What do you if your neighbor drives on the other side?
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| Between 1820 and 1960 the islands of Kėzėpölān (also known as Pėzėpölān, Pėzėkölān, Pĕzepŏląn, | . | .///…////-// etc.) exported up to 500,000 tonnes of slate per year. The geology of the islands provides abundant deposits of high quality slate. This slate was exported around the world for use in roofing and stonework. Price for the exported slate was negotiated on a barter system, although foreign currencies were also used. Export was direct to ports on the Asperic Ocean, but overland trade to countries futher afield and onward shipment may have also taken place. The export was co-ordinated by the Ingerish Slate Company Ltd. until 1870 and by the Kėzėpölān Slate Co-operative from then on. The deposits were finally exhausted in the 1950s, by which time much of the main island had been quarried away. |
I am hoping that countries around the Asperic Ocean would have been part of a trade network linked to this. Knowing which countries might have been involved would allow me to introduce a way in which immigrants came to the islands and work out how their culture developed. The map is blank at the moment (i.e. showing the situation before major quarrying), but the islands are in development.
Also, perhaps note that the World Championships in stone-skimming have been held on the islands since 1904. Join the trade network and give one of your citizens a chance of victory in them!
Best wishes to you all Udi
I am working on a large city based on Chicago IL, New York NY and Stamford CT with 45 streets that are numbered and 16 Avenues numbered that will be a huge city when I’m done, I’m all so working on a highway system for that part of the country.
We should have a map pin for Border posts, or are the borders open?
I used a regular map point to add the borders like in here: http://opengeofiction.net/#map=15/1.3560/57.4085
Hi again. I’ve been working on the planning of the geography in AN150k. But first, I’ve been decided a name: Aŭstrasuno Tero. Which means Land of the south sun in esperanto. The country will be esperanto-based, which it could be an isolated languaje for the OGF universe -or I don’t know if there is another one which is using this idea-.
Hey there, maybe someone could give me a quick tip how to fix this issue?
I’ve downloaded the most recent OGF-backup, and cropped it with osmconvert to make some edits to Kojo’s railway network. So as usual I selected “13b”, to convert to .osm and keep ways and areas that go across the cropped area. When I opened the resulting file in JOSM however, it only showed point; ways and areas inside the selected area weren’t shown, however ways that DID go across the border for some reason showed up, see first picture:
As you can see the filter in JOSM is turned off. To test whether the problem might have been related to osmconvert, I directly exported a small area from the OGF map. When opening that chunk of data in JOSM, I get the result you can see in the second picture above. Ways etc. are shown, however they all look the same and are indistinguishable from another.
It might be important to mention that I use a new PC, and therefore had to install all tools mentioned above anew. Anyone who know what the issue is, and how I can resolve it? Thank you in advance :)
Earlier today we had some down-time… I’m not sure why but it seems to have recovered.
Since I had planned on working on OGF during that time, I started messing around with my most recent downloaded backup file (dated 12/31).
There are some interesting utilities that can be used to manage OSM data offline, in order to get manageable data sets in OSM format (or other formats). The two tools I use all the time are osmconvert and osmfilter.
OSM format files can be edited in JOSM and uploaded later, but these utilities have other abilities too.
Out of curiosity, today, I decided to get some statistics on our current OGF map, and make comparisons with my country, Ardisphere (abbreviated FA). I made two OSM files - one was for the entire OGF planet and the other was using my FA polygon file (.poly) which gives me a .osm file limited to my country’s borders (roughly).
I found that the OGF planet file (uncompacted .osm) is currently about 4.05 GB, while the Ardisphere, alone, is 618MB.
“Wow,” I thought. That looks like the Ardisphere, a relatively tiny country (about the size of Uruguay) on the world map, accounts for 15% of OGF’s data volume. I guess I’ve drawn a lot of nodes! I’m nowhere close to finished, either.
As a point of comparison, OGF’s entire Western Hemisphere, where only vandals and admins dare map, is approximately 65MB.
