Users' Diaries

Recent diary entries

Posted by Yuanls on 16 August 2016 in English.

Agarderia is undergoing a civil war, which has been largely won by the new government established by Glaster with the aid of the AN. The source of the conflict originated in the 20th century which is outlined below.

  1. Agarderia was a right wing democratic nation which transitioned to a dictatorship in the 1930s. It then became very close to the Commonian fascist government.
  2. Commonia propped up Agarderia against communism for much of the early 40s. A failed communist revolt lead to the displacement of the native Agarderian government with one directly controlled by Commonia in January 1945.
  3. A large communist revolution in spring 1945 lead to a year long civil war. Glastian communists invaded and occupied east Agarderia, depriving the fascists of their fuel storages in the country.
  4. The communists had won the war by 1946 and had set up a new government. In 1947, a large number of Glastian communist troops and civilians fled to the still occupied Glastian Agarderia.
  5. Glastian Agarderia was made a semi-autonomous body in the new Socialist Agarderia. Glastian Agarderia housed Glaster’s communist government-in-exile.
  6. After crippling economic trouble and a bout of hyperinflation in the mid 1980s, Agarderian communism ended in 1986 with a transferral to democracy.
  7. Failing to address the problem with Agarderian neo-communists based in Glastian Agarderia, the country descended into civil war once again in 1998. From 2003 to 2007, Agarderia was an AN mandate.
  8. Glaster and Agarderia have managed to cut off GA’s access to the sea. Most trade with the rogue nation has stopped, but owing to its small population, it is able to minimally support itself.
  9. Agarderia has decided to leave the country in isolation rather than deciding to invade it. Currently both the outlawed Agarderian communist party and the Glastian communist government-in-exile are stationed there.

Some possible points to discuss:

… See full entry

Posted by Myrcia on 14 August 2016 in English.

logo

The Isle & City Games are my creation to provide a sporting arena for small nation states, city states and islands who wouldn’t be able to host a Geolympiad event and who aren’t all that competitive in the medals table.

Founded in 2000, the first ICG were in Myrcia in 2004. The games are bi-annual and take place in the spring, around late-April. The events are a scaled-down version of the Geolympics. The host nation selects 25 events to host which can range from sailing to decathlon to lacrosse.

Any nation of under 2 million can compete. Any city with a population of under 2 million can enter as a city team. Any semi-autonomous island or group of islands with a population of under 2 million can enter as an island team.

… See full entry

Posted by oscar2002 on 12 August 2016 in Spanish (Español).

During this week I had a little problem with my islands, and while it solved @Ūdilugbulgidħū (since I had no idea) I have dedicated to the design of a small town in central Bizaradia.

For the design of the city I have tried to keep as much detail as possible (although I still have to allocate shops …) and a good scale.

City map (More details here)

Context

The city lies in a wide and fertile plain in central Bizaradia, the left bank of a river (located east of the city) as its main industry is agriculture.

The city began to build in the late sixteenth century and therefore does not present a too important historical center: it is to create, and will be located above the cathedral and the right side of Independence Avenue.

For now, round by now 20,000 inhabitants, but it should be twice as big and reach 40,000 City lhes

Infrastruture

The city has two tram lines that link with the nearby towns and villages, connection motorway, country road and train.

… See full entry

Location: Provincia de Riaharad, Pohenicia
Posted by mstr on 11 August 2016 in German (Deutsch).

I plan to apply for the Geolympic Summer Games 1988. At the moment not everything is done, especially the city and the infrastructure need more details to be accepted. In addition to the games (buildings, venues and a list of all sporting events) I plan to simulate the results.

My idea to simulate all events in a few words: I think to host a Geolympic event is a great reward. In the same way, having successful athletes is a honour for a country and should not be randomly or decided by the “first come, first serve”-principle as it is done at the moment. Therefore the simulation of these events is part of my proposal. How it works?

Do you know the card game Top Trumps? It will be a basic ingredient of the simulation.

First think of two countries, both have the same number of mapped sporting facilities and the same level regarding wiki-articles, which is one important fact. So both countries are allowed to decide how to distribute the same number of points in some sport-related categories on the card. Small and undeveloped countries have less points, large high developed countries have more points.

In the sport event cards of countries are compared to each other. Which categories are compared depends on outside influences, is to some extent randomly chosen and also depends on the opponents. So all have the chance to win, however high effort in mapping and writing yield better chances :) One positive secondary effect would be that also unpopular sports (-> all sports except soccer and racing) are developed in OGF!

What do you think?

Location: Teirolask

I guess that’s the message subject will have an idea of the problem … This morning I made some changes in Port Elizabeth this. Everything seemed right, but I reentered this afternoon to do other editions and have found that my island was being flooded. I tried to find out what happened, but what little they do find the node that I think causes the problem: http://opengeofiction.net/node/37362329 part of the route http://opengeofiction.net/way/4608024 and http://opengeofiction.net/way/3964312

Posted by Yuanls on 5 August 2016 in English.

Using the power of MS paint, screenshots and the bucket fill tool, I have assembled a map of the entire OGF world.

What is it?

It is a very large map of the available OGF world on ‘standard’ layer, taken at zoom level 4.

Can I use it?

Yes you can. You do not need any permission. If you want to update the map for a new country or changed borders, ask me please. I don’t want any portions misaligned!

What is it for?

I would think this would just be for general reference, country size comparisons and draft maps for very large features like mountains or international organisations.

Location: Paerhebh noo Meardyn, Acaardybh, Wysthyr

For my challenge last month, “Let’s do something blue,” I think I did pretty well. Mostly, I’m proud of the Irhoborin Refugee Settlement, in Duvar, Commonia. I also did some work on administrative divisions in various blue countries, and I laid down a first draft for the Kshang Native Lands Area in Rhododactylia - but that last still needs a LOT of work.

How did you do? I saw some people doing some great stuff in blue areas this past month.

Actually, the main thing I worked on this past month has been my little city-state of Tárrases. I will post about that separately, at some point.

Thinking about names

I wasn’t sure what to make as a challenge this month. So I decided to just think about what I would be working on.

For me, names on a map are important. Nothing is more disappointing for me than to see an area that looks well-mapped, realistic, and interesting, only to zoom in and find that most of the streets and other objects have no names attached to them. It detracts from the realism of the map, and makes the whole thing feel more like a kind abstract art that happens to be map-like. I know names are not interesting to everyone - if names are not your thing, then this challenge is not for you.

I try very hard to name things on my maps as I build them, but I’m certainly not perfect in this respect. Sometimes my names can become repetitive or unimaginative - but sometimes names in the real-world are repetitive and unimaginative, too. How many places bear the name “Washington” in the US? 100s if not 1000s. How many places bear the name “Santa María” in Latin America? How many places bear the name “Gwangju” in Korea?

Anyway, the challenge this month is to try to increase the number of names on your map, and improve the quality, consistency and “story” behind your naming schemes, whether based on real-world languages or your own invented language.

“Name Density” - toward an objective measure of map quality

… See full entry

Posted by RicardoNolazcoC on 1 August 2016 in English.

After reading your feedback from my last user diary’s entry I decided to cleanse my country and start to work from the beggining. If anyone’s interested in following the progress I’ll link the map below. As of right now I’ve started placing forests in the eastern portion of the country, albeit without much detail at the moment.

http://opengeofiction.net/#map=9/19.0050/31.7285

P.S: The map may be bugged due to the massive deletion, but once you zoom in you can see the new stuff to the east.

Location: Depal, Draco