Do you think we could have them? I have a few ideas for a World War in the 1950s.
Users' Diaries
Recent diary entries
I was just wondering, I know Freedemia is in an area that in general makes it extremely warm and humid, but could something like El Nino create an unusually cold season where temps dip into 30’s (F) or below 0 (C)? Comparing to other extremely humid places I had originally planned for minimum “winter” temperatures to be around 60 degrees Fahrenheit. I was thinking of (if scientifically feasible) making a strangely cold season this year due to El Nino. Is this actually feasible?
Do we have anyone like that? If we do I wouldn’t mind it running a theme park I added in Mariana (here: http://opengeofiction.net/#map=13/3.3102/54.3579 ). I was hoping to have it similar to Disneyland Paris.
Cleared entry.
I’ve recently been wondering what trade Glaster has with other countries, if any at all. I’ve already established that Glaster has a successful glassware industry, dating back more than 700 years. The two main companies that operate in that sector are Centuria Glassware and Glaster Crystal.
I am aware that Glaster is situated on a major sea passage, which will be beneficial, but it was under Ingerish control until the 1970s. However, I have no idea what materials to sell or trade with other countries. Does anyone have any other ideas?
Here are mine so far, in no order:
- Oil (Probably needs an offshore oil rig for that somewhere)
- Limestone (Probably somewhere in the north or west)
- Chemicals (Sulphuric acid/ammonium/lime based products, such as quicklime or slaked lime)
Map of Glaster for reference: http://opengeofiction.net/#map=9/52.1065/129.4354
Do any of you have pages for them? Lyrics? I am working on one for Mariana,
Hello all!
Detailed work continues on my nation’s capital. On the north side of the city, still within the city limits, I have built a mall. The mall has four major stores along the outside. I would love to offer someone the opportunity for me to import a store of another country.
If anyone has a shop (department store or something else) you think would be good for a mall, I would love to import your products and build a store here in my city!
Hi there. I’m still working on Aŭstrasuno Tero. I’ve been modifying the coastline, but OGF lasts too much in update it. Also I had many problems on it, principally with JOSM, which wasn’t updated. I recently updated now. In other hand, there are some glaciers and rivers on the territory. It may look somekind of odd, but its because the coastline isn’t updated.
About the language, I have decided to take two languages for the nation: Mahhalian in the north peninsula and Esperanto (“Esperintish”, trying to figure out in OGF) in the south peninsula. In the middle there should be an status quo between both language, just as happens with spanish and catalan. Not sure if maybe will derive into political troubles, but it is just too early for say that.
It is all for now. I’m still working in new maps.
I made an island but it appears flooded
H Routes are Motorways. H2 H5 H29 H45 H53 H102
B Routes are short Motorways. B1 B2 B3 B25
R Routes are Major Roads mostly other then R1 in Mikehaven witch is a Motorway. R1 R2 R11 R16 R17 R24 R25 R34 R54 R71 R78 R89 R144
J, K, L, N, P, Q, V, W, and X Routes Are Province Roads. J007 J11 J12 J13 J15 J18 K1 K2
Should R1 Be a Primary Road in Mikehaven? It has a lot of Ramps and seems like a Motorway, But it also has some Stoplights. What type of road should it be?
Hi all, I’d like your thoughts on something.
I have at present a motorway going from the south-west corner of Karolia, near Gorjee/Samacja up to the north, designated the A7. The road serves the towns of Masval and Lors and then state capital of Riispere, also an important tourist centre. My question is, should the motorway continue north? Although not the highest part of the Taamras mountains, the area is pretty undulating, has a lot of lakes and rivers, many natural landscapes and national parks, and isn’t particularly populated. Arguments for the road continuing are that the area is a big tourist attraction, and ski resort, and that Karolia needs a main road link to the country to the north, which could be reached through a tunnel or pass. Many alpine countries I’ve visited do have motorways in high-altitude and remote areas (ie the ‘Autoroute Blanc’ from Lyon to Geneva) but these are connecting main cities. As Zanyzzix isn’t very developed, I have no idea what I might be connecting north of the border.
Options I’m considering are:
- The A7 continues on its current course towards the border with minor alterations, and is kept to motorway standard with tunnels and bridges. Expensive, but Karolia has high taxes, and the economic benefits could be justified.
- The A7 is downgraded to a primary road at Pekkamu, and is twistier but keeps roughly its current course towards the border
- The road takes a course closer to Kiisjaarvi (the large lake, important tourist attraction) and may be downgraded for environmental sensitivity
- The road veers to the right towards Meridonia (which still takes it through mountain areas) and remains motorway to cross the border on flatter ground further east.
It’s hard to make lines connect and stuff on mobile how can I make it easier
I need some Railway Suggestions because so far my railways have been not so good. I’m working on a railway called Link Intercity Rail Witch will have characteristics like Amtrak IE; Intercity, Underfunded, Underused, Expensive, Mostly Diesel, Not many tracks and underused. I also have the main rail line and some fright and abandoned rail lines.
How Does this Interchange Look? How Should I Improve it?
How close should my Military bases be to Urban areas? one of my Military Bases is close to a Urban area but should i move it?
I’m making A parkway with very short ramps witch will be at every other or every third street, this may sound like to much but the parkway will be in a rural area with not very many roads. Allso The ramps may be short but the parkway is supposed to be old and will not be up to freeway standards.
I’ve came up with my highway system 1 or 2 digit H roads are limited access highways B roads are short and parts are limited access but others are not and 3 digit H roads are Connectors. R roads are major roads and roads without a prefix are old roads List of H roads: H1 Border to H2 H2 border to Stamford H5 not done H45 H53 to above Stamford H53 H2 to eastward H102 loops around city B roads B1 B2 R roads R17 R34 R54 Old roads 144
Before Decton gets too big, I just want to check if there is anything to improve about it. Decton is quite an unusual town, as it was is situated on the edge of South Glaster, along the former border with North Glaster, which was just north of the town.
I’ve tried to include a number of historical details into my mapping: look at Luxen Street, Decton Middlepass or Peters Road, for example. I’ve attempted to draw road layouts consistent to British timeframes e.g. the straight grids for the early 1900s and the concentric curves for the ‘postwar’ housing developments, along with patches of denser, modern housing built on former inner city industrial land, south of the town centre. There is also a retail park and a light industrial estate built on the site of a railway yard and engine sheds in the south. Of course, it’s far from finished, but this list also serves a reminder for me when I get round to writing its wiki article.