Recent diary entries
To all fellow comrades, whether a friend or a foe, whether you know this totaliterian state of Antigo exist or otherwise.
I have recently undertaken the task to revamp the great glorious capital of the magnificent grand nation of Antigo. I have taken steps to modify the road network to make it as Soviet looking as possible, reducing curves and making the roads straight.
However, there seems to be something wrong with the road network; it doesn't seem natural enough. I have been trying to compare with other cities like Kiev and Budapest, both of which has the same population of Antigo City, but I can't figure out the problem. I can't seeem to fit in any pattern of sorts or anything.
Can anyone here help point the development of Antigo City? At the very least, give guidance and tips on how to improve the road network. I hope I don't have to delete the whole city and start all over.
By the way, this is a collaborative territory. Anyone here who is experienced enough in designing Soviet urban cities are welcome.
Zhen Kang (Z.K.)
Hello comrades! Here's a brief delightful message from Antigo.
Will like to ask, how users came to come up with a name for their own territory? I can see sometimes the changes in territory names is partly due to others' questioning which prompted them to change to more realistic ones (for example Antigo used to be called Rusky, which is just like another name for Russia). How then, after adopting a name, will you then try to give an in-world explanation of the name?
Before ending off this message, the Department of Public Safety will like to encourage all mappers to use JOSM. The Committee of Friendly Relations between People have also urged mappers to welcome the new ones and help them if necessary, just as the Great Supreme Leader T. K. Briarmack has given advice to new citizens of Antigo! All the best to your mapping projects, whether in Antigo or outside.
Message brought on behalf of AntigoRadio.
I have been a bit concerned with Mecyna lately, and I thought of proposing new ideas for this blue nation, which is now full of random, jumbled up motorways and too many cities cramped up that does not really make sense.
Many of the motorways/trunk roads and the cities need to be downgraded. Some can be removed as well, such as this motorway that stretches across Glotqua to the other side near Gilagonas via Bellefontaine. Mislabelled settlements as cities can be downgraded to town or village or even a hamlet. This so-called city, for example, can just be a village, likewise for this. Other towns like here can also be further downgraded as well.
As for geography, it looks fine but I feel that the desert plains in neighbouring Elhadia can be extended to the north (which looks like a plain at the moment). The forests could be better drawn like Gobrassanya, but it is not like there are any pro-mappers free to do that. But the detailing can be done much later, or otherwise, forget it if some newbie is going to come and wreck the forests with more motorways. The central area (around the canal) can be wetlands and swamps, while the south can be mountainous as well.
I have some ideas for the culture for the nation as well (read: a bit of history may be involved). So far, the nation is meant to be Florescentian (Portuguese), Castellan (Spanish) and Ingerish influenced. I have my doubts on Iondalban having arrived because it is very far away from Mecyna unless it has already made other deals in other neighbouring nations. Iondalban does not look mapped at all, so why can it be a coloniser?
There has been a slight taboo of having an Ingerish colony, so I thought of possibly Aloran colonisation since it has also made such efforts in nearby Central Archanta. Any other proposed Ingerish-like coloniser is possible. Nothing much to say on Castellan arrival; as stated in the article, it has made efforts to build the canal and there are already former Castellan colonies.
About the local culture, since Elhadia and Central Archanta are African influenced, I thought of proposing it to be northeastern African culture, like Somalian and/or Ethiopian culture (there can be others). Thoughts on this though? Note: the culture does not need to affect the status of the country, which is said to be prosperous. Why not have a version of a rich and uncorrupted Somalia then?
Before ending off, the flag needs a slight change (no offence to whoever created it). It needs to be in proportion first. I am unsure about the flag's meaning though, is the red circle meant to represent the nation, with the orange the land and the blue the sea?
Given the extremely terrible human rights and economic situation in Antigo (I will spare the details for now), a handful of Antigoans will try to sneak out of the country. Only quite a few managed to survive the crossing (given the fact that our borders are well protected), and even if you cross to Pretany or any of the other two (unmapped) neighbours, they are not so friendly in letting you stay for too long (Pretany often treats Antigoans as second class, which is why Antigo prefers to keep out of Pretanic rule. Suria may not be, while Mazan is not a good place to live in, with arid deserts). The best bet for successful Antigoans who get out can seek refugee status at the AN office (is there a refugee one like the United Nations High Commissioner for Refugees? Maybe I will ask bhj867 to map one.) in St. Richards (just across the border), and hopefully get to somewhere far from the regime all out to bring them back. (Watch out for the Antigoan spies!)
