 2015 in English.

Hello,

i’m the owner of Hyildien in nothern Uletha and i don’t really like the name for the sea that is south of my country… Great North Sea. Especially when the ocian north of Hyildien is called the Northern Ice Sea. It would be nicer if Great North Sea had a better name, something that comes from a name of the region, or a nice historical name. The peninsula that Hyildien is located is called The Moniranian Peninsula but i don’t think if we should use that word for the sea. Does someone have an idea?

Location: 64.321, 79.475
Posted by PortCal on 23 December 2015 in English.

Hello folks!

This is my first diary item since I’ve started a few months ago and since I was quiet lately, this seemed like a good thing to start off with.

About 2 months ago – after I’d been playing with some functions and mapping patterns first, I started working on my first real big city: Trevers.

Trevers will be the state capital of Verona, and will also be the second largest city in Paroy. It will be home for over 2 million inhabitants, with a metro area of around 6 million.

The city has many faces, as it is the first city founded by the Ingerish in Paroy, but at the same time is the large lively economic hub with a big focus on tourism and also industry.

The military base in the northwest (Fort Mantess) may seem a little odd in an urban area, but is – together with the Port Melwick harbor, one of the colonial pieces that still remain in the modern city.

It’s not finished at all, only the structures in the city center are there yet. Some parts of the city are already quiet detailed and there are also some random subway lines and a part of a tram network, but it will all expand itself in the coming weeks. At least the “downtown” part of the city looks like a city now and I’m quite proud to share it with you now. The rest of the suburbs are still nodes on the map. These will be built in the coming time.

If you want to take a look, it’s right here –> http://opengeofiction.net/#map=12/-16.9524/27.7573

Please let me know what you guys think of it, if you’ve got any suggestions for additions or changes, so I can take the advice in the further construction of Trevers.

Location: Canal District, East Trevers, Trevers, Verona, Paroy
Posted by Reece202 on 22 December 2015 in English.

As my main project is in my mind a former colony of Commonia, I have been putting together a rough sketch of Commonian history, mostly focusing on the 1900s to now, along with the rumored Great War. I’ve put it up as a sandbox article on the wiki here.

As Commonia is ‘public property’, I don’t want to make anything official without letting the community look things over, so please look things over and let me know what you think about things.

-Reece

Hi, friends! As someone can notice, I have spent my time trying put as much detail as possible in Bhagurah, the capital of Goytakanya.

Today I finished one project I started last week, in a effort to “revitalize” the comercial center of the city. Well, I think today the “Kentral Komerk Popular” is done.

(in Goytakano language I created, Kentral=Center, and Sentral=Central)

Looking the first way, anyone can imagine it is not so much work, but I tried to manage it the best way. Toilets are away to food shops or restaurants. Shops of fresh or “living” goods, as pet shops, florists, restaurants, seafood etc, are located in outer shops, but clothes, electronics and gift shops are in inner locations. (Exception= in central building, the restaurants are in the central open area).

I think this place as a popular marketplace, so much inspired in “Rua 25 de Março”, in São Paulo-SP, and “Rua Uruguaiana”, in Rio de Janeiro-RJ. Actually, the picture I will use in a future wiki article to Bhagurah city, was taken in “Feirinha da Madrugada”, in São Paulo-SP, where I went last year, a popular marketplace that opens AFTER midnight, hehehe.

I know Bhagurah is the center of a political conflict area, and is not exactly one touristic point, but, if some OGF-citizen is traveling by these islands, I would suggest a visit to Kentral Komerk Popular and buy some gift to friends and family!!

PS: I think about detailing more retail areas around, the economy to 120.000 inhabitants of Bhagurah would not be centered in just one marketplace… but not now… its a lot of work, hehehe!!!

Bruno Moreira

Posted by Yuanls on 14 December 2015 in English.

Hello:

Any general or specific comments on my country of Glaster? All places, except Ellmouth and Stewhampton(generally), are far from finished, and will require much more work to complete. Feel free to have a browse around, and you can even add a few things if you want to. Just make sure I know. (You may need to zoom out to see the whole country).

http://opengeofiction.net/?lat=52.0922&lon=128.9781&zoom=9

The wiki page is here: http://opengeofiction.net/wiki/index.php/Glaster

Thanks

Yuanls

Posted by Sarepava on 13 December 2015 in English.

Regular users may have noticed that I have slowly but surely been deleting objects from the old Karolia territory in mid-Archanta. As today is Foundation Day in Karolia, it seems like a good time to talk about proposals on the future of this territory.

My favoured solution for the land once the old objects are removed is for it to become a community territory, with a history as a former Karolian colony. Other than the climate, which is desert, savannah or tropical rainforest, most other details are completely open. It is likely that the country would have a low population density, have Karolian or Romans as a widespread second language and be a developing country. Tea and coffee plantations would be a likely industry, as might fuel and mineral extraction.

  • Arataran will be remaining where it is.

  • Any alterations to the coastline will not affect the paths of shipping lines.

By the way, I cannot get the country name to display at any zoom level in the new location territory despite copy-pasting it there from the old one.