Users' Diaries

Recent diary entries

Posted by rickypro on 6 May 2020 in English.

Hi! This my first diary entry but please read through it.

I want to know if there is a Discord, or any chat place outside of Facebook. I applied for the Facebook Group, but I never really use Facebook because it is a clunky and out-of-the-way for me. It’s also very unintuitive and seems inactive from the 6 posts per week it says there. I was wondering if there is a Discord or generally any other place to discuss OGF.

By the way, I was doing research on the Discord and came across much of the same questions where the answers surrounded an unofficial server that disbanded in 2017 or so. Is there a reason this is inactive? Also, has there been other attempts to start one?

I feel it is vital to have more community engagement because the lack of interaction from my neighbours or anyone in OGF made me quit about a month ago for more active hobbies, despite myself enjoying mapping. I’ve come back and thought it would entice more to join if we had a central discord that was advertised widely.

Thanks, rickypro

Posted by Rick on 5 May 2020 in English.

Hello friends.

Any of you can guide me, I have long built a town in a blue country. Now that I have had the opportunity to get a country of my own, I would like to transfer everything I built to this new country.

Can someone give me instructions or a link to explain it, I don’t know how to use JOSM

THANK YOU.

Location: Douglass, Kingdom of Colonia Autonomous Exclave, Rhododactylia
Posted by Kevin Jones on 4 May 2020 in English. Last updated on 5 May 2020.

The iD editor on my computer isn’t letting me save my changes. When I click the “Save” button, it appears with a text box to put my changeset comments in, but there are no “Cancel” or “Upload” buttons, so there is no way to save my changes onto the map. Does anyone have any knowledge on how to fix this? The upload button isn’t grayed out, it’s just straight-up not there, even when I enter changeset comments.

Posted by CaboAzul on 29 April 2020 in English.

I’ve been working on Batuhitam (a province of the collaborative territory of Lorotoban). Since Lorotoban is analogous to Timor, I’ve been taking Indonesian geography into account. In OSM, Indonesia is not mapped completely, small towns often are just roads, so I do not have much to base small fishing villages off of.

I have begun a very rudimentary village on the island of Tenang off of the Batuhitam coast. The aforementioned village would be dependent on fishing for food and would not be well developed. So far I have a few huts and a path connecting them. Does anyone have suggestions for how I can develop and improve this village so as to make it more realistic?

Location: Ma'tzyna, Northern Tay'yanar, Tay'yanar
Posted by NKgov on 23 April 2020 in English.

Hello, everyone. Does anyone know why kerbs are not rendered anymore on the standard layer, although they can still be seen while switching to histor’s style?

My first guess it that osm-carto was updated, but I couldn’t find any recent change regarding this (mainly because I’m not sure where to look for). Could be that the case, though? AFAIK, OGF layer is ‘tied’ to OSM’s, so any mod there would appear here, am I right?

And a side question, is ‘micromapping’ okay here, or should it be avoided due to higher bandwith use, storage capacity issues etc.?

hmhmhm…

Location: Centre d'Affaires, Solchuk, Juta, AN152c
Posted by Voivod on 23 April 2020 in English.

Well, it’s not really a problem. It’s something that just bothers me, and I wonder if it can be solved. As you may see in this screenshot, nodes are invisible. I don’t know if I’m the only one who has this problem, or if this is because of this newer version of JOSM. It’s really annoying not to be able to see what are you editing and where are the nodes, as I got used to see them before. Is there a solution? Am I able to change this in the options menu?

Posted by Megacity2005Creator on 22 April 2020 in English.

I’m sure that most of you have up and forgotten about me by now.

I was the stereotypical young teenager who only knew how to draw suburbs of large American cities and didn’t know a lick about topography.

I quit last September. 9th grade had started, I was up and working at 4 AM each day and wasn’t finished until 8 PM, had tests basically every week, and to make an understatement, it wasn’t really helping that I was immersed in a virtual world. That summer I had too much time on my hands, and I gave myself so many duties on here that by the time school showed up again to bite me I was completely overwhelmed.