So, the AN may need to consider a few safe sites for resettlement of the Antigoan defectors. Will you set aside space in your city/town/country for an Antigoan District? It can as small as a few blocks, but doesn't need to be so large. It needs to be well protected as well, lest spies will suddenly raid the blocks and take out the Antigoans, so there needs to be a police station. Any country unfriendly to the regime is also welcome (lessen the chances of spies infiltrating).
Zhen Kang (Z.K.)
Given the fact that a notable number of users, especially newbies, have decided to come over to Antigo, I decided to write this entry to standardise the different styles of mapping so far in Antigo.
First off, urban areas, especially for towns with at least 100 000 inhabitants, are to follow in the style Soviet-style cities, for example Pyongyang, Minsk, Kiev and St. Petersburg. Smaller ones may include Magadan, Murmansk and Vladivostok (A further list can be found here). In other words, instead of small grids seen in America, you have large grids filled with rows of apartments, plazas, industrial areas near the rails etc. The towns and cities needed to be well-planned; most of the cities has been more or less destroyed in various battles between Antigoan and Pretanic forces during the war. Have tramways as well. Additional note; I see railway stations at the central area of the city/town, and industries around it, so if a rail line cuts through it, remember to build any industrial areas.
Don't forget to build monuments of the late leaders. They are - J. L. Briarmack and M. P. Briarmack. A few friendship statues may exist, such as one with the then Belphenian leader Sasuke Volkman.
The capital city is strictly off-limits for now. I prefer if you want to propose any large changes, such as the road/rail design, you do a design sketch and send the picture via PM or any other means. I know there is a lot of stuff to change in the capital, and I appreciate any efforts in doing so, but please, do not do anything drastic, yet. Send me a proposal of what you are doing as well.
Every duchy now has a specific industry, which I intend to model it after the Hunger Games. For those who is currently in a duchy, refer to this. Generally, farms and orchards up north, metals and heavy industry at the southeast, and probably light industries at the southwest (not many plans yet there though).
Some users may be in one same duchy, which I did that on purpose, especially on Imanelsotin. I want to see how users will collaborate with one another, and also focus on one duchy only for now; I rather leave the other, larger, duchies to more experienced users.
Other questions many will ask:
What are breeding camps? This is really not many will want to know, but ok, they are a form of indoctrination school for many Antigoan children, who are born and raised there. They were built to address Antigo's declining population, which has pretty much been resolved, but now it is used to monitor all Antigoans from a young age.
What is the Antigoan language? Honestly, I don't really know. While bhj867 advocate for Native American names, I feel that it is better if you can hybridise these words to German-sounding words. You can also take Arabic words as well. It can be explained by Kalmish explorers which heavily influenced the language. Honestly why I prefer German-sounding words because they have a rather harsher tone which dictators will like to speak with. However, all the roads are to still be in English.
Is Antigo still open to all? Yes, especially to newbies who are repeatedly spamming the diary entries for why isn't the admins doing anything. I also welcome experienced users, especially those from Russia, to help in the urban planning for some towns/cities.
Is Antigo open for diplomacy? Well, as I said the capital is off-limits, so I am not inviting any more embassies, but I will still be open for consulates in some towns/cities and some discussions on possible ties. At this point, I want to know if there is any communist/socialist dictator ruling in the 20th century?
Disclaimer: Some shameless propaganda in this entry.
Antigo is wrapping up its massive celebrations of the 111th birthday of the late leader and founder J. L. Briarmack, and replacing with decorations for the New Year. Our Great Supreme Leader T. K. Briarmack is now endorsing a law to allow celebrations for tonight's party to welcome the new year of peace and prosperity of the great nation of Antigo.