As another point of comparison, the REAL WORLD .osm file is 46 GB, so our imaginary world has less than 10% of the data. Meanwhile, Uruguay’s .osm is 342MB, and Switzerland’s is 3.6GB. Hmm. Ardisphere has twice the data as its real-world counterpart, while tinier but well-mapped Switzerland is almost the size of the entire OGF planet.
Both of the files I made, OGF.osm and FA.osm, are much too large to edit in JOSM - my desktop computer will crash on .osm files larger than about 100MB. I have other polygon files of smaller areas for if I’m making an extract for editing.
Hi there. I got a territory to edit, AN150k. It is located at the south of Antarephia, its territory is the middle of an Island and my only Neighbourg is Mahhal. Its climate is cold and it is pretty small.
I guess I should look at real islands like Iceland, New Zeland or Malvinas (Falklands) to get an idea of how it should be.
By another point, how did you get inspiration to name your territories?

Hi everybody! New Year soon, so it’s time for changes! :D
Is there anybody who would like to design some roads for me? I can do everything myself but I need a plan. I think that the X2, X3, X4 and X6 are okay and I have some other main roads planned but maybe too much and I think some of them are wrong placed… For example X5 (around Haelchester) or Z2 (below Ashbourne). I need to connect most of the main cities with highways or some other major roads so it looks “normal” :) Not too much, not too few.
Here you can see what are the types of the roads in my country with their speed limits: http://opengeofiction.net/wiki/index.php/National_roads_in_Chastechek
I’ll add some more curves to the already existing roads of course ;)
Any suggestions? :) Thanks in advance!
I would like to share with you all my progress on the city of Paliiso, Karolia, and invite any advice and criticisms you can offer. Its location is, as far as I have seen, a unique concept in OGF, being built on a series of islands in a wide river estuary. In this respect it is a mixture of Venice and Mumbai, but also with many elements of Helsinki, Oxford and perhaps Hamburg, Lubeck or Copenhagen. You can read about its history and background here http://opengeofiction.net/wiki/index.php/Paliiso. The city has a great many canals, an ‘old town’ and a ‘new city’ and various interesting islands, including a baroque hospital and a zoo. There is an airport to the north although this is more of a regional stop than an international gateway.
http://new.opengeofiction.net/#map=14/51.5198/112.4052
The city is not yet finished as at least two of the islands need streets and other details, but it’s central area is pretty much done, with the major buildings in place. I’m aware there are some small errors to be fixed and many of the streets still need naming. However there are some things I can’t quite decide what to do with. Is there anything obviously missing beside fire stations and a courthouse? Would Tolvasaar, Puhanesaar and the mainland around Vaisiis be more residential, commercial or something else? What should go immediately to the south of the university? is the industrial area and port near the airport too big?
Karolian probably isn’t that obvious to English speakers, so a few useful words are listed here:
Vana = old; Uus = new; Linn = city/town; Kai = quay; Varashus; town hall; Losse = castle; Saar = island; Kesk = central; Jaam = station; Juvilii = jewellery; kool = school; Pohja = north; Sudt = south; Liidu = state (one of 21 that make up the Federal Republic).
Hello everyone, I recently started to add some platforms to the stations of my small local rail network(still in Commonia) and I encountered a small problem: railway platforms rendering above buildings, which I placed around the station for testing purposes. This is not a problem with stations above ground, but gets in the way if you decide to have your main railway line running underneath the city center. I know lots of people get around this with metros by having only one line representing both tracks, but that looks out of place if the rest of your line is above ground and mostly has two tracks.
Hey there everyone,
I have serious trouble with uploading coastline changes. It has now been 6 days since I’ve updated my coastline and removed the “San Mateo” stroke west of Trevers, and made it an island instead. Yet, everytime I open JOSM, I can see the multipolygon of the island, it all looks okay, but the OpenGeofiction map simply won’t update it.