I’m mapping again during the pandemic, at least excluding the 90% of my day where I wash my hands and/or fret about how little toilet paper we have left. I’m keeping it to hand-drawn maps, though. I’m not coming back here. In theory, I’m capable of loading myself up with all the responsibilities I had last summer, but physical school’s coming back in August and eventually I will run smack into a brick wall.

Plus, if there were any reason for me to want to come back here in the first place, it’s gone now. My current project is the creation of a parallel-US state similar to Virginia (where I grew up) and other Appalachian areas, and in the OGF world that’s been taken for about a 500-mile radius. My closest bet is AR120-31, and that’s on the wrong side of the mountains. Location aside, I’ve found that at least for me, hand-drawing maps is a lot faster and neater.

But, considering there are so many mappers here who know three decades’ worth more stuff than I do, I’m searching for advice. This is the rough layout of the entire state:

https://docs.google.com/document/d/1wkkYzeau0yASr4G3JZektGOJQLKbSTQleKB8TtAI90g/edit?usp=sharing

If it’s not clear, then I divided the paper into 9 sub-sections. Here’s the close-up of the northeast corner (which is the only one I’ve gotten to so far) (and yes, the capital is a small town named Corona):

… See full entry

Hello, East Ulethan mappers,

over the course of the next week (starting Monday, April 27th), administrative changes are going into effect in the region. Countries in East Uletha will be grouped into 16 sectors based on similarities in geography and culture, a division that will also be used for coordination of future development. Each territory will receive a new ID, as shown on the scheme below (e. g. Midistland, now UL031, becomes UL26a).

The changes require no work on your behalf – they will be carried out by me. Vegetation zones serve mostly as a recommendation to new users and nobody is forced to change their existing work. Feel free to contact me if you have any questions.

Eklas

Overview of the proposal right-click and open in new tab for full resolution

Posted by Map Guy on 21 April 2020 in English.

Hello, I’m new to here, just started earlier today mapping in commonia. While starting a few small settlements I thought of something. I think it would be really interesting to do a community city that everyone can contribute to. One that’s not run by anyone, and instead a collaboration between everyone. If anyone’s interested in this idea comment on this post

Posted by Mapping Expert on 17 April 2020 in English.

Hello everyone. It is a great pleasure to greet you and I wish you all the best in the current situation.

Since we all probably have a little more time to map, I was thinking of developing a challenge to further develop natural mapping.

Sometimes when mapping we focus on urban and (I can say rural) aspects, but we forget about natural features, which are essential when mapping. In other cases we only label them without any detail or we use it only as filler.

But natural mapping should be more than that (since it is essential when developing any map), which is why I propose creating a challenge where all users can compete to develop the best natural mapping.

Please stop before we start reading some of the challenge guidelines:

  1. Only map natural features in your territory / state / region. Ask your neighbors if it is possible to do combined features (although this option would be a bit more realistic).
  2. It is up to you to decide which tag to use for natural characteristics. I recommend that a zonal standard can be established.
  3. There is no minimum size to map the natural characteristics, just use your creativity and create something realistic and eye-catching. But it is recommended that it be at least of a medium size, so that it can be appreciated correctly.
  4. When you’re done mapping it, please share it with the community, commenting a link below to appreciate its creation.

I leave to the community the decision to choose any other aspect related to the challenge.

Let’s start mapping! Mapping Expert

Posted by MOI N on 13 April 2020 in English.

I haven’t done a diary entry in ages, mainly cause i took a 2 month break from OGF Jan-March , and the fact that whenever i try ask for feedback , i basically get spam.

The Khatstow River sounds like it has a unusual name for a mostly-ingerish city. It’s named after Ambrozy Khatstow , the first person to attempt to settle land disputes around Cygagon in the 1840s , who lived just outside Point Fern in the village of Konwicz (Now Known as Andrewden).

I have tried my best to create a realistic large river , with several small shoulders ( and the Large Lake Hozanna by the coast ). I just want to know how i’ve done.

Khatstow River: here