I am not sure how long Antigo has existed on OGF, but I believe it is around three years, thanks to bhj867 who decided to make a dictatorial nation just next to his primary country the Imperial Kingdom of Pretany, under which Antigo suffered at least 700 years of oppressive Pretanic rule. The nation of Antigo has seen quite massive changes and additions to the map, with new towns and farms in Dunthagalia and Kuyak (thanks to Rustem Pasha), some nice border towns (Gut and Daulselon) and probably some corrections to its duchies, down from 50 to 39.
Let me give a few highlights of Antigo, which I doubt I managed to elaborate much on my 2nd-anniversary diary.
Places of interest
Antigo City - When I first came to Antigo, I decided to edit there, and well, I added a few notable landmarks throughout the capital, such as the two mausoleums of the late (not dead, erm well, they are dead) leaders of Antigo, the Great Temple of Antigo, the Government Quarter and the Square of Justice, the Antigo Metro, Sealoson Hill, said to be a massive battleground where John Briarmack killed off 400 Pretanic soldiers (in reality he was in Kuyak), a pretty unmapped castle and much more. I also attempted to build a neighbourhood inspired from Soviet cities, which is not so bad. However, after that, I decided not to develop more of the capital yet, since I am quite disastified with the inner core of the capital; I want it to be more organised, but of course a part of it needs to be retained as part of the 'old city' from the old Antigoan Kingdom. I have some thoughts of imitating Kiev, but besides that I have not much plans for the capital yet. I will come back to it in a years' time (I hope).
Daulselon - My personal creation in Antigo. Well, I have also spent some time developing the city, inspired by the North Korean border city of Kaesong. I haven't worked on the farms yet, but at least I have created a military base and a nearby military school? Pretanic invasion, you say? Activating 500 military personnel!
Gut - This is Udi's work, but I have made a few tweaks such as adding a tram system, reclassfying some roads, and added an air base. This air base is one of the key symbols of the Antigoan National Revolution, displaying the Imperialists' intent of destroying Antigo if there was any rebellion. However, Pretany actually didn't authorise the air base construction and the subsequent air bombing, but oh well, who cares about historical accuracy?
Kessetouralik - Nothing impressive here, since it is pretty much unmapped. This is because the user assigned to this has been busy doing some stuff at Perkins Point, his first city in OGF, and his nation of, hmm, should I say? Anyway, it is meant to be Antigo's very first capital during its years as a monarchy. Nothing much here, let's move on to the nearby surrounding areas... (no photography sire! Yes you!)
Duchy of Dunthagalia - Probaby Antigo's key duchy as agriculture producer. This is Rustem Pasha's work, and I like the detailed farms he made. So, I have started to name the roads in the duchy, number them, and also proceeded to start detailing several villages and towns. I have been doing works on this duchy recently.
Kontroga - Antigo's largest city. But hmm, pretty much unmapped. This is what I will develop next year if I have the time. No pictures allowed, let's move further east...
Taparokagrad - A gateway from Antigo to Suria, I quite like the former user's work there, until he was banned somehow... I will work on there with the new guy, who is quite busy now with his own nation, but has some plans for the developments of the duchy.
Alam - Let's not be Ala(r)med if a nuke has been launched there, just routine exercises. As brought up in my previous diary entry, this desert should be smaller than it should have been, and probably as a result of human activities. I will get back to this desert one day, maybe next year, and really build its nuclear testing sites, its military bases, gulags etc.
Del Kilsur - Almost forgetting this city, which is pretty unmentionable as it is believed to be held by rebels. I have worked in Karak-a-ja for a while, before letting a go to the user mapping there. I have more or less assigned FictiveJ as well to monitor the area for me, since I have much other stuff to focus on.
Other places? - Well, nothing much, just villages, farms, forests, propaganda slogans etc. Unimpressive, but still, work in progress.
2019 in Antigo?
80th Anniversary of its liberation from Pretany. Let's celebrate with a bigger bang! (no nukes idiot, take out the fireworks!)
Fewer nuclear testing or none at all. (I will nuke at the rockets from Vodeo, but wait... a bit too far off the radar. Never mind.)
More works at eastern Antigo. I hope I will spend some time there since it is pretty much unmapped, and also hope I get to fulfil the 30% mark for a second territory.
Upcoming state companies in Antigo, and hopefully some international brands. Yeah, yeah Antigo may be opening up its markets, but let's see if our Respected Supreme Leader is in the right mode/mood... (We welcome Empire Coffee since Verona Coffee rejected to open its branches...)
