Users' Diaries

Recent diary entries

Posted by Ernestpkirby on 10 December 2016 in English.

Hi, everyone. If you recall I asked a while back for some feedback on Freedemia and its progress, and major planned changes. I thought since everyone was so kind to give advice it seemed fitting to give a progress reports of sorts.

Christian Parkway is no more

One thing that had been mentioned was the clash between grid and contour in my street “grid”. A lot of that won’t be fully resolved until I go through and start fixing roads and neighborhoods (which as listed below is on my shortlist of long-term projects), but I did see one road that was a big part of the problem- Christian Parkway. The obnoxious freeway-like road going due north south through the city was not only an eye sore, but not cohesive with the rest of the city’s street grid, and a major part of the problem.

After some advice from Portopolis, I broke the roadway up into much smaller streets where needed, deleted parts, downgraded it to secondary at most from a trunk road, and left the metro mostly the same so that the roadway would still sort of exist but not appear to go against the grid so strongly. The area still needs work, but it already looks way better. http://opengeofiction.net/#map=12/-3.3472/-2.4417 It also opened up a lot of opportunities to rethink development in the large “center” of the city.

I’ve been working on the railroad…

All puns and music references aside, one of the main feedback pieces I got was that my railway system is greatly flawed, something that I definitely agree with. It was one of the first things I mapped (a lot of it was even mapped haphazardly on a tablet shudders) and it looks as bad as one might expect. Partially inspired by Myrcia’s recent overhaul of some of the area railways, I decided that while I try to get JOSM fully operational (still giving me some issues getting it to upload stuff) I would go ahead and slowly start working on the railways.

… See full entry

Posted by Luciano on 9 December 2016 in Korean (한국어).

Is anyone else having problems with the JOSM Reverter plugin? I use this tool quite a bit, and it’s very useful. Recently I have been getting an error, and when I attempt a reversion, I get the typical JOSM message: “no changes to upload”. I guess this may be the first time I attempted the use the reverter since JOSM upgrade to version 11223. But I tried to use it with an older version of JOSM and got the same problem. Any thoughts?

Posted by Aces California on 9 December 2016 in English.

I have been working on this for little than half a year…maybe, and I think it’s time for a little look over so I can get some general feedback on my next steps and what can be improved. So, lets dive into the nation of Tierajas-Verdes.

As some of you know, I participated in the 7th Mapper’s Challenge, the detailed country-side challenge. So lets start with wrapping that up in a nice bow. I took your suggestions to head in the local area. I think the main Chandori River can still be reduced in size, though it’s meant to be like the Bangladeshi segment of the Brahmaputra or Padma, so I think it’s size is okay? I haven’t felt like working purely on the country-side since the challenge, but I think I’ll be returning to it whenever I get the feeling for it, it was an enjoyable task.

Segment of the Tirra for the Mapper’s Challenge

I think now we should look at Tierajas-Verdes in it’s entirety in general. I feel confident the coastline is in good shape until I get down to the proper details along it…which will probably be a long long way away. Here is the wiki list for the largest towns in Tierajas-Verdes and above it, the quick-noted history of the country, so you can see how all cities relate to each other, such as the north being more impoverish until extremely recent, thus the possible lack of a main connection between Punto de Christopher and Parirakbe. What do you all feel about it? The roads and rails will be detailed further down the line.

Tierajas-Verdes in it’s entirety

… See full entry

Posted by Litvania on 9 December 2016 in English.

I am gonna get straight to it.

I dont want to work on the capital of Litvania.

I have neither the will or motivation to do it, as i want to spend more time on the more interesting area of Litvania such as the countryside.

I need someone to help me.

Thats all i am asking.

Maybe a new user, who would like to help me?

Posted by ruadh on 9 December 2016 in English.

Well this is embarrassing.. a day after being given a country to look after I seem to have deleted the coastline and flooded the place.. my abject apologies to everyone. Worse still.. because I’m new I’ve no idea how big a problem I’ve caused.. feel free to start throwing things! :(

Posted by Myrcia on 8 December 2016 in English.

One of the things I heard back clearly when I last asked for feedback on Dunwic was that my transport system was not as realistic as I wanted it to be. Since then I’ve been trying to fix the bugs and come up with a more realistic system for a city of Dunwic’s size and I’d like to know more about what you think.

Essentially I have reduced the light rail from 7 lines to 2 and transferred some of those lines over to the regional rail network. I have also re-routed lines, gotten rid of duplicating lines and tried to erase all the steep curves from the system.

Here are the maps you can compare side-by-side

Current Dunwic map

Dunwic map from a month ago

Current Bernica map

Bernica map from a month ago

Here is the new RM Regio diagram (this only shows the major stops)

What more can I do? Is the new arrangement more realistic?

Posted by Ūdilugbulgidħū on 8 December 2016 in English.

Although there are a few amazing articles in the wiki, there are also a LOT of stubs, unfinished, deprecated, abandoned, confusing and unreadable articles … plus multiple templates. Has anyone got ideas how we could improve the quality and generally make it something more like the real wikipedia? At the moment it is just growing more and more arms without getting any more believable, or coherent - in fact, just the opposite, despite some valiant attempts.