Also, I’ve been changing the river Ansy after a correction that it’s not logical. So I made it logical. Now the path of the river is clearly visable, cutting through the land how it was before. The coastline should be changed here too. Again: JOSM shows it everytime, OGF simply won’t.
Therefor I’ve also been updating many of my suburbs with streets, buildings and more. It updates almost immediatelly and it’s correctly shown.
This is really a struggle after I’ve waiting for 6 days; I’ve been looking for breaks in the coastline, I’ve checked my relations and tags of the coastline, but it’s really hard working when my coast is not shown correctly.
So I wondered if anyone had some kind of fix or knows how this is possible. Would really help me.
- PortCal
Hi everyone, I consider central Troie to be finished (it has voluntarily no tram net nor metro net).
You can connect your country or city to Troie by :
=> the passenger ferry terminal (http://opengeofiction.net/#map=16/-17.8325/21.4163)
=> the International airport (http://opengeofiction.net/#map=15/-17.7574/21.4712)
For more information : http://opengeofiction.net/wiki/index.php/Troie, http://opengeofiction.net/wiki/index.php/TransTroie
Thomas
Cleared entry.
Hello everyone.
I was just thinking about the history of the OGF planet. (We really do need a name for it!) It occurred to me that it could be quite interesting to expand the OGF universe a bit. It would be very interesting to do a geological history of the planet, and have a series of maps illustrating the positions of the continents throughout time.
I was also wondering how far the OGF universe extends. Are the real-life planets still with us, with the OGF world replacing Earth, or is the OGF universe completely different to our current one, and if so, how much different?
Hello, brave mappers out there! Before the new continents were created, I already had the idea that my southwestern coast could benefit from a warm maritime stream which brings a mild climate to the shores. Now that the new continents are there, I would propose something like a “gulf stream” and hope that my proposal is okay with you.

Hello,
i’m the owner of Hyildien in nothern Uletha and i don’t really like the name for the sea that is south of my country… Great North Sea. Especially when the ocian north of Hyildien is called the Northern Ice Sea. It would be nicer if Great North Sea had a better name, something that comes from a name of the region, or a nice historical name. The peninsula that Hyildien is located is called The Moniranian Peninsula but i don’t think if we should use that word for the sea. Does someone have an idea?
Hello folks!
This is my first diary item since I’ve started a few months ago and since I was quiet lately, this seemed like a good thing to start off with.
About 2 months ago – after I’d been playing with some functions and mapping patterns first, I started working on my first real big city: Trevers.
Trevers will be the state capital of Verona, and will also be the second largest city in Paroy. It will be home for over 2 million inhabitants, with a metro area of around 6 million.
The city has many faces, as it is the first city founded by the Ingerish in Paroy, but at the same time is the large lively economic hub with a big focus on tourism and also industry.
The military base in the northwest (Fort Mantess) may seem a little odd in an urban area, but is – together with the Port Melwick harbor, one of the colonial pieces that still remain in the modern city.
It’s not finished at all, only the structures in the city center are there yet. Some parts of the city are already quiet detailed and there are also some random subway lines and a part of a tram network, but it will all expand itself in the coming weeks. At least the “downtown” part of the city looks like a city now and I’m quite proud to share it with you now. The rest of the suburbs are still nodes on the map. These will be built in the coming time.
If you want to take a look, it’s right here –> http://opengeofiction.net/#map=12/-16.9524/27.7573
Please let me know what you guys think of it, if you’ve got any suggestions for additions or changes, so I can take the advice in the further construction of Trevers.
As my main project is in my mind a former colony of Commonia, I have been putting together a rough sketch of Commonian history, mostly focusing on the 1900s to now, along with the rumored Great War. I’ve put it up as a sandbox article on the wiki here.
As Commonia is ‘public property’, I don’t want to make anything official without letting the community look things over, so please look things over and let me know what you think about things.
-Reece
I need someone to build mountains/lakes/rivers etc. on Omniville. To apply comment below