New international relations? So far, there has been discussions of relations with Altavia, Beaumontan, Belphenia and Mauretia. I hope Suria and Mazan will open up next year, and see how it goes. As always, Antigo is also willing to have any relations. Contact the Department of International Relations for info.
There has been too much talking about Antigo, so I want to ask, what is your wish for OGF for 2019? Less short-time users? More blue nations? A clean-up of Commonia? Just reply down here!
As always, Happy New Year!
All hail the Briarmacks! (Antigo's national anthem plays)
Ok, so there is this guy who told me that the Alam desert sea that borders between Antigo (not the Pretanic Faction State) and this nation of UL137 (meant to be an Arabic homeland), is unrealistic, because this map is actually based on currents. Based on our planet Earth climate, the desert should not be there, because it is at around the 50 N latitude instead of within the 15 to 40 N latitude where deserts usually are (because of something called pressure and what nots, but my geography lessons never covered these so...)
So what am I (and bhj867) going to do with the desert? Should it become plains? Or a large lake/sea? Should the desert remain as it is or shall I turn it to other biomes? (bye bye military training* in deserts lol).
By the way, also no offence to the guy who made that terrain map. Also hope that these plans will not affect any planning of UL137.
While still building up the rural areas of Antigo, I need this question so at least I cam design nice farms by myself. (Honestly there should be a guide on this; this is very important.)
Yesterday, 13th November was the day I signed up for OGF. 2018 has been quite an eventful year for me, whether in OGF or in real life.
For starters, I had a brief amnesty back on the wiki, before getting banned again. I had fun, however, developing some content for Singkangia. Anyway, after my 2nd wiki ban, I decided to totally drop Singkangia, since it is pointless for me to continue what I don't really enjoy, and moved on to the Pretanic Faction State, where I have greater fun developing the Briarmacks' cult of personality, develop slums for the lower-class, and create Soviet-style neighbourhoods for the middle-class. (Hey, that is socialism to you!) It is fun collaborating with bhj867 as well, though he may not be active on PFS all the time, and also other mappers in the country.
What I have also done this year is to create a metro system for Antigo City, created some detailed forest covers, and other notable structures including the border city of Daulselon (meant to imitate Kaesong).
I have also grown closer with other mappers, such as oneofbeatlefan, developer of Wallea; TCC, guardian and fixer of various parts of Commonia (whom you better not argue with); Zekiel/Trombonist 2003, who has redone his capital multiple times and also doing other parts of Beaumontan (establishing Antigo-Beaumontan ties in the process), and other notable people which have also given sufficient guidance to my mapping and plans (e.g. Austinhuang, Eklas, Eretra, Ernestposcby, Stjur, Luciano etc). Also thanks to Eklas for the railway tutorial, to newbies designing railways, please read them!
What now, then? Well, I hope to map more in Antigo, before setting off to create a Chinese imperial empire maybe in May or June or even later next year, but it depends on the progress. Originally for collaboration, it has been advised otherwise, so I am thinking of just making it a personal territory or a joint ownership with others. Meanwhile, military bases are yet to be developed in Antigo, Kontronga needs development, and other fixes needed to the great glorious nation of Antigo.
Hopefully I get to see the opening of more blue nations/ purple nations, especially for former nations Mazan and Suria. It will be of interest to see how the region will be stabilised with PFS wrecking possible havoc.
To see where it is: here
May God bless and may OGF continue marching on! (revoluntiary music plays)
Zhen Kang (Z.K.)
First off, actually how is a nuclear weapon base designed? What do you think a nuclear base should have? Because I have plans to create sites for nuclear testing for the Pretanic Faction State (the name will be changed soon), but so far I have seen a barely mapped nuclear site from North Korea: https://www.openstreetmap.org/#map=14/41.2264/129.1105. Is it because all nuclear sites are underground?
Anyway, does your nation have ever possessed nuclear weapons, or at least have ambitions to possess some and hence created such test sites? Or let's reduce to a milder level: Does your country also do nuclear power? Show some of the nuclear power plans/ test sites if necessary.