Ideas?

Happy mapping Udi

Posted by Sarepava on 7 December 2016 in English.

Luciano’s monthly challenges have helped us all focus our mapping efforts on a particular aspect of the task.

As a compliment to this, I will be starting a series of mini-tasks to bring some suggestions for your maps, and when I say mini, it really is no more than a few minutes’ work - hence the ‘Coffee Break Construction’.

As one seasonal song put it ‘so here it is…’

December 2016 CBC:

Create a music venue in your city. It could be anything from a huge international venue, a historic concert hall or a tiny backstreet jazz club. OSM doesn’t have a specific concert hall icon, so either use ‘theatre’ or ‘bar’ for small venues serving drinks. Consider the clientele and styles of music being performed. Will there need to be access for roadies in large trucks? Are there shops and bars within large venues?

Share links to your creations below. Happy mapping!

Posted by PColumbus73 on 6 December 2016 in English.

Since OGF’s world history is often retroactive and spotty, why not use countries (and their wiki pages) that have been abandoned as sources of ancient history or ‘lost civilizations’?

For instance, before Picard was removed, I speculated that some of their culture migrated across Tarephia into Drevet & Wustesonne (my territories). Just like in real-world history, civilizations rise and fall all the time. So, whomever claims what was Picard, they could either make references to the previous country in their history or forge their own backstory.

Posted by oscar2002 on 4 December 2016 in Spanish (Español). Last updated on 5 December 2016.

A raíz del reto de Luciano he decidido hacer algo de una vez con Puerto Elisabeth, pero tengo ciertas dudas acerca del futuro espacio geográfico de la ciudad (y la propia ciudad en si misma) así que he decidido escribir este diario para ver su algún usuario me da algo de inspiración/opinión/sugerencias acerca de cómo debería ser y dónde (o en qué forma) debería estar situada la nueva ciudad.

La ciudad ha sufrido innumerables cambios de lugar, nombre y estructura, ya que nunca me ha llegado a convencer.

Los última versión de Puerto Elisabeth esta basada en tres mapas a papel hechos por mi, todos diferentes, que no concuerdan desde mi punto de vista entre si, por eso he decidido eliminar el 90% de la ciudad (excluyendo edificios más detallados y el área del Palatinado para proceder a su remodelación…

Mis “dilemas” para llevar a cabo el proyecto don los siguientes

  1. ¿Que hago con la bahía/ría/hidrografía? Mi plan es eliminar los ríos que se encuentran actualmente en la ciudad, que me parecen poco verosímiles y seguramente las marismas, pero para la bahía no se bien que hacer… Creo que una buena opción sería crear la ciudad en la desembocadura de un río parecido al Nervión (España), colocando la ciudad en una localización similar a la de Bilbao, pero con un diseño inspirado en el de Lisboa (tengo algunos diseños en mente que quiero pasar a papel).

  2. ¿Que hago con las montañas que rodean la ciudad? Iba a optar por dejarlas, pero creo que debería quitarlas, para que el futuro río naciese más lejos…

Dicho todo esto, ¿qué creéis que podría hacer?

Location: Pohenicia
Posted by Sarepava on 4 December 2016 in English.

It seems to be the month for asking feedback on a particular area, so here’s my request:

I have been working on Känton for nearly a year and the street grid is practically complete. What I am interested in is your comments on the provision of facilities. Do I need more schools, hospitals, police stations, supermarkets, etc? Are there any significant buildings I’ve overlooked? Are the various ‘webs’ of residential cul-de-sacs at a realistic scale?

The city is very ‘intellectual-economy’-based but should there be more industry?

Even considering the city is ‘car-unfriendly’, should there be more parking? Or more out-of-town park and ride areas? I am not happy with the University junction 4 - how could this be remodelled?

Is the S-Raud depot big enough or should another one be built elsewhere (there is a small depot at Arpeiva)? What about the bus depot? Is the curve too tight for mainline trains?

Karolia is one of the least religious countries in the world - should there be more churches?

Does the topography seem right? The city’s lowest level is around 50-60m above sea level, so are the hills realistically high? Is an incline needed around the Haaluptee area to explain the large meander?

Finally, the population of the greater metropolitan area (so not just the city proper, but Kasmila, Taasialinn, Jorvaraanta and other satellite towns is supposed to be 530,000. Does this seem realistic? There is a lot of building and planning going on to expand greenfield and brownfield sites in the suburbs.

I am aware there are a lot more streets to name…

http://opengeofiction.net/#map=14/52.1061/111.0008

http://wiki.opengeofiction.net/wiki/index.php/K%C3%A4nton

Posted by UltraWorlds on 4 December 2016 in English.

So I was editing the history section of my country, and I wondered, how to make a history in OpenGeofiction?

What about empires, do I make them up, or do I make realistic empires that have existed before or something?

I also noticed earlier that my land used to be a province in a country called Picard, do I note them too? On another note, I was curious, what happened to this country?