I am not going into further details about Antigo's nuclear weapons programme, without any consensus yet from bhj867.
Today is the 53rd year since Singapore was expelled from Malaysia and gained its independence. Between last year and now, I have gone through quite a journey in OGF. Well, not going to describe my journey, since it will mean writing much more. Basically, I have been unbanned and banned again from the wiki, totally abandoning my country of Singkangia and decided to take a new step in mapping the dictatorial nation of the PFS, or Antigo.
Taking someone's suggestion, I decided to create a blog to detail about my mapping progress in that nation. This blog isn't really anything like the blikis, but check it out yourself if you want.
Today is also Antigo's Liberation Day, the day when an armistice was signed 79 years ago between Antigo and Pretany to cease the war between the states. Since then, Antigo has been de facto independent of Pretany. This date has been agreed between me and bhj867.
By the way, also thanks to all who commented in last year's diary entry. It really gave me an insight into what other nations celebrate.
I have been thinking, for the past few months, are there actually female users around? I mean, this OGF site has been pretty much dominated by males, and usernames don't tell us much.
I am asking this not because I am one (I am not anyway), but just being curious if it is a fact that only men are interested in geofiction and mapping.
Bonus question: How are women treated in your country? Is there some huge gap between the genders such as access to jobs and education? Does gender inequality exist in your country and how are your governments trying to 'bridge the gap'? (just a check on women rights around the OGF world)
Well, Bhj867 and I have just finished zoning off the Pretanic Demilitarised Zone (PDZ), possibly one of the longest heavily fortified border in the world. Not wanting to brag, but it is quite significant even in the OGF world.
If you (an Antigoan) try to even enter the zone, 40 bullets will start hailing at you, and possibly 3 to 5 grenades will be thrown, and last of all, get exploded by a landmine before you can cross to paradise in Pretany. Charming. (Antigoan Propaganda-Why even try to escape the paradise of Antigo and go to the hell in Pretany? Why also die in this disgraceful manner?)
Comparing to the Korean Demilitarised Zone, it is much longer, and zigzags crazily not on one straight latitude (the DMZ in Korea used to go along the 38th parallel, but the current one is not). However, it is still slightly too straight for some parts.
The border is believed to be formed after an armistice is signed between the two states of Pretany and Antigo following some sort of civil war. Similar to how the DMZ in Korea is created.
Behind the senses, bhj867 and I are still discussing for potential border conflicts, such as a case for hikers from Rickorack Reserve getting lost and entering Antigo by accident. (Hike at your own risk!)
This is just my own personal report about OGF progress since last October. Feel free to agree or disagree.
I wonder if anyone remembers this diary entry from October 2017.
While I estimate that 70% of the comments are just pure talk, there is still some action taken about the issues mentioned in that diary entry.
Firstly, we have the FSA, the USA of OGF, being opened just one or two months ago, with many US-style mappers moving there, or new users going there instead of claiming territories and creating their own mini-USAs out there.
Secondly, thanks to the admins and isleno, we have a collective mixture of large and small nations, though sadly no large nations have been claimed since then as they are 'for advanced users only'. There is currently a new system for obtaining 2nd territories which are larger though.
Thirdly, we have a new forum, on the wiki, but only for those who (ahem) still have their wiki privileges. (At least I have a few tryouts with that, before err...)
BUT, we still do not have large nations and other superpowers besides the USA. The cultural map of OGF is still a bit messy (even attempts to create language maps as guides also failed). Furthermore, not many users, even experienced ones, may even have time to claim a large territory even if they meet the criteria. But the balance of powers, is still can be worked on in the future and not our main priorities.
I am not sure what needs to be done if they are still any remaining problems. I just want to write this to see how much we have progressed as an OGF community, and see what we can move on from here. If you can think we have done much better than the aforementioned, just say so. (if there are still any unaddressed problems please go to the admins directly)
(P.S I realised that this September is OGF's 5th anniversary (we started in 2013 or so, I think?). I hope that can be a true checkpoint for OGF and there will be something to commemorate on that month.)
Just a gentle reminder for those mapping in the Pretanic Faction State that you are not allowed to create new motorways/trunk roads without prior permission of bhj867 or me. The PFS is a dictatorial nation similar to North Korea, and the government for the PFS may not have the money to construct too many motorways, so we do not encourage new motorways unless we think it is necessary. This is also the same for other nations.
(The above is the message on behalf of bhj867).
All well, this is just a few updates on what I have done this past May.
First of all, I am happy that hear the results of the new flags and name of AR120. I am giving my best wishes to all (now and future) mappers and coordinators of the Federal States, and make FSA great (giving my congrats to Isleno for his flag, I like the flag, the best I have ever seen amongst the nominations). I am also pleased that eklas took over Gigante and Verona Coffee (pause for a coffee break before reading further).
Some more good news, my request at Wikipedia for an unblock has been approved. I thought that my request for an unblock was forgotten or unread. (anyone interested see here) Well, back to fixing up some Singapore MRT/LRT articles, and wikify some real stuff instead of trying to churn out stuff for Singkangia or anything fictional. (Singkangia is now by and large RIP, so if anyone is still using Singkangia, please remove all any links to the country)
Speaking of wiki, I have also just signed up for Geopoeia where I am bringing more of my wiki work from the OGF wiki there. The sad thing is that I am not allowed to upload too many pictures yet, apart from a few flags which have been lying around on my desktop for some time. I still have not saved some of my pics from the OGF wiki, so I still need some time this June to save all of them. I am going to recycle all of Singkangia's elements into my future fictional countries (for example see here). There is not much to develop yet, but I am still making plans. I thought of making Kanglapo as some sort of semi-rogue nation, with nuclear capabilities like North Korea, but with the economy as successful as South Korea. It has strained relations particularly with the AN and the Federal States, which continuously imposed trade sanctions onto the country.
For mapping, I decided to map in the Pretanic Faction State for now. The mapping style will be similar to parts of Biangsinglia and Kanglapo (probably remnants of a communist dictatorship regime, see here). I have plans to move some of my stuff in Singkangia to Elhadia and collaborate there, but so far I have not heard from Sarepava so far. I am going to relinquish my territory very soon once I am done.
There has been so much going on lately, particularly a change of governance in Malaysia which is affecting Singapore in some way, such as the scrapping of the HSR project. The US is threatening to cancel North Korea-US talks (but there are indications he may change is mind, or maybe he already did). The Russians were blamed for shooting down MH17 with a missile. The Philippines are planning to go an all-out war with China over the South China Sea dispute, Taiwan is losing allies as China is 'buying over' some of these.
Basically, now, I am taking a break from OGF, though now and then I check for any updates. So I did not really 'disappear' from the site this past few days. I am still hitting the snooze button before going on any mega mapping project. (Back to coffee break: "The coffee is great! How much?" "25 Drabantian Koruna please." "What?! Just for this dirt?!" "You just said it is great." "Well.. (splutters)... can I pay by Visa? I have not enough cash around me, sir." "Sorry, we don't accept Visa, it does not exist in the OGF world.")
The above are some images which I have created and are currently marked for deletion, used for this article regarding Singkangia's communist era. Although I am no longer on the wiki, I feel it is a shame for these images to be discarded, so I am offering these pictures to others so that they can be used for other purposes.
I am also offering a wiki content sale such as the article I have mentioned, alongside with wiki pages of Singkangia's businesses, article about Singkangia itself etc etc. I am not going to give any of these links here because you can just find them at this section with pages for deletion. The articles includes whatever in my sandbox. You are free to copy them, re-use them and so on. If you also find a Singkangian business that interests you, you are free to adopt them and make it your nation's business.
No notification is required. Just remove the deletion template of images and make it as yours in the description, like say 'This image has been adopted by XXX'. For the articles just remove the template, and change whatever is necessary.
There are some which I am not putting up for sale, and I will reuse them offline for other personal purposes:
Some photos directly came from Wikimedia Commons, like the 3rd photo. So it will be best if you upload a modified version to replace it.
This is probably my final diary entry before I disappear for a while.
It has been quite a frustrating time for me, due to my one moment of folly. Since all of my wiki work is going down the drain, I decided to give up Singkangia for good, relinquish my territory and start again like any new mapper who first came into OGF.
Singkangia is not really my ideal project. I should have initially read the FAQ more closely and write a proposal to admin to bring in my pre-OGF project-the nations of Pointochinikia- at the time last year. Well, I decide I have enough maintaning a white elephant and go back editing in a blue territory (after asking the admins to lift my ban on blue nations).
After that, I may take part in a collab project, just to map and not interfere in the wiki. Then in the far future when I mapped 20% in there, I may bring in my pre-OGF project and possibly ask for another appeal to lift the wiki ban.
To finish off, I thought of giving this apology to the admins for my past actions this week, and for giving them a hard time. This is Zhen Kang (Z.K.), signing off while I plan and focus on other commitments.
Alright, I may not be an expert on mapping, but I thought there should be some 'mapping workouts', you know, like warm-ups before taking on big or even medium projects.
The Mappers' Workout is quite inspired by 'Composers' Workout' from Art of Composing, where, well, anyone interested in composing is welcomed, learn some basic composing techniques and share ideas, like a forum. So like the owner of the website then started some workouts for us, quite long ago (I only re-visited the site a few days ago, then go exploring the new features a bit).
Anyway, back to the workout. The workout is based on this compositional workout, the very first one.
It can be hard to even draw a town from scratch, let alone a mega city or the capital. So I thought of starting this workout with the following instructions. (it can be done using iD or JOSM, but iD will work fine at zoom 17.)
Draw just a few streets in any pattern you like, maybe like a 3x3 grid or streets spread out form a point. The streets do not have to be too long, maybe like 100m or so.
Determine the land-use you would like for each street (or grid if you are drawing grids). (Residential, Commercial, Retail etc.)
Draw buildings and restaurants or whatever is appropriate. The features do not be as large as a hospital or a college. Draw small, not big.
Mind your scale and everything. Basic mapping rules still apply.
There is no need to go and develop and expand the set of streets or go into very deep details during this workout. You are only practising the skill of creating new stuff, not developing features. This is important.
After you are done with the basic stuff, well, feel free to do anything. If you have no use for the stuff you drew, then feel free to delete it, though it will be a shame.
You can do this in a blue country or in your own territory. I won't care where you are going to do this. Anywhere is fine, but please don't go and intrude into someone else's territory!
I will do this workout. It should not take more than 45 minutes, or 30 for those experienced. Share your experience below.
Note: This workout may not be monthly or weekly or on a regular basis. Whenever I feel like setting up a workout I will just post it.
Sometimes when I was bored without a computer to do any mapping, I would plunge into other user's diary entries (pardon for prying into those) to dig up at least some things which happened in OGF before I came into OGF.
I decided to compile all of such 'significant' events' in OGF here, along with the supporting diary entries (the dates may be inaccurate).
- 1 September 2013: The launch of the OGF website (by Joschi81 and Thilo)
- 13 June 2013: Presentation of OGF at SotM-EU (video at https://www.youtube.com/watch?v=5Sk37V0IsB0)
- 22 June 2013: Introduction of 'purple territories'
- 2 August 2014: Official introduction of OGF wiki
- 22 August 2014: Wishes answered for including images and slippy maps in wiki
- 25 October 2014: Shortening of waiting period for personal territories
- 15 November 2014: Setting up of OGF:Embassies page
- 18 February 2015: New wiki main page launched by Luciano
- 2 June 2015: Introduction of OGN news website
- 7 June 2016: Launch of experimental user's dashboard by Luciano
- 7 November 2015: Setting up of 'War and Conflicts' page
- 20 October-27 November 2015: Period of contients' and oceans' names' elections
- 10 April 2016: Start of translation of About page into other languages
- 7 November 2016: Major collaboration discussion
- 4 March 2017: Official vs unofficial collobarative territories
- 17 April 2017: Lauch of OGF scale tool
- 19 April 2017: New iD launched
- 22 November 2017: Launch of WikiForum
This year (2018) will be OGF's 5th anniversary. If there could be a suitable time for the grand opening of the western continents and/or AR120, it could be on 01/09/18. Anyway, I can't believe OGF is turning 5 this year, and I hope for something special to happen this year.
Anyway, it is still slightly too early to take about OGF 2023. But I think we should soon think about the future of OGF soon.
(If I miss out anything or if there is an error/mistake, you can comment